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10-30-2009, 02:32 PM
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I WILL FIND A CENTER IN YOU
Character: Vainamoinen/Snooppy
Server: Najena
Posts: 4,979
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Re: (Aeralik) Re:Re:Druids need a little help.
But, but.... Lucidity!!! OMG!!!
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I AM JUST A WORTHLESS LIAR
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10-30-2009, 02:57 PM
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Visitor
Character: Stubbswick/Wubbah
Server: Butcherblock
Posts: 55
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Re: (Aeralik) Re:Re:Druids need a little help.
Well, for one thing Furies can solo-heal a mage group a lot easier. They have about twice the number of heals that clerics have, and they have more than one practically instant heal. A Fury can take a group from red to green in the time it would take my Inquisitor to cast my only single target group heal, which would bring the same said group about half that way.
As far as buffs - yeah, I can see the need to fix that. This whole regen pool thing... I dunno, I'm on the fence. I think it could make druids overpowered. Now, I don't play a druid, so I'll give them the benefit of the doubt when they say they're broken.
I don't think being ignorant helps the situation. One of the people on the forums is talking about the bad situation they're in, and is all "Furies can't heal shit, blah blah". Which seems to be a common meme, but I'll say that one of the best healers I know is a Fury. He can keep people alive much better than my Inquis can in a lot of situations.
The other thing that bugs me about this whole thread (on the official forums), is the people bitching about reactives. Let me tell you right now, reactives aren't this super-powered thing that magically keeps people alive. In ToMC, where the trash has big AoEs, I'll throw up my group reactive (I only get one, btw, and the base cast time is 5 seconds) before a fight. When the mobs comes in, if anyone in my group is too close and doesn't have enough crit mit - boom, they're dead. People talk about reactives like they're some magical damage shield that makes clerics overpowered. As someone pointed out, they don't even proc off DoT ticks.
Honestly, there are some definite balance issues with priests (and other classes, for that matter), but I think a lot of the complaints are a "grass is greener" thing. Some of the people on the forum talk about Inquis being overpowered. Go take a look on the Inquis forum and see what they list as balance issues - you'd think they can't heal shit (which is somewhat true, especially without a crapton of good gear).
Last edited by Stubbswick; 10-30-2009 at 02:58 PM.
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10-30-2009, 03:01 PM
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SUPER Fury!
Character: Erynnyes / AricaJade / Elektra
Guild: Conviction
Server: Mistmoore / Befallen
Posts: 1,047
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Stubbswick
Well, for one thing Furies can solo-heal a mage group a lot easier. They have about twice the number of heals that clerics have, and they have more than one practically instant heal. A Fury can take a group from red to green in the time it would take my Inquisitor to cast my only single target group heal, which would bring the same said group about half that way.
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try healing a mage group as a fury then as a temp...when ur temp's lesser geared...they can even do it easier...ive learned this from xp...
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10-30-2009, 03:06 PM
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25 Star General
Character: Argyuile/Serpicos
Server: Unrest
Posts: 2,863
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by AricaJade
try healing a mage group as a fury then as a temp...when ur temp's lesser geared...they can even do it easier...ive learned this from xp...
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If you think the reason for that is reactives your wrong.
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Quote:
Originally Posted by oddyophile
All thanks to Argyuile's ass.
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Essential guide for posting on Flames
I'm willing to entertain your idiotic notion of how reality works if it'll get you to the point faster - Black Mage
It's time to prove to your friends that you're worth a damn. Sometimes that means dying, sometimes it means killing a whole lot of people. - Dwight
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10-30-2009, 03:09 PM
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SUPER Fury!
Character: Erynnyes / AricaJade / Elektra
Guild: Conviction
Server: Mistmoore / Befallen
Posts: 1,047
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Argyuile
If you think the reason for that is reactives your wrong.
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not sayin it's reactives at all. it's the nature of the buffs (MUCH more phys mit & hp). & group heal (with the aa) takes just as long to cast as the fury one. if 1 mage happens to be takin a LOT more dmg than the others on an ae...repent is ur best friend, along with holy shield for another that's gettin raped, along with the magic ward if it happens to be a magic ae. they just have so much they can cast to help keep the group alive & bring them back up quick. & if theyre wearin chokers, who cares, magic ward's ur best friend. got an illy with a choker...go go reverence.
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Last edited by AricaJade; 10-30-2009 at 03:11 PM.
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10-30-2009, 04:07 PM
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Wizard of the Hood
Character: Dakkota
Guild: Dakkota's School For Wizards
Server: Unrest
Posts: 2,601
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Re: (Aeralik) Re:Re:Druids need a little help.
Furies are not deece
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Quote:
Originally Posted by Pink Poodle
When people tries to sell Rhos drugs, Rhos just sniffs. Works every time.
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Quote:
Originally Posted by Southernn
I'm never a good girl~.
