Jesdyr@Unrest wrote:
Maevianiu wrote:
Sorry that this didn't get fixed in time for this last update. The fix is still in the works but not going to be easy.
Didnt think it would be
Honestly I think we can live with that.
Any idea how large the list is ? If people want I can make a change to my program that will one click remove these items (and maybe save them to a 2nd file), but I would obviously need to build a list. I know items with problems are teleporters, player written books, mannequins and I guess the magic mouth... anything else ?
It is any item that is the same... but different. For example, a telporter pad is well a teleporter pad. And this "teleporter pad" is the same as that "teleporter pad" as far as the layout feature understands. So even tho one is customized to be "front door" and the other "docks" the layout feature gets confused and just grabs the first one it finds and puts it in the first open slot and thus your "front door" and "docks" pads can get mixed up.
This happens with guard NPCs, and player books. I am sure there will be other items like identical pets with different names and such.
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