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Old 11-13-2007, 03:47 AM  
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Default Re: RoK Dirge Set Gear

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Originally Posted by Arzoth View Post
So yes, the DPs maybe marginally better with CoBv2.0 once you get the 5pieces of RoK set gear (I will not use Chime of Blades until I have 5 pieces of set gear, because 17s with 60s recast is rediculous compared to 17 @ 35s, even if the proc and haste is a less than 40% increase). Even then, I may not use Chime of Blades at all, it would seem that having the ability to increase my group's spike dps against adds and named alike at a nearly a whim vs every 60 seconds seems worth it.
Completely agree.

I posted many times to change the 5 set to a 15s recast reduction but it seems like they don't care. I mean, clue #1 that something is really fucked up is when the guy who developed this bonus had no fucking idea that Chimes is hard capped at 24s.

Another fact is that reduced recast is a lot more efficient than an extended duration. First off, it's unrealistic to expect all 24s of Chimes to be used continuously considering how fast trash mobs usually die.

You look at most fights in T7 that last 30-40s, so basically what's going to happen is you're going to get bottlenecked in situations where the mob has 40% health left and chimes is up, but you know the fight is only going to last another 15s, so instead of casting chimes you hold off and wait for next pull. This is the major weakness of the extended duration/high recast and why all these simulated numbers over 300s or whatever are not realistic.

More than likely, if you want to maximize your group's DPS, which I guess that's what you'd call our primary job to be, the 3 set EoF bonus with the old Cacophony is probably your best bet.

It's funny, Troubs finally get the daze removed from PotM, and now Dirges are the ones that might end up gimping themselves for their group. Funny how roles reverse, isn't it? Actually, it's not funny. It's flat out fucking retarded.


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Originally Posted by RogueFrequency View Post
Second: I was going on the fact that I was and am still almost positive that the cool down doesn't start until the spell has finished. I say this because I have a custom timer set up in ACT that I run sometimes for CoB that is set at 49 seconds (Ring of Four Winds). If I am correct, which I am fairly certain I am, then you will see how I got 29% and 33% in my above post.
After all this time. Wow...I'm glad I'm not in your group!

Last edited by Kall; 11-13-2007 at 03:50 AM.
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Old 11-13-2007, 07:37 AM  
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Default Re: RoK Dirge Set Gear

Probably the one thing that I enjoy most about coming to EQ2flames to post my ideas, thoughts, bitches and rants is that they are understood. Not dismissed, bitched about and squabbled upon like the official forums or beta boards.

CoBv2.0 is not an ugrade in it's current state if you have 3 pieces of set gear from EoF, cold hard fact. Even if the hard cap is increased or if the recast reduction is added to the 5 piece set bonus, it paints a very bleak and glim picture for Dirges in general when the people designing our armor have very little clue as to what we do in a raid. Maybe I'm wrong and I'm too quick to judge because of the awesomeness of the 3 and 5 piece set bonus from EoF, but that was a different developer was it not?

Regardless of this bitch and rant, Archonix if you happen to read this, know that I still <3 you and you are about 10,000x better than your predecessor whatever her name was, I would just really like for you to reconsider the dirge set gear. Thanks.
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Old 11-13-2007, 07:32 PM  
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Default Re: RoK Dirge Set Gear

Honestly I feel like the EOF 3 piece bonus was overpowered, and as a result SOE are now back tracking and making 3 and 5 piece bonuses that are more in line with what other classes get as their instanced set loot. I mean ask anyone with a brain what the best 3 piece bonus from EOF was and it's hands down Dirges. In a sense we luck out again, cause removing Percussion's conc slot for 3 seems pretty busted too, if that was our ROK 5 piece bonus we'd have to chose between the two.