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10-30-2009, 04:47 PM
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NO YOU WON'T
Character: Aleraku
Guild: YMCA
Server: Blackburrow
Posts: 11,395
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Stubbswick
The other thing that bugs me about this whole thread (on the official forums), is the people bitching about reactives. Let me tell you right now, reactives aren't this super-powered thing that magically keeps people alive. In ToMC, where the trash has big AoEs, I'll throw up my group reactive (I only get one, btw, and the base cast time is 5 seconds) before a fight. When the mobs comes in, if anyone in my group is too close and doesn't have enough crit mit - boom, they're dead. People talk about reactives like they're some magical damage shield that makes clerics overpowered. As someone pointed out, they don't even proc off DoT ticks.
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I'm glad somebody finally said it.
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Oh shit I just had a memwipe, why is retarded uncle Roger still designing raids for this game again?
Some players might bot against encounters but it seems like he bots the encounter design!
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10-30-2009, 06:34 PM
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Who the fuck cast fairy illusion on me?
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost
Posts: 1,438
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Stubbswick
Well, for one thing Furies can solo-heal a mage group a lot easier. They have about twice the number of heals that clerics have, and they have more than one practically instant heal. A Fury can take a group from red to green in the time it would take my Inquisitor to cast my only single target group heal, which would bring the same said group about half that way.
As far as buffs - yeah, I can see the need to fix that. This whole regen pool thing... I dunno, I'm on the fence. I think it could make druids overpowered. Now, I don't play a druid, so I'll give them the benefit of the doubt when they say they're broken.
I don't think being ignorant helps the situation. One of the people on the forums is talking about the bad situation they're in, and is all "Furies can't heal shit, blah blah". Which seems to be a common meme, but I'll say that one of the best healers I know is a Fury. He can keep people alive much better than my Inquis can in a lot of situations.
The other thing that bugs me about this whole thread (on the official forums), is the people bitching about reactives. Let me tell you right now, reactives aren't this super-powered thing that magically keeps people alive. In ToMC, where the trash has big AoEs, I'll throw up my group reactive (I only get one, btw, and the base cast time is 5 seconds) before a fight. When the mobs comes in, if anyone in my group is too close and doesn't have enough crit mit - boom, they're dead. People talk about reactives like they're some magical damage shield that makes clerics overpowered. As someone pointed out, they don't even proc off DoT ticks.
Honestly, there are some definite balance issues with priests (and other classes, for that matter), but I think a lot of the complaints are a "grass is greener" thing. Some of the people on the forum talk about Inquis being overpowered. Go take a look on the Inquis forum and see what they list as balance issues - you'd think they can't heal shit (which is somewhat true, especially without a crapton of good gear).
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Furies are without a doubt the best healer to get an entire group from red to green the quickest. But the problem is the people in the furies group don't go from green to red, they go from green to dead. I actually don't have a problem with the heals, but if they are going to revamp the way they work, thats even better. But they definitely need to look at buffs, furies only get one hp buff worth ~400, you can add hp to lucidity, but that is single target. It isn't wise to drop the mit buff anymore so that means you can give an extra ~700 hp to 2 other ppl besides yourself in your group(if you have the aa in it), leaving the other 3 ppl with only a 400 hp buff.
You're right reactives aren't much better than hots, and when/if they revamp hots the way they say they are reactives will really be crappy, but clerics still have utility that makes them useful. Furies get shit (only things remotely useful is the mythical buff and feral, and both of those are single target, feral has to remain in group) and wardens get the crit mit buff, which becomes worthless once you get the gear.
As far as the ease of solo healing a group with a cleric or shaman as opposed to a druid in tso raiding unless you've done so yourself you really have no clue how big of a difference it makes or how much easier it is. An exceptional druid can stand their own in a lot of cases, but put that exceptional druid in a cleric or shaman's shoes and healing just got easy mode.
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[Sat Jun 20 15:30:20 2009] \aPC -1 Sangra:Sangra\/a tells you, "i was only allowed to touch it once, and my dad told me that wierd feeling i couldnt describe when i touched it was what evil felt like"
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10-30-2009, 07:11 PM
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The Original
Character: Bigron
Guild: Confirmed
Server: UNREST
Posts: 869
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Re: (Aeralik) Re:Re:Druids need a little help.
Ill take a inquiz over any healer thanks!
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10-31-2009, 04:48 PM
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Visitor
Character: Breakn Wind
Guild: NOT Adrenaline
Server: Crushbone
Posts: 14
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Re: (Aeralik) Re:Re:Druids need a little help.
um.. ok fury's
one thing and ill let this whole (furys suck) thing go, i promice...
swap a fury for the plate or chain you have in your MT group. um k...
see how that goes.
if furys are so bad ass, then there should be no problem with that swap um k.
when your done, please post the results and the mob you were fighting um k.
as for furys in Mage group, wth are you thinking? really... no really.
even IF a fury is good in the mage group, a healer should be able to be in any group.. or you are limited... limited = lack of need. we need classes that can adapt.
as it stands right now, i dont know any end game guild that wants a fury, and few that want a warden. you can easily accomplish everything without them. they have NO need to be in.
THAT is the point.
im sorry to say, but fury's are sub par. NOT YOU, your class !
you may be the leetest fury in the game... but match you to the leetest person in chain or plate... your class sucks.
so, yes fix the druids. im sorry if you are one... choose your rate, chose your fate.
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