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Old 07-29-2009, 05:10 PM  
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Icon3 (Aeralik) Re:Re:List of Templar class issues

Maskone wrote:
Glory – Increase range to place it on someone. You have to be right up close to someone to put the buff on them. The other buff lines have much further range.

Like I said in another thread most ranges have been standardized now. So single target buffs in general all have 35m ranges now. That and self/group buffs persisting through death comes with gu53.



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Old 07-30-2009, 09:01 AM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

Easier to revive and get back in the fight!
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Old 07-30-2009, 10:57 AM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

GU54: When you die chest with plat (repair cost) and random item from encounter loot table will spawn.
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Old 07-30-2009, 12:29 PM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

GU55: Dropped loot is removed from the game. Opening a chest now brings up the station cash menu.
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Old 07-30-2009, 12:48 PM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

GU56: Introducing a new raid macro system, where players can use preset casting order macros to sit back to enjoy the art in the zone.
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Old 07-30-2009, 12:49 PM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

I'm fine with this update. I think they need to nix resists too. It all falls under the category of "shit that wastes my time".

Kind of like heroic mobs that mezz. I could be blowing them up but, no, I end up standing for 30s waiting for a mezz to wear off before I can kill them - waaaaaste of my time.
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Old 07-30-2009, 12:53 PM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

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GU56: Introducing a new raid macro system, where players can use preset casting order macros to sit back to enjoy the art in the zone.
Lots of people already have these =p
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Old 07-30-2009, 12:59 PM  
 
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Default Re: (Aeralik) Re:Re:List of Templar class issues

Illuminator wins?
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Old 07-30-2009, 01:03 PM  
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Default Re: (Aeralik) Re:Re:List of Templar class issues

GU57 - All fabled gear will be removed from the game to further equal "hardcore" and "casual". No need for master spells anymore, as soon as you ding your respective level you will have the best upgrade for that spell courtesy of Sony Online Entertainment.
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Old 07-30-2009, 01:07 PM  
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GU57 - All fabled gear will be removed from the game to further equal "hardcore" and "casual". No need for master spells anymore, as soon as you ding your respective level you will have the best upgrade for that spell courtesy of Sony Online Entertainment.
Your sources are wrong. It's other way around. Only fabled gear and master spells, everything else is removed.
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