Artemiz@The Bazaar wrote:
Rothgar wrote:
The discussion on rewards seems to be the most important thing on everyone's mind when it comes to the achievement system and I just wanted to get a thought out there.
The complaints I'm hearing on both sides of the argument seem to come from people who assume we are going to go in one extreme or another.
We are not saying that every reward will be fluff only. It's important everyone understand this because we may very well give a nice, useful reward for some of the achievements and I don't want anyone saying "You said these rewards would only be fluff!"
However, we will be diligent in the rewards that we give out to make sure they aren't class-breaking or balance-breaking in some way or another. We don't want the achievements to be something you have to do in order to be competitive as a player, but we want some of them to have rewards that recognize your achievement.
Some achievements will have no rewards at all. These will be achievements that are easy to obtain or achievements that you are likely to get "automatically" just by playing the game.
Some achievements will have minor rewards like titles. These will be given for achievements that take more work to complete.
Some achievements may have more useful and unique rewards like house items or clicky items that give some benefit or visual effect. These achievements are the ones that take the most time to complete or represent a milestone.
The important thing to remember is that nothing is set in stone when it comes to rewards. We want the achievement system to be fun and rewarding but we aren't going to introduce anything that changes the player power level significantly.
With this statement I will withhold further comment until we see some specifics on the achievements, their criteria and rewards.
With that said, is there any timeframe as to when this will make its way to Test and is expected to go live?
Our plan is for the achievement system to go live with GU53. This means it would hit test in several weeks if all goes well.
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