That said they definitely set a bar with the EOF 3 set bonus that was going to be hard to maintain with this set, I'm annoyed as the next guy that we'll be wearing EOF loot in ROK, but when I saw that bonus for the first time back at EOF launch I figured I was going to be stuck in 3/7 for a long ass time.
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Old 11-13-2007, 08:39 PM  
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Default Re: RoK Dirge Set Gear

it's still stupid that the bonus by itself is beyond the cap.
other than that, i tend to agree.
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Old 11-14-2007, 12:10 AM  
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Default Re: RoK Dirge Set Gear

But ... But... WHY the FUCKING HAT???? We still look fucking fruity!!! Sigh... I will go back to my paiting in the corner....
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Old 11-14-2007, 02:55 PM  
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Default Re: RoK Dirge Set Gear

Although having a better EOF 3 piece set gear bonus than other classes I don't understand that for the sake of balance we are basically going in backwards. Why put in an upgrade at all if its not at least going to be better than its predecessor.
Now my question is does anyone know if the EOF 3piece bonus will affect the new spell as well since SOE often puts in "and its upgrades" into the detail examine for alot of things, but I"m assuming since its being complained about that this isn't the case.

And thanks for posting the screenshots, az, all i can say is thankfully there is the appearance option now and of course hide that horrible hat. I won't be walking around wearing that horrid looking thing.
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Old 11-14-2007, 04:57 PM  
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Default Re: RoK Dirge Set Gear

3pc EoF bonus will not effect the T8 CoB
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Old 11-14-2007, 11:45 PM  
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Default Re: RoK Dirge Set Gear

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Although having a better EOF 3 piece set gear bonus than other classes I don't understand that for the sake of balance we are basically going in backwards.
I think balance is a good thing, their choices would be either to nerf the EOF set to force the ROK one better in comparision or leave it as it is and let players chose. Personally, if we can't get an upgrade Im atleast glad to still have the option of wearing old gear.

And this game goes backwards all the time, Sony fucks up and makes something overpowered, then nerfs it, everytime that happens those effected are "basically going backwards."

In this situation we get the choice to have no progression or go backwards, so although its not the best of options, again I'm glad we're allowed some control.

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Now my question is does anyone know if the EOF 3piece bonus will affect the new spell as well since SOE often puts in "and its upgrades" into the detail examine for alot of things, but I"m assuming since its being complained about that this isn't the case.
The AAs effect a whole spell line- the spell and its upgrades. Items effect only the spell listed on them, not the upgrades. Atleast as implemented so far.
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Old 11-19-2007, 02:44 PM  
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Default Re: RoK Dirge Set Gear

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Originally Posted by Kall View Post
Another fact is that reduced recast is a lot more efficient than an extended duration. First off, it's unrealistic to expect all 24s of Chimes to be used continuously considering how fast trash mobs usually die.
Maybe they have some foresight and are planning to introduce a few RoTFW type items. I know if an item came out that reduced abilities reuse by 10-20%, then that would change a lot of things.

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It's funny, Troubs finally get the daze removed from PotM, and now Dirges are the ones that might end up gimping themselves for their group. Funny how roles reverse, isn't it? Actually, it's not funny. It's flat out fucking retarded.
Wear the 5 set and you'll be in the J-Cap rotation!

I think it's a little early to speculate at this point since no one has the 5 set yet and there's still plenty of time for things to change. Once most dirges start getting the 5 set and most items have been disco'd and it's still not a meaningful upgrade over the EoF 3 set, then just refer to the troub forums on how to start a campaign to get shit fixed.


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Originally Posted by Dirge of Death View Post
Honestly I feel like the EOF 3 piece bonus was overpowered, and as a result SOE are now back tracking and making 3 and 5 piece bonuses that are more in line with what other classes get as their instanced set loot. I mean ask anyone with a brain what the best 3 piece bonus from EOF was and it's hands down Dirges.
Templars 3 set was far more overpowered than the Dirges 3 set in EoF. Now Templars RoK set is just as good as their EoF set, perhaps better. Just saying.
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Old 11-20-2007, 05:53 AM  
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Default Re: RoK Dirge Set Gear

How the Troubs 'got shit fixed':
Step 1: Whine, bitch and moan about the problem for 2+ years...

Come back in 2 years and I'll tell you what's next.
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