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Old 08-28-2009, 12:43 PM  
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Default No More Rebuffing!!

Quote:
Originally Posted by Test Update Notes
Group and self targeted buffs which do not expire will persist through death. This does not apply to pet spells.
Well, maybe still a little (Hyrans/BC) but I'll take it
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Old 08-28-2009, 12:46 PM  
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Default Re: No More Rebuffing!!

First mobs stop healing when people die, now no more rebuffing.... GO GO ZERG STRAT... just sayin

Edit: Oh don't look at my sig I raid on my dirge now.
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Old 08-28-2009, 12:56 PM  
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Default Re: No More Rebuffing!!

Heh, awesome news. Rebuffing mid fight is a total fucking pita.
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Old 08-28-2009, 02:21 PM  
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Default Re: No More Rebuffing!!

This change was long over due.
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Old 08-28-2009, 02:46 PM  
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Default Re: No More Rebuffing!!

Awesome, now Dirges can utilize those exothermic stones since all important we gotta rebuff is hate if the OP is correct. Very nice.
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Old 08-28-2009, 03:01 PM  
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Default Re: No More Rebuffing!!

Its kinda buggy atm, spells modded by AA or gear (green text) still drop as you lose all AA and gear benefits when you die. Still i mean 5 buffs vrs 15 but would love to see it done right since they are doing it.
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Old 08-28-2009, 03:10 PM  
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Default Re: No More Rebuffing!!

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Originally Posted by Ballads View Post
Its kinda buggy atm, spells modded by AA or gear (green text) still drop as you lose all AA and gear benefits when you die. Still i mean 5 buffs vrs 15 but would love to see it done right since they are doing it.
I really hope that this is going to result in a change to the code that will allow those bonuses to drop and reapply without dropping the buffs altogether. I have given up using off hand temp adornment because of Marrows Song.
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Old 08-28-2009, 05:36 PM  
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Default Re: No More Rebuffing!!

I agree the passive spells from AA/god pets that you will ALWAYS have up should remain when you die/rez, but the ones that require concentration slots should still be removed when you die.
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In regards to IA...
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The best target really is a Dirge now for fights where they can constantly melee. Their proc makes them OP as fucking hell for meleeing.
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Old 08-28-2009, 05:44 PM  
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Default Re: No More Rebuffing!!

How does this work for single target buffing of people who die? If I have BC on a scout and he die, does BC become available to me again or is it still stuck on the dead scout? I can see this becoming a cluster-fuck if I want to then cast BC on another scout in group, but have to click it twice (once to remove BC from scout 1 and again to place it on scout 2)
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In regards to IA...
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The best target really is a Dirge now for fights where they can constantly melee. Their proc makes them OP as fucking hell for meleeing.
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Old 08-28-2009, 06:06 PM  
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Default Re: No More Rebuffing!!

God pets are so stupid, they should just be god buffs. Same thing with sorceror pets. Nobody wants to micromanage that shit and watch it trail around.
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