Fix T6 harvesting.
pretty please.
with sugar on top
please
There are definitely some things about T6 harvesting I've found annoying, however, if you could be as specific as possible about what you dislike and what you think constitutes a "fix" then it will be easier for me to consider solutions.; The more specific you can be, the better.; I'd hate to spend 4 hours reallocating all the ore nodes in Sinking Sands, only to find out that you were really annoyed by the lack of roots in Lesser Faydark, for example.;
Edit: in this particular example it isn't actually the tradeskill dev who populates the zone with harvestables, I believe the person who designed the zone is the one who's done that.; So node location peeves might actually belong in the Zones and Population forums, although they do seem closely tradeskill related.; However, feel free to include them here also as I may be able to track down the relevant persons and ensure they're aware of the requests.