Hey guys, I just wanted to post another update on the memory issue.
We found and fixed another problem with allocating "shader palettes" when zoning. It's possible that this could be a big reason why some of you are crashing. It could have a lot to do with system settings, performance settings, etc.
We are going to test this fix in QA early this week and will get a hotfix out ASAP. If we cannot get it to pass QA in time for Tuesday's hotfix I will do everything I can to schedule an additional hotfix if this change helps the problem.
Thanks for hanging in there.
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