11-06-2009, 02:00 PM
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L337 Poster
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(Imago-Quem) Re:Re:Re:Re:Re:Re:Re:Shader 3.0
Ratzer@Nagafen wrote:
Imago-Quem wrote:
I totally understand. It "is" November and December is coming up quick. I wish I could tell you before it hits the news, but decisions are always being made and if I say one thing then it's like a promise and I would get in huge trouble. I can only repeat what's been announced already about release dates. But I "can" tell you what part of the project I'm currently working on. No harm in that.
Can you show us a list of what you have been working on, and that you feel are comming along well? I remember you had a priority list of stuff you wanted to enhance, just wondering how it's going. 
Also, another round of screenshots would never hurt :p (PS: I know you like shiny armour, but what about mages\brawler armor? )
The enhancements mentioned a while back are possible enhancements for the next year or so (likely 1 or 2 of them will be chosen). They won't be started until I get Shader 3 ready for Live, the remaining GPU Shadow bugs addressed, and our tools updated for the new Shader 3.0 effects our artists are dying to make for new areas, objects, accessories, and armor.
I'll try and get some newer screenshots, especially for mages\brawlers. And yes, I do like the shiny armor.
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