Quote:
Originally Posted by thomas
Can I ask why you cycle though the first HO so late? It has verlien's, our DIS debuff. I'm not sure about which group you normally roll in but I get put into the scout DPS group. I normally get thieves guild put on me pushing the debuff above 3k.
Is there any specific reason you cast it basically last? Wouldn't it help everything do a lot more damage? Is it up through the entire second cycle of skills? Is someone else debuffing DIS on the pull?
It's not really making sense to me.
|
The average trash fight for us is usually around 20-30s, so it's not about building up for more damage, it's about doing as much damage as you can in a very short amount of time. If you notice, the front part of the cycle is primarily all melee damage and Verilien's should be in by the time Banshee expires, so you're really not losing any damage.
The brigand hopefully should be using Rake and Dispatch as 2 of his first few CAs so the resist debuffs are in. Since resists debuffs work on a diminishing returns curve, once they get debuffed by like 7k or so adding more debuffs generally doesn't do very much, so Verlien's isn't really that important.
It's probably a bit selfish, but I bet half the scouts don't even use their snare at all.