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Old 05-15-2008, 05:03 AM  
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Default Re: Casting Order Help

Mythical - lol, I wish ;p
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Old 05-15-2008, 07:08 AM  
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Default Re: Casting Order Help

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Mythical - lol, I wish ;p
If you don't have the mythical, use it around 5-10s into Dispatch.
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Old 05-15-2008, 10:10 AM  
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Default Re: Casting Order Help

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Mythical - lol, I wish ;p
You just need your fabled version, not the mythical. When you see your self shine blue throw off your sinister strike. Hopefully your brigand just put dispatch on and hope fully your crit.
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Old 05-15-2008, 11:17 AM  
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Default Re: Casting Order Help

Thank you very much for posting this information Kall...it is very helpful. Your comment about the 12 Tone earing reminded me of some questions I had about some of the more common procs from our armor/jewelry/weapons.

1. 12 Tone Earing - If you have this would you move Bump/Grim Strike up before Clara/Daro/Discante (basically making it your first melee attack)?

2. Lamantation - When Intrepid Strike is procing, is it best to just melee or should we use CA's at that time?

3. Coif of the Reet Knight - When Reet Knight Flurry is procing, it adds additional damage to our CAs...does it have any additional impact on the HOs?

Finally, as we can't predict when or which procs are running at any one time, is there a precedence we should focus on...for example if Intrepid and Reet are both running, skip the CAs?

Thanks for the help

Last edited by Shadowmists; 05-15-2008 at 11:30 AM.
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Old 05-15-2008, 12:53 PM  
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Default Re: Casting Order Help

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Originally Posted by Shadowmists View Post
1. 12 Tone Earing - If you have this would you move Bump/Grim Strike up before Clara/Daro/Discante (basically making it your first melee attack)?

2. Lamantation - When Intrepid Strike is procing, is it best to just melee or should we use CA's at that time?

3. Coif of the Reet Knight - When Reet Knight Flurry is procing, it adds additional damage to our CAs...does it have any additional impact on the HOs?

Finally, as we can't predict when or which procs are running at any one time, is there a precedence we should focus on...for example if Intrepid and Reet are both running, skip the CAs?
1. Yes.

2. Do nothing differently. You should be using 3-4s delay weapons so you shouldn't really be delaying auto attacks to begin with.

3. No, CAs only.

4. The only proc or temp buff that requires you to alter your play slightly is Precision.
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Old 05-15-2008, 07:32 PM  
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Default Re: Casting Order Help

Thanks for posting this!

I'm curious to hear your feedback on the casting of CoB post dispatch.

Typically I follow the casting order listed (with the exception of not having bump). The major difference is that I cast CoB once dispatch goes off. This usually occurs post clara's and daro's.

In your experience, does dispatch layered with CoB really change the parse?

Thank you,

Mayia
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Old 05-16-2008, 07:09 AM  
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Default Re: Casting Order Help

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In your experience, does dispatch layered with CoB really change the parse?
Not significantly. It was more important to try to do this back in KoS when Dispatch wasn't ~24s and CoB wasn't 17s.
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Old 05-16-2008, 03:50 PM  
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Default Re: Casting Order Help

Just curious - why Lanets over Howl?
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Old 05-16-2008, 04:43 PM  
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Default Re: Casting Order Help

It does more damage. Well it does if you have no +spell gear.
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Old 05-16-2008, 05:27 PM  
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Default Re: Casting Order Help

That'll be why mine show near identical damage then
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