Been getting a couple of PMs these past couple of months basically asking the same question - How do I improve my casting order?
So here is a good model to use:
CoB on countdown
Toggle ranged attack
Banshee on inc
(Deprivating Shot if target > 10 meters after Banshee lands)
Evasive Maneuvers
Toggle melee attack
Claras/Daros/Discante
Rhythm blade
Bump to SoB
Shriek Blade
Shroud to Grim Strike
Chain 1
Penetrating Shriek
Howl of the Dead
Chain 2
Lanets (If duration will be > 7s)
Thermal Shocker
Repeat cycles as stuff refreshes
Chain 1 = HO starter -> Keen's -> Infected Blade
Chain 2 = HO starter -> Rhyming Curse -> Siphon Blade
Note: If you have the Twelve-Tone Earstone, Grim Strike becomes your highest priority attack.
This isn't mathematically tested to be the best order and I use slightly different variants depending on Precision and other things, but it's a solid foundation and should get your numbers up a bit if your order looks nothing like this.
Another decent casting order that's slightly updated from Dibbis:
Quote:
Originally Posted by Dibbis
[CAST ORDERS]
*REMEMBER, CAST ORDERS ARE ALWAYS SUBJECT TO CHANGE, CONSIDERING YOUR BUFFS AND ALL*
[Dirge]
--TO START--
COB (if its my turn in rotation) on inc
Banshee (while the mob is running to us, or we are running to it)
Hit ranged auto attack key (do this while banshee is being cast)
Evasive Menouvers (After ranged auto attack hits, then i run in if its safe, stay out if you have to, but only if you have to joust in at this point)
--IF YOU HAVE TO STAY JOUSTED-- if no jousting is required at the start then skip this section pls.
Jaels Dreadful Depravation (only if you have to stay jousted for ae's to hit otherwise this moves down til you joust)
DEBUFFS (put em up all fast cast and proc potm anyway but need them up)
Ludas Nefarious Wail
Howl of Death
Lanets Scream
Banshee (if its back up and ticks are done)
(i never use Jarols unless theres 3+ mobs, otherwise its a waste. also this is pretty much the order of importance when jousted, so use this as a refrence when every you joust Banshee>Jaels>Debuffs inc snare>Ludas>Howl>Lanets ... make sure you use the spells in a dps efecient order like what i mentioned mainly keep banshee up always, and hit jaels and Luda's when they come back up when jousted).
--WHEN YOU JOUST INTO MELEE RANGE--
TIME AUTO ATTACKS (this is KEY seriously. dont ever hit longer casting spells when an auto attack is due to hit, you'll hurt your dps, let it hit then cast.)
Banshee (Make sure if banshee is up, get it on the mob while running in if you havent yet)
Debuffs (if not already used)
Evasive maneuvers if it wasnt used already for some reason
Rhythym blade (if your spec'd it)
Bump > Scream of Death
Daros dull blade
Darksong blade
Shroud > Misfortunes kiss (if you have Twelve tone on swap this with Scream because it is priority. ONLY DO THIS IS YOU ARE USING TWELVE TONE THO!)
Ludas nefarious wail
Howl of death
HO MACRO -- Lucky break > Tarvens crippling crecendo > Thuri's doleful thrust (make sure you use this macro, the buffs help alot, and the extra hits arnt bad )
and from there just go by what will net you the most dps in the current situation.
IF YOU HAVE PROFIT UI, RAZC UI, and maybe others. you can go under WINDOW SETTINGS on each hotbar, and under the FRAME AND TITLE drop down menu, select Frame and Titilebar. this will show a countdown on the hotkey giving you an exact knowledge of when your abilities are back up. helps alot imo when it comes to changing your cast order up on the fly.
|