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Old 10-29-2009, 05:00 AM  
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Icon3 (Rothgar) Re:Re:EverqQuest2.exe 1.8gigs of memory usage?!?!?

Kulanae@Blackburrow wrote:
So you need to flush Hall textures and let us have longer load times to get in when we want to get in.....which for most people who are not raiding will only be 2 times a night most likely.

This is already being done. The memory that you're noticing is memory that Windows is holding on to in order to optimize performance for the application. I assume you're looking at the "Working Set" value in Task Manager?

http://msdn.microsoft.com/en-us/lib...28VS.85%29.aspx

From the recent tests we've done, the EQ2 client is not holding any references to guild hall resources when you leave. The working set generally does not get decreased in size until Windows needs the ram for something else.





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Old 10-29-2009, 05:23 AM  
NO YOU WON'T
 
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Default Re: (Rothgar) Re:Re:EverqQuest2.exe 1.8gigs of memory usage?!?!?

I don't know why Vista's Task Manager doesn't offer the column you really want but Process Explorer does and it's called "Virtual Size". Working Set is a shifting subset of the virtual size. Working Set could be 500MB for EQ2 but if your total virtual allocation is 2.4GB then you don't exactly get a bill of health.
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Oh shit I just had a memwipe, why is retarded uncle Roger still designing raids for this game again?
Some players might bot against encounters but it seems like he bots the encounter design!

Last edited by Illuminator; 10-29-2009 at 05:46 AM.
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