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10-02-2009, 02:23 AM
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Regular
Character: Omence
Guild: Immortalis (Freeport)
Server: Vox
Posts: 322
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Way too much QQ over something that obviously is not going to be game changing. Stop complainging... if its not one thing its another... dont nerf this nerf that instead.. i dont like this game mechanic.. ffs pick you battles this is hardly an issue. For those who enjoy LoN I hope its alot of fun for them.
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10-02-2009, 02:35 AM
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62% Legal
Character: Kriptini, Mousiliena
Guild: Mithril
Server: Everfrost
Posts: 2,037
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Wow, Brenlo. Apparently I gave you WAAAAAAY too much credit in this story.
In the GU #53 edition, I will destroy you and Kiara. I think I'll make Aeralik the competent one this time, because by comparison, he is.
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Quote:
Originally Posted by Athinu
You shouldn't break down krip's arguements bc he's "just" a teen indeed it's quite insightful to listen now and again.
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10-02-2009, 07:46 AM
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L337 Poster
Character: Gungo
Guild: Elysium
Server: Crushbone
Posts: 3,519
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Quote:
Originally Posted by Omence
Way too much QQ over something that obviously is not going to be game changing. Stop complainging... if its not one thing its another... dont nerf this nerf that instead.. i dont like this game mechanic.. ffs pick you battles this is hardly an issue. For those who enjoy LoN I hope its alot of fun for them.
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How come its the majority of the people who play on exchange servers that don't see a problem with this and where it is going?
This is a lvl 80 instance that drops statistical loot developed and implemented by the San diego team that works on and is funded by eq2. I dont want to ever here you complain about broken encounters or unbalanced/broken loot or expansions pushed back again if you think that the eq2 developers have enough time and resources to work on LON zones and loot.
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10-02-2009, 07:48 AM
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Embodiment of Scarle† Devil
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Reign of Dominance
Server: Befallen/Nagafen
Posts: 11,569
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Brenlo is almost as clueless as that gross WOW player that tried to get all close to me yesterday at college.
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Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
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10-02-2009, 08:32 AM
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Regular
Character: Toressa
Server: AB
Posts: 572
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Quote:
Originally Posted by gungo
How come its the majority of the people who play on exchange servers that don't see a problem with this and where it is going?
This is a lvl 80 instance that drops statistical loot developed and implemented by the San diego team that works on and is funded by eq2. I dont want to ever here you complain about broken encounters or unbalanced/broken loot or expansions pushed back again if you think that the eq2 developers have enough time and resources to work on LON zones and loot.
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have they said it's statistical yet? sorry if i missed it, just got home from work and i'm trying to skim over all the threads at once.
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Quote:
Originally Posted by Divexo
I believe we should add to the RaR format that the author should include a screenshot of an in-game mail sent to the person the RaR is about stating they started a RaR in their name. I do believe this would enhance most RaRs if and when the person shows up.
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10-02-2009, 08:33 AM
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Poopiepants
Character: Crabbok
Guild: Infamous
Server: Befallen
Posts: 6,612
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
When they say these items will not be a MUST HAVE, that makes me think there will be the best shit ever. +20 Base damage necklace, melee version of najena's ring of readiness, and mounts with 1000 hp, 10 crit bonus, and some other unique stat.
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10-02-2009, 08:35 AM
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BICK DUTTER
Character: Cult/Kaliguwra
Server: Mistmoore
Posts: 1,365
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
That sounds about right. Nerf everything else that is free and make the RMT ticket require instances drop superb loot.
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Quote:
Originally Posted by Kin Meds tbh
I'd fuck you so hard your mother's cunt would hurt
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10-02-2009, 09:10 AM
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Say Brah ™
Character: Digg
Guild: Defiance
Server: Permafrost
Posts: 2,542
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Quote:
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Originally Posted by Brenlo
Some of you want to know if the San Diego team worked on this, darn right we did. We ain't letting those Denver guys monkey around in our game. *wink*
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There is a huge talent pool over at SoE, between Kiara's RP replies to threads and now what im guessing is a cowboy, what could we possibly have to be worried about.
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10-02-2009, 09:27 AM
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Embodiment of Scarle† Devil
Character: Rhoslyn/Imtithal
Guild: Circle of the Greater Wyrm/Reign of Dominance
Server: Befallen/Nagafen
Posts: 11,569
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Quote:
Originally Posted by Prugor
That sounds about right. Nerf everything else that is free and make the RMT ticket require instances drop superb loot.
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They might as well make EQ2 a F2P cash shop MMO if they go that way lololoolo
__________________
Rave Ghost says: "EQ2Flames on ED: Click here! And Part two! Some NSFW content present."
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10-02-2009, 10:07 AM
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Who the fuck cast fairy illusion on me?
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost
Posts: 1,819
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Re: (Brenlo) Re:LoN NOW affects Gameplay.. thanks SOE
Quote:
Originally Posted by Official Forums
Howdy all,
Wow some folks are upset about this and were this something that would be required for people to play and advance I wouldnt blame you. However it is not. I know some folks do not want to play or buy LON, others do. In fact many people enjoy it. This is something for them. It is not going to unbalance the game. It is not going to create new "must have" items. It is just going to add a small slice of content for those who are lucky enough to get the card.
Some of you want to know if the San Diego team worked on this, darn right we did. We ain't letting those Denver guys monkey around in our game. *wink* It was accounted for in our scheduling and did not cause anything else to shift, move, drop or delay. It is definately not why the expansion is in February.
I suggest you wait and see. You may like what the team has come up with. For some of you, the items may be items you feel you WANT, but do not HAVE to have to play the game, to advance, to be complete or the ultimate class representative. That is the balance we tried are trying to strike.
Now I am going back to my time off. I will check in again in a few days and see we can talk about.
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That CAN'T be good.
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[Sat Jun 20 15:30:20 2009] \aPC -1 Sangra:Sangra\/a tells you, "i was only allowed to touch it once, and my dad told me that wierd feeling i couldnt describe when i touched it was what evil felt like"
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