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11-01-2009, 02:29 AM
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Pimpin' ain't easy
Character: Ghalon
Guild: Infamous
Server: Befallen
Posts: 1,236
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Re: (Aeralik) Re:Re:Druids need a little help.
furies are not good period. Ill take any non druid healer any day no questions asked. unless for some good aweful reason they happened to be that horrible.
and with this dev team im sure after the changes ill still prefer any non druid healer.
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Quote:
Originally Posted by Luper
Ghalon is a good necro, and a good black person in general.
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11-02-2009, 12:24 PM
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Visitor
Character: Wubbah, Stubbswick, Kinray
Server: Butcherblock
Posts: 85
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by serum321
Furies are without a doubt the best healer to get an entire group from red to green the quickest. But the problem is the people in the furies group don't go from green to red, they go from green to dead. I actually don't have a problem with the heals, but if they are going to revamp the way they work, thats even better. But they definitely need to look at buffs, furies only get one hp buff worth ~400, you can add hp to lucidity, but that is single target. It isn't wise to drop the mit buff anymore so that means you can give an extra ~700 hp to 2 other ppl besides yourself in your group(if you have the aa in it), leaving the other 3 ppl with only a 400 hp buff.
You're right reactives aren't much better than hots, and when/if they revamp hots the way they say they are reactives will really be crappy, but clerics still have utility that makes them useful. Furies get shit (only things remotely useful is the mythical buff and feral, and both of those are single target, feral has to remain in group) and wardens get the crit mit buff, which becomes worthless once you get the gear.
As far as the ease of solo healing a group with a cleric or shaman as opposed to a druid in tso raiding unless you've done so yourself you really have no clue how big of a difference it makes or how much easier it is. An exceptional druid can stand their own in a lot of cases, but put that exceptional druid in a cleric or shaman's shoes and healing just got easy mode.
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I've had people go from green to dead in my group as an Inquisitor. Not just mages, scouts too. If you don't have the crit mit, or you're too close to a mob on the pull, an extra 1400 HP isn't going to save you that much. But if the group has enough crit mit to keep them from dying, and they go from green to red - if there's any damage within the 2 seconds it takes to get my group heal off, they'll go from red to dead.
On the topic of buffs, I think again there's some disconnect. Druids get a group buff for HP and mit vs certain types of damage (every priest gets some variant of this). The Inquis one is almost the same with health. If you take Hierophant's Protection (Druid TSO AA) you get to add 700 HP to Lucidity, your single target buff. With a fully mastered Tenacity (Inquis single target HP/dps buff), and 5 AA points spent in maxing the HPs of the buff, it's a whopping 1400 HP buff.
Templars have more buffs, as do Shamans, but I'm using this example because people are completely generalizing by lumping every class but druids into this "uber/overpowered" category.
So, if it's the buffs, not the reactives, you're saying that 700 extra HP on a single target buff makes or breaks a priest class?
Last edited by Stubbswick; 11-02-2009 at 12:26 PM.
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11-02-2009, 01:36 PM
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Who the fuck cast fairy illusion on me?
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost
Posts: 1,795
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Re: (Aeralik) Re:Re:Druids need a little help.
Does it make or break a priest class? No. Does it make one more desireable than the other? Yes. Druids are not needed and the extra 700 hp is not the only thing an inquisitor brings to the table.
Inquisitors have been near the bottem of the totem pole too and without the change to their mythical they would be in a worse boat than they are now. I would say hopefully they make sure they are still in balance when the druid revamp comes out, but what are the chances of them getting it right. And with the changes we might see with the expansion it may not even matter because raid setups will be entirely different.
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[Sat Jun 20 15:30:20 2009] \aPC -1 Sangra:Sangra\/a tells you, "i was only allowed to touch it once, and my dad told me that wierd feeling i couldnt describe when i touched it was what evil felt like"
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11-02-2009, 01:53 PM
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I'm good at pressing buttons
Character: Davionx
Guild: Battlegrounds only
Server: Oasis
Posts: 1,606
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Stubbswick
I've had people go from green to dead in my group as an Inquisitor. Not just mages, scouts too. If you don't have the crit mit, or you're too close to a mob on the pull, an extra 1400 HP isn't going to save you that much. But if the group has enough crit mit to keep them from dying, and they go from green to red - if there's any damage within the 2 seconds it takes to get my group heal off, they'll go from red to dead.
On the topic of buffs, I think again there's some disconnect. Druids get a group buff for HP and mit vs certain types of damage (every priest gets some variant of this). The Inquis one is almost the same with health. If you take Hierophant's Protection (Druid TSO AA) you get to add 700 HP to Lucidity, your single target buff. With a fully mastered Tenacity (Inquis single target HP/dps buff), and 5 AA points spent in maxing the HPs of the buff, it's a whopping 1400 HP buff.
