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Old 06-14-2008, 02:12 PM  
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Default Re: Offhand Weapon Choice

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Originally Posted by Lavir View Post
Ahh! That earring! yes 1/4 in my guild. Too bad! If I had to name one piece of armor that changes my toon significantly, the earstone would be it. I'll never forget the fist time I used it. I said "Holy Shit! There is a "Fastest" setting for EQ2!"
Personally I love the increased range it gives too - less chasing the mob when our ranger over aggros.
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Old 07-13-2008, 04:27 AM  
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Default Re: Offhand Weapon Choice

Hehe I guess I got lucky. I went on a SoH pick up raid a couple months ago, only 3 chests droped, The first one was the Shuddering Earring and I won the roll on that. Then Marrow's song dropped off the named and I was the only bard on the raid so I got that too.

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Old 07-13-2008, 11:16 PM  
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Default Re: Offhand Weapon Choice

Heh.. nice.

I am now the owner of Marrow's Song =) Finally dropped for me.. YaY!
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Old 07-14-2008, 01:00 AM  
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Default Re: Offhand Weapon Choice

heh all our bards have twelvetone 5/5 and 3/5 for marrows
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Old 07-25-2008, 07:30 PM  
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Default Re: Offhand Weapon Choice

1/4 with Marrow's Song
2/4 with twelve tone.

Honestly I don't want Marrow's Song. Other than having matching delay to the Epic, it's shit. Yay for making me run 20% faster and my group 10% faster! Every Ranger and Druid in pvp will still out run me. 10% in-combat bonus would be nice in pvp i guess. And that wonderful 5% reuse bonus sounds good but is near insignificant when compared to the boosts other weapons gives, imo at least.

I'm holding out for the Lifespike. It's all-around a better weapon. .5sec longer delay but more max damage, +4DA, crazy nice proc and a debuff proc as well. Valuable in both PvE and PvP settings, it's win.

What would really be nice is in this next big GU since they are tweaking some Epic weapons already.. that they look at the dirge epic. Not got my hands on the Mythical yet but that lil proc on our sword doesn't seem all it's made out to be.. And I've not seen any sort of number-crunch tests to see if it really even does anything other than throw an icon on our buffs window for a few seconds.
And being shit dps compared to other melee to begin with, you'd think we'd have more of a variety to compatible off-hand weapons with matching delays than the trash that's out there.
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Old 07-25-2008, 08:27 PM  
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Default Re: Offhand Weapon Choice

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Originally Posted by WillyWonka View Post
1/4 with Marrow's Song
2/4 with twelve tone.

Honestly I don't want Marrow's Song. Other than having matching delay to the Epic, it's shit. Yay for making me run 20% faster and my group 10% faster! Every Ranger and Druid in pvp will still out run me. 10% in-combat bonus would be nice in pvp i guess. And that wonderful 5% reuse bonus sounds good but is near insignificant when compared to the boosts other weapons gives, imo at least.

I'm holding out for the Lifespike. It's all-around a better weapon. .5sec longer delay but more max damage, +4DA, crazy nice proc and a debuff proc as well. Valuable in both PvE and PvP settings, it's win.

What would really be nice is in this next big GU since they are tweaking some Epic weapons already.. that they look at the dirge epic. Not got my hands on the Mythical yet but that lil proc on our sword doesn't seem all it's made out to be.. And I've not seen any sort of number-crunch tests to see if it really even does anything other than throw an icon on our buffs window for a few seconds.
And being shit dps compared to other melee to begin with, you'd think we'd have more of a variety to compatible off-hand weapons with matching delays than the trash that's out there.
You're joking, right? That mythical is one of the reasons that we manage to do as much as we can. I can't even believe you don't think it does that much.

That "lil proc" that makes us hit for max damage shoots our dps so far up the totem pole you'd be surprised. And in pvp, that's what will let us kill healers in seconds, instead of them outhealing us.

In my own tests, my personal dps is a little bit lower with the marrows song as opposed to the witchdoctors,(haven't seen a lifespike rot yet, so not taking one to test) BUT MY GROUP LOVES IT. AND FOR FUCKS SAKE, WE'RE A GROUP BUFFING CLASS. I'm willing to take a marginal dps hit to let the entire group benefit from it. Especially in pvp. Do you think your groupmates would prefer a little proc heal from you, or all their spells and ca's come back faster?

Running around at 29% makes a big difference too in combat, a lot more than you'd think, especially in group pvp fights. Helps too for jousting on pve mobs.

Best part tho, is the particle matches our mythical!

God damn, is this why your guild is struggling in pvp and pve?
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Old 07-27-2008, 03:52 PM  
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Default Re: Offhand Weapon Choice

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Originally Posted by Borias View Post
You're joking, right? That mythical is one of the reasons that we manage to do as much as we can. I can't even believe you don't think it does that much.

