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Old 11-25-2008, 06:36 PM  
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Default Re: TSO Dirge Problems

WTB six piece hax ...cast buff with six pieces and switch out ..bastards finally ruined the fun =(
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Old 11-26-2008, 03:28 PM  
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Default Re: TSO Dirge Problems

I agree with most of the OP.

Focus PoS:

Something that is as close to mandatory as possible should never be tied into one piece of gear, especially the chest slot. This should remain our two set focus giving us options for equipping different combinations while still keeping the effect up. The Health Sacrifice focus on the other hand is something situational, it would make far more sense to have that on a certain piece of gear so that it could be swapped in when needed.

Battle Cry:

There really is no reason not to make it self castable. As it is now it does nothing while soloing and tbh we could use a bost there. Why can't it stack with IA, last I checked you could stack IA twice with 2 Illusionists so why not this? I would like to see something similar to Kall's suggestion of having the flurry effect both the bard and the target and / or have all the restrictions removed. Something similar would have to be done to the troub AA, not sure where to go there.

Disease Mastery:

Weak! This needs to effect all of our disease damage. Spells, CAs, and Procs.

Other Notes:

The Legendary CoB Focus needs to be somewhere on the set, either as a set bonus or a chest focus.

I would have loved some type of a group AE autoattack buff. There are enough classes with some type of this that its not exactly stepping on anyones toes and it would be pretty usefull with all the AE encounters I have seen so far. Replace something in the Dirge tree with enhance Weapon Boon, 2% per rank or some such.

Rebuffing has become a major pain in the ass. AA and non concentration permanent buffs need to remain through death. With max AAs We're going to be close to 15 buffs to cast after every death and thats pretty much insane. Make them inactive but remain up for a certain period of time if needed. Possibly as long as rez effects are active, giving a little more utility to our rez effect cure.
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Old 11-26-2008, 03:35 PM  
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Default Re: TSO Dirge Problems

They can easily fix the buff problem by making all group buffs insta-cast toggleable and all single target buffs .5s cast time, but they're too dumb to realize it's a problem.
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Old 11-26-2008, 03:53 PM  
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Default Re: TSO Dirge Problems

I would think they would shy away from that too keep some penalty to death. If we could get rezzed and rebuff basically instantly it would take away from that.
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Old 11-26-2008, 05:01 PM  
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Default Re: TSO Dirge Problems

So basically, there should be a penalty if a Bard dies but there shouldn't if a DPS dies?
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Old 11-26-2008, 05:29 PM  
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Default Re: TSO Dirge Problems

Well all classes have something to rebuff, not to mention having other classes reapply there single target buffs to the dead DPS. Plus rez sickness does have an effect on DPS but not really on buffs. I'm not saying its right, but I think it's what the devs would say.
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Old 11-26-2008, 06:44 PM  
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Default Re: TSO Dirge Problems

Quote:
Originally Posted by Kall View Post
I had a free 20 minutes so I did our fabled set gear. Since that only took me 10 mins and I'm a nice guy, I did the Troub set as well.

Note - I liked the introduction of focus to raiding bard gear AFTER they made all Bard stuff non-interruptable. Nice touch.

Dirge
====
Gloves - Add 40 haste, make effect on all spells and CAs

Helm - Add 4 DA, make effect on all spells

Forearms - Add +slash and +pierce

Legs - Add 5 melee crit, Drop Riana's Focus, Add Rhythmic War Chant proc, Add Focus Banshee or Focus Scream of Blood (Increase Base Damage by 30%)

Chest - Drop Rhythmic War Chant proc, drop Focus Percussion and add Focus Speech of Sacrifice, this piece is supposed to suck so we can use Avatar/Contested

Shoulders - Drop +focus, add +slash

Boots - Drop +CA/spell. Add the Trooper Scale Boots type proc seen on the Legendary Scout Chest Sets (12 melee DA, 6 ranged DA for 10-15s)

2 set - Focus Percussion of Stone - Removes conc slot. Adds +5 group crit mit to Percussion.

4 set - Reduce recast of Blades by 30s. Focus Chimes of Blades - Adds 35% item trigger chance.

6 set - Enhance Boon - 10% melee accuracy.

Our set bonuses were pretty good last tier, no need to change them too much.


Troub
====
Gloves - Add 40 haste, make effect on all spells and CAs

Helm - Add 4 DA, make effect on all spells

Forearms - Add +slash and +pierce

Legs - Add 5 melee crit, Drop Alin's Focus, Add Rhythmic War Chant proc, Add Focus Thunderous Overture (Increase Base Damage by 30%)

Chest - Drop Rhythmic War Chant proc, drop Focus Aria of Magic, add Focus Alin's, this piece is supposed to suck so we can use Avatar/Contested

Shoulders - Drop +focus, add +slash

Boots - Drop +CA/spell. Add the Trooper Scale Boots type proc seen on the Legendary Scout Chest Sets (12 melee DA, 6 ranged DA for 10-15s)

2 set - Focus Aria of Magic - Removes conc slot. Adds 10% trigger chance to Aria of Magic.

4 set - Reduce recast of Perfection by 30s. Focus Perfection of the Maestro - Adds 35% item trigger chance.

6 set - Jester's Cap - Change 8% to 15%.

This gives Troub's Perfection an equal bonus to Dirge's Blades and enhances their set bonuses greatly from last tier.
you changes the helm effect to affect all spell, I would prefer it to be all spells/ca, we are dirges, something affecting only our spells is gay.
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Old 11-26-2008, 08:49 PM  
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Default Re: TSO Dirge Problems

It was supposed to be spells and CAs I forgot to type CAs and then copy/pasted so it's fucked on both sets.

Although if it's just spells, you could get double the effect.
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Old 11-26-2008, 10:48 PM  
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Default Re: TSO Dirge Problems

Well TBH speech of ordination is pretty sick if your duo pvping with someone. Now we can heal CC someone and lockdown anotehr while we dps. I hope they dont change the void bp as its the sickest item in the game for us, with the right equipment.
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Old 11-27-2008, 05:01 AM  
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Default Re: TSO Dirge Problems

Quote:
Originally Posted by BubbaCajun View Post
Well TBH speech of ordination is pretty sick if your duo pvping with someone. Now we can heal CC someone and lockdown anotehr while we dps. I hope they dont change the void bp as its the sickest item in the game for us, with the right equipment.
I thought PvP had their owns sets, what about asking for that "pretty sick" effect for it instead ?
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