Go Back   EQ2Flames Forum > Information and Resources > Dev Tracker from Official EQ2 Forums

Reply
 
LinkBack Thread Tools
Old 09-16-2009, 07:50 PM  
L337 Poster
 

Posts: 14,536
Photos: (0)

Icon3 (Olihin) Re:Re:Changes for GU53

mikelds wrote:
OPs. I would like to repeat the shouts of others that these changes sound awesome and are well thought out.

However...

There is another often repeated balancing issue that ought to be addressed with the new gear. Melee-based healers (wardens, inquisitors, and mystics) are still being shafted gear-wise in preference of spell-damage based healers (furies, defilers, and templars). Why does all of the healing-based gear give +spell damage and no +combat art or at least some strength? This is a big issue with shard gear and continues to be an issue with pvp gear (not including the class armor, which is so-so). Why do melee healers have to switch gear to contribute a little dps (and lose most healing ability) while spell-damagers can do both with the same gear?



Thanks,

Torpid, Game Over

I believe if you look at the TSO sets, you will find that the gear does actually have quite a bit of STR and +Combat Art Damage bonuses along with HASTE on gloves to help your melee based skills.





LINK
Official Forums is offline   Reply With Quote
Old 09-16-2009, 08:13 PM  
Who the fuck cast fairy illusion on me?
 
serum321's Avatar
 
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost

Posts: 1,438
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

Quote:
Originally Posted by Official Forums View Post
mikelds wrote:
OPs. I would like to repeat the shouts of others that these changes sound awesome and are well thought out.

However...

There is another often repeated balancing issue that ought to be addressed with the new gear. Melee-based healers (wardens, inquisitors, and mystics) are still being shafted gear-wise in preference of spell-damage based healers (furies, defilers, and templars). Why does all of the healing-based gear give +spell damage and no +combat art or at least some strength? This is a big issue with shard gear and continues to be an issue with pvp gear (not including the class armor, which is so-so). Why do melee healers have to switch gear to contribute a little dps (and lose most healing ability) while spell-damagers can do both with the same gear?



Thanks,

Torpid, Game Over

I believe if you look at the TSO sets, you will find that the gear does actually have quite a bit of STR and +Combat Art Damage bonuses along with HASTE on gloves to help your melee based skills.





LINK
Really? Can you tell me where the shard merchant is for healer class shard armor with spell crit and spell mod on it? Because I would LOVE to know.
__________________
__________________________________________
[Sat Jun 20 15:30:20 2009] \aPC -1 Sangra:Sangra\/a tells you, "i was only allowed to touch it once, and my dad told me that wierd feeling i couldnt describe when i touched it was what evil felt like"
serum321 is offline   Reply With Quote
Old 09-16-2009, 08:41 PM  
You know the rules
 
Character: Mayriia
Guild: DT
Server: Valor

Posts: 1,775
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

what the fuck? have you even looked at this expansions priest gear? like 90% of it has int, spelldamage or spellcrit on it in addition to heal stats. the other 10% have weapon skills and str on it, dps/haste-mod doesnt even exist on priest items whereas 50% of all existant heal classes are melee-based dpsers. how is that even remotely appropriate?
the_mo is offline   Reply With Quote
Old 09-16-2009, 09:08 PM  
L337 Poster
 
gungo's Avatar
 
Character: Gungo
Guild: Elysium
Server: Crushbone

Posts: 3,319
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

PVP SET GEAR PEANUT GALLERY
gungo is offline   Reply With Quote
Old 09-17-2009, 10:36 AM  
Who the fuck cast fairy illusion on me?
 
serum321's Avatar
 
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost

Posts: 1,438
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

There just isn't much healing gear with offensive bonuses on them. Not looking at avatar gear the number of items that have heal and spell bonuses that drop in raids this expansion can be counted on one hand. And as far as shard armor goes I'm not sure if there is a single piece a priest can equip with spell crit on it, whereas you can find plenty with melee bonuses on it. At least melee type priests have the option to get the hybrid set for dps, caster type healers get squat.
__________________
__________________________________________
[Sat Jun 20 15:30:20 2009] \aPC -1 Sangra:Sangra\/a tells you, "i was only allowed to touch it once, and my dad told me that wierd feeling i couldnt describe when i touched it was what evil felt like"
serum321 is offline   Reply With Quote
Old 09-17-2009, 11:05 AM  
You know the rules
 
Character: Mayriia
Guild: DT
Server: Valor

Posts: 1,775
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

and the hybrid set sucks balls. you either wear healing gear or dps gear, a mix-up in between does not really work, for inqs at least. what im refering to is, look at whatever raiddrop you want, if theres ANYTHING else than wis,healstuff and stamina on an item its INT like 90% of the time
the_mo is offline   Reply With Quote
Old 09-17-2009, 01:48 PM  
Who the fuck cast fairy illusion on me?
 
serum321's Avatar
 
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost

Posts: 1,438
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

Aye, I agree with that. I was mainly talking about the shard gear since the op said it was a huge issue with shard armor when shard armor is even more of an issue for caster type healers. As a caster type healer there isn't any shard armor you would want to equip for dps other than the shoulders and that doesn't have any spell crit or mod I believe, just the base damage.
__________________
__________________________________________
[Sat Jun 20 15:30:20 2009] \aPC -1 Sangra:Sangra\/a tells you, "i was only allowed to touch it once, and my dad told me that wierd feeling i couldnt describe when i touched it was what evil felt like"
serum321 is offline   Reply With Quote
Old 09-17-2009, 02:03 PM  
You know the rules
 
Character: Mayriia
Guild: DT
Server: Valor

Posts: 1,775
Photos: (0)

Default Re: (Olihin) Re:Re:Changes for GU53

hm well a classes main shard set does not provide any dps stats whatsoever, thats true
the_mo is offline   Reply With Quote
Old 09-17-2009, 02:25 PM  
Nagafen's only Swashbuckler
 
Milambers's Avatar
 
Character: IRL
Guild: Purityx
Server: RHUL

Posts: 4,585
Photos: (118)

Default Re: (Olihin) Re:Re:Changes for GU53

Quote:
Originally Posted by serum321 View Post
Really? Can you tell me where the shard merchant is for healer class shard armor with spell crit and spell mod on it? Because I would LOVE to know.
Moors docks?
__________________
Milambers is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On


Sponsor Ads


All times are GMT -4. The time now is 05:29 AM.


Design By: Miner Skinz.com Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Friendly URLs by vBSEO 3.1.0
Template-Modifications by TMS