Templars have more buffs, as do Shamans, but I'm using this example because people are completely generalizing by lumping every class but druids into this "uber/overpowered" category.
So, if it's the buffs, not the reactives, you're saying that 700 extra HP on a single target buff makes or breaks a priest class?
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Please dont discuss Inquisitors you are a fucking idiot
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11-02-2009, 02:01 PM
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Visitor
Character: Wubbah, Stubbswick, Kinray
Server: Butcherblock
Posts: 85
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Serias
Please dont discuss Inquisitors you are a fucking idiot
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Thank you for contributing to the conversation. You offer a lot of insight as to why Druids specifically need to be buffed over every other priest class. You should become a dev.
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11-02-2009, 02:12 PM
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Visitor
Character: Wubbah, Stubbswick, Kinray
Server: Butcherblock
Posts: 85
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by serum321
Does it make or break a priest class? No. Does it make one more desireable than the other? Yes. Druids are not needed and the extra 700 hp is not the only thing an inquisitor brings to the table.
Inquisitors have been near the bottem of the totem pole too and without the change to their mythical they would be in a worse boat than they are now. I would say hopefully they make sure they are still in balance when the druid revamp comes out, but what are the chances of them getting it right. And with the changes we might see with the expansion it may not even matter because raid setups will be entirely different.
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I guess my point with everything I bring up is just that people are completely generalizing on a lot of things. Wards > Reactives > HoTs, which means Druids suck and need to be buffed. Or whatever the reason is.
To me, there's more to it than that. And I'm just adding my perspective to the conversation, especially when people lump me into this "overpowered" category (if you look at the original thread on the official forums). It's interesting you bring up the mythical as the redeeming point of an Inquis - it's effect is one of the suggested boosts to druid classes with the next update.
I'm sure druids do have class balance issues. As do inquis. As do other priests, and other classes in general. It just drives me crazy when people generalize and make ridiculous claims without knowing all sides of the issue.
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11-02-2009, 03:05 PM
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Fury at <3
Character: Erynnyes / AricaJade / ElektraNatchios
Guild: Conviction
Server: Mistmoore
Posts: 1,145
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Stubbswick
I guess my point with everything I bring up is just that people are completely generalizing on a lot of things. Wards > Reactives > HoTs, which means Druids suck and need to be buffed. Or whatever the reason is.
To me, there's more to it than that. And I'm just adding my perspective to the conversation, especially when people lump me into this "overpowered" category (if you look at the original thread on the official forums). It's interesting you bring up the mythical as the redeeming point of an Inquis - it's effect is one of the suggested boosts to druid classes with the next update.
I'm sure druids do have class balance issues. As do inquis. As do other priests, and other classes in general. It just drives me crazy when people generalize and make ridiculous claims without knowing all sides of the issue.
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until u try a druid...dont talk...ur embarassing urself. i have a druid & a templar, so i see the other side...u sir...do not.
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11-02-2009, 03:11 PM
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Visitor
Character: Wubbah, Stubbswick, Kinray
Server: Butcherblock
Posts: 85
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Re: (Aeralik) Re:Re:Druids need a little help.
I guess the fact that I've played closely with a Fury since starting the game - one who raids in my guild and sits in the same room as me - doesn't count for anything.
And I guess the fact that I talk in complete sentences (and use actual numbers, spell names, etc to back up my questions/statements) doesn't count for anything either.
Anyways, I'm tired of this thread. Good luck, druids of Norrath. Hope you get the changes you want.
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11-02-2009, 03:14 PM
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Fury at <3
Character: Erynnyes / AricaJade / ElektraNatchios
Guild: Conviction
Server: Mistmoore
Posts: 1,145
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by Stubbswick
I guess the fact that I've played closely with a Fury since starting the game - one who raids in my guild and sits in the same room as me - doesn't count for anything.
And I guess the fact that I talk in complete sentences (and use actual numbers, spell names, etc to back up my questions/statements) doesn't count for anything either.
Anyways, I'm tired of this thread. Good luck, druids of Norrath. Hope you get the changes you want.
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nope play one & then ull see.
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11-02-2009, 03:29 PM
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25 Star General
Character: Argyuile/Serpicos
Server: Unrest
Posts: 3,286
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Re: (Aeralik) Re:Re:Druids need a little help.
Quote:
Originally Posted by AricaJade
nope play one & then ull see.
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Play every other healer class in the game or you have no idea what your talking about. Your clearly OP you just don't know it since its impossible to tell apparently without having played the class.
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Quote:
Originally Posted by oddyophile
All thanks to Argyuile's ass.
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