Wow!! lol. Welp, WHEN WITH A MYSTIC AND mythical ILLY (i got ia), my DA jumps around 85% on average (occasionally staying at 98% to 110% or so for a period). MC just at a mere ~70% MC; grr, i need some better jewelry.
The highest percent of my parse from autoattack I have seen is 57% (on yellow con mobs). According to ACT, the total amount of autoattack delay averages at 3.2s zonewide; so with a 2.4s weapon delay, then I am probably missing out on around 12k dmg zonewide.
So I seriously wonder ... How the hell ya get your total autoattack dmg on parse to be up above 60% (on yellow con mobs or higher)? must have some freak'n awesome TSO items. Also, what is your zonewide autoattack delay that is given from ACT?
Yeah, I use the ACT beeps as a casting metronome. I remember the casting time of all my stuffs with a ~37% cast speed buff. When casting/recovery is buffed higher, pretty easy to know how everything changes. With ~37% cast speed buff and 3.1s weapon delay, able to hit 2x 1.1s casts and 1x .9s cast or 3x .9s casts. Of course, all of this depends on lag as well so I pay attention to my internet latency as well (thru the graph shown from pushing f11).
If there is very little lag, 2.6s weapon delay, 45% casting buff, then I cast 1.7s ca/spell and a .9s ca/spell. If there is noticeable lag, 2.6s weapon delay, 45% casting buff, then probably cast only 1x 1.7s ca/spell depending on the lag severity. It all goes hand in hand.
Very curious about this. Sure, from proc dmg plus autoattack dmg, then I can see how ya can say ya got up to 70%. But, 70% from just autoattack alone, then this is bloody crazy and I want the items you have. LOL!!
Ugh, fighting with a ~3.6s weapon delay in instances sucks!!! lol
Regarding what to cast and stuffs. Seems like working well for me with stuff in regular instances. Since my encounter durations last avg 30s (lowest 14s on some). I just cast 2 of our 3 big dmg dots at the very beginning while the mob's health is still at green (which is just for like 4s or so). Then, just direct damage stuff until mobs health is in the red. Then, just autoattack the last 5% mob health. With mob encounters, since these die so fast, I just autoattack. lol. Of course, while doing all this, maintain timing autoattacks. With raid trash, I don't cast any dots when the mobs health is in, or about to be, in the red if the encounter durations are around 40s. Of course, all this depends on what your encounter durations are like so gotta be versatile.