That "lil proc" that makes us hit for max damage shoots our dps so far up the totem pole you'd be surprised. And in pvp, that's what will let us kill healers in seconds, instead of them outhealing us.

In my own tests, my personal dps is a little bit lower with the marrows song as opposed to the witchdoctors,(haven't seen a lifespike rot yet, so not taking one to test) BUT MY GROUP LOVES IT. AND FOR FUCKS SAKE, WE'RE A GROUP BUFFING CLASS. I'm willing to take a marginal dps hit to let the entire group benefit from it. Especially in pvp. Do you think your groupmates would prefer a little proc heal from you, or all their spells and ca's come back faster?

Running around at 29% makes a big difference too in combat, a lot more than you'd think, especially in group pvp fights. Helps too for jousting on pve mobs.

Best part tho, is the particle matches our mythical!

God damn, is this why your guild is struggling in pvp and pve?
I have yet to see any sort of numbers, any sort of testing, any sort of proof the proc from our epic really does anything. I am currently using Fabled version + Betrayal's Song, And so far every fight Betrayal's Song does more damage overall with less swings thanks to the mis-matched delays. I've not seen another good 4.0delay drop otherwise I'd just see for myself the comparative parsing capabilities.

As for the reuse speed? it's a whopping 5%, we're Dirges we're in Melee groups. 5% off CAs is what? mostly 1/2 a sec? 1sec maybe? Sure it might be beneficial for those few long recast time abilities but even then unless they have the scout cloak from RE2 + the ring of four winds, I don't see our lil 5% making a huge difference.
15% maybe, 5% no.

All I'm saying is the Dirge & Troub weapons need to be 4.0delay. by losing that .5delay it makes bards without very high Haste, delay part of their swings if they are matched with a harder hitting 4.0 weapon. And 4.0delay weapons have a higher max damage, making them crit for more and generally have a higher overall damage spread.

Feel free to jump on the "oooo it's a bard sword!" band wagon, I'm not convinced.
And as for our guild "struggilng", We're Qeynos only and in VP, We're Qeynos only and PvP every day.. what about you? Couldn't hack it leading Storm in Qeynos so went Exiled on Venekor? Couldn't hack it there and came over to Nagafen to join Onyx and ride their coattails to your gear? Still suck at pvp what few times you actually leave Haven to do something other than Raid.

Oh and that Lifespike proc, it's a fucking debuff on a mob. Anyone hitting that mob (or player) while it's active has a chance to heal themselves. That far outweighs that shittastic 5% reuse speed alone. Not to mention the dps boost personally gained from the 1k+ proc the dagger does.

Face the facts. Bards have been moaning and bitching, rightly so, about the lack of speed increase for us. So instead of just upgrading our Run Speed or adjusting our AA bonus, they threw some buffs on a sword put it in a raid zone on one of the easiest nameds in RoK and hoped everyone would be happy. So far it looks like it's working, I mean half this thread is devoted to how great Marrow's Song is and who has one etc.
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Old 07-27-2008, 04:41 PM  
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Default Re: Offhand Weapon Choice

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Originally Posted by WillyWonka View Post
I have yet to see any sort of numbers, any sort of testing, any sort of proof the proc from our epic really does anything.
When you can master strike for 9.4k consistently, there's your proof.

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Originally Posted by WillyWonka View Post
As for the reuse speed? it's a whopping 5%, we're Dirges we're in Melee groups. 5% off CAs is what? mostly 1/2 a sec? 1sec maybe? Sure it might be beneficial for those few long recast time abilities but even then unless they have the scout cloak from RE2 + the ring of four winds, I don't see our lil 5% making a huge difference.
15% maybe, 5% no.
5% x 6 = 30% reuse, which is pretty fucking good for a single item.

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Originally Posted by WillyWonka View Post
All I'm saying is the Dirge & Troub weapons need to be 4.0delay. by losing that .5delay it makes bards without very high Haste, delay part of their swings if they are matched with a harder hitting 4.0 weapon.
I agree with this.

The 3.5s delay on our epic is fucking retarded when 90% of the weapons in game are 4.0 delay. Then you add the fact that there's a rounding bug or UI bug or whatever the fuck is going on where all your procs are 0.1 lower with a 3.5s delay weapon equipped in your main-hand than with a 4s delay weapon.

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Originally Posted by WillyWonka View Post
Oh and that Lifespike proc, it's a fucking debuff on a mob. Anyone hitting that mob (or player) while it's active has a chance to heal themselves. That far outweighs that shittastic 5% reuse speed alone. Not to mention the dps boost personally gained from the 1k+ proc the dagger does.
Lifespike is badass, but you can have a rogue or predator use it, too. You can't say the same about Marrow's.

Quote:
Originally Posted by WillyWonka View Post
Face the facts. Bards have been moaning and bitching, rightly so, about the lack of speed increase for us. So instead of just upgrading our Run Speed or adjusting our AA bonus, they threw some buffs on a sword put it in a raid zone on one of the easiest nameds in RoK and hoped everyone would be happy. So far it looks like it's working, I mean half this thread is devoted to how great Marrow's Song is and who has one etc.
I think most bards have accepted the fact that our runspeed is fucked and going to stay fucked because the devs apparently don't give 2 shits about bard runspeed. Bards and Dirges especially are in great shape at the moment in all other aspects minus runspeed, so that's why there probably isn't really any bitching going on.
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Old 07-27-2008, 05:10 PM  
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Default Re: Offhand Weapon Choice

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Originally Posted by WillyWonka View Post
I have yet to see any sort of numbers, any sort of testing, any sort of proof the proc from our epic really does anything. I am currently using Fabled version + Betrayal's Song, And so far every fight Betrayal's Song does more damage overall with less swings thanks to the mis-matched delays. I've not seen another good 4.0delay drop otherwise I'd just see for myself the comparative parsing capabilities.
You have to be the biggest fucktard to not believe our epic proc does anything. Seriously.

Quote:
Originally Posted by WillyWonka View Post
As for the reuse speed? it's a whopping 5%, we're Dirges we're in Melee groups. 5% off CAs is what? mostly 1/2 a sec? 1sec maybe? Sure it might be beneficial for those few long recast time abilities but even then unless they have the scout cloak from RE2 + the ring of four winds, I don't see our lil 5% making a huge difference.
15% maybe, 5% no.
It's not a huge deal to us, but when you consider it's a GROUP EFFECT, AND IT'S A BIG DEAL WHEN EVERYONE GETS IT, it's pretty amazing. Does it do a bit less damage than others, yes, but if you aren't willing to sacrifice a little bit of dps to increase the dps and healing, etc of the group, then maybe you should reroll as a swash or something, because you're one selfish bard.

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Originally Posted by WillyWonka View Post
All I'm saying is the Dirge & Troub weapons need to be 4.0delay. by losing that .5delay it makes bards without very high Haste, delay part of their swings if they are matched with a harder hitting 4.0 weapon. And 4.0delay weapons have a higher max damage, making them crit for more and generally have a higher overall damage spread.
I can agree with that. But that's *not* all you're saying

Quote:
Originally Posted by WillyWonka View Post
Feel free to jump on the "oooo it's a bard sword!" band wagon, I'm not convinced.
And as for our guild "struggilng", We're Qeynos only and in VP, We're Qeynos only and PvP every day.. what about you? Couldn't hack it leading Storm in Qeynos so went Exiled on Venekor? Couldn't hack it there and came over to Nagafen to join Onyx and ride their coattails to your gear? Still suck at pvp what few times you actually leave Haven to do something other than Raid.
Left qeynos to progress raidwise in exile. Which we did. We lead progression there, and when I came here, became almost immediately the main dirge in the guild. If you think I'm "riding coattails" by being the top parsing dirge, leading raids, and being an officer, then you have a fucked up definition. If you mean I suck at pvp when I die from your dock zerg of x5 v 6, then I guess so! But, I do have like 3x your kills, and I guarantee I haven't gotten over 15k in raids alone.

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Originally Posted by WillyWonka View Post
Oh and that Lifespike proc, it's a fucking debuff on a mob. Anyone hitting that mob (or player) while it's active has a chance to heal themselves. That far outweighs that shittastic 5% reuse speed alone. Not to mention the dps boost personally gained from the 1k+ proc the dagger does.
And anyone can use it! We have our rogues use it, and they keep it up just fine. No need for me to. Instead I use a weapon that only bards can give a big benefit to the group. Again, is my personal dps a little lower because of it? Ya. But bringing the rest of the groups abilities back faster is worth it. Maybe you don't think so, but then you don't think intrepid strike is a big deal. I'll take intrepid strike over lifespike any day in pvp, or pve.

Quote:
Originally Posted by WillyWonka View Post
Face the facts. Bards have been moaning and bitching, rightly so, about the lack of speed increase for us. So instead of just upgrading our Run Speed or adjusting our AA bonus, they threw some buffs on a sword put it in a raid zone on one of the easiest nameds in RoK and hoped everyone would be happy. So far it looks like it's working, I mean half this thread is devoted to how great Marrow's Song is and who has one etc.
The incombat runspeed part is very nice. Running at 29 incombat makes things easier for jousting, catching people in pvp, moving, etc etc. I've bitched plenty of times about our out of combat runspeed. They just don't care. They made an earring with a 45 clicky. Don't expect any selos love.
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Old 07-27-2008, 05:12 PM  
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Default Re: Offhand Weapon Choice

People who think that 5% re-use is a joke should just quit this game now.
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