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  1. #21
    Evercute Uber'Quester
    Join Date
    Sep 2008
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    Planks / Sneaks
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    Nagafen

    Default Re: READ ME FIRST [Velious Info Thread]

    Looks like they fixed the adorn exploits. BC/Dex Son didn't stick when I removed armor. Dead Calm also gave a message, but the buff stayed. Didn't test to see if it still gave 24%.
    [SIGPIC][/SIGPIC]

  2. #22
    Senior Member
    Join Date
    Oct 2008
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    741
    Character
    Orani
    Guild
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    AB

    Default Re: READ ME FIRST [Velious Info Thread]

    Hahah, nah. They fixed it. Harmonious Blood Mail still works for 8% more movement speed! hehe

    Take my love. Take my land. Take me where I can not stand. I don't care. I'm still free. You can't take the sky from me.

    Burn the land and boil the sea. You can't take the sky from me. I have no place I'd rather be, since I've come to be free!!!


  3. #23
    Senior Member
    Join Date
    Oct 2008
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    741
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    Orani
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    AB

    Default Re: READ ME FIRST [Velious Info Thread]

    this 5 meter autoatttack range business is silly. lol.

    Take my love. Take my land. Take me where I can not stand. I don't care. I'm still free. You can't take the sky from me.

    Burn the land and boil the sea. You can't take the sky from me. I have no place I'd rather be, since I've come to be free!!!


  4. #24
    :(
    Join Date
    Oct 2008
    Posts
    6,058
    Character
    Buffrat#1566-BNet
    Guild
    Waiting for:
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    Crowfall

    Default Re: READ ME FIRST [Velious Info Thread]

    Lovin how it affects mobs ae auto

  5. #25
    Senior Member
    Join Date
    Aug 2007
    Posts
    4,869
    Character
    Batman
    Guild
    Justice League
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    Gotham

    Default Re: READ ME FIRST [Velious Info Thread]

    Quote Originally Posted by Sneaks View Post
    Looks like they fixed the adorn exploits. BC/Dex Son didn't stick when I removed armor. Dead Calm also gave a message, but the buff stayed. Didn't test to see if it still gave 24%.
    /confirmed

  6. #26
    Mc'Midget
    Join Date
    Mar 2009
    Posts
    681
    Character
    Widjet
    Guild
    RL
    Server
    RL

    Default Re: READ ME FIRST [Velious Info Thread]

    I told you not to post it on here Buffrat :P

  7. #27
    :(
    Join Date
    Oct 2008
    Posts
    6,058
    Character
    Buffrat#1566-BNet
    Guild
    Waiting for:
    Server
    Crowfall

    Default Re: READ ME FIRST [Velious Info Thread]

    Quote Originally Posted by Widjet View Post
    I told you not to post it on here Buffrat :P
    I wanted it fixed.

  8. #28
    Senior Member
    Join Date
    Jul 2010
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    149
    Character
    Jamiria
    Guild
    Sanctuna
    Server
    Storms

    Default Re: READ ME FIRST [Velious Info Thread]

    I also like seeing it fixed. But still, having to change adorns on stuff we won't keep for long sucks.

  9. #29
    Evercute Uber'Quester
    Join Date
    Sep 2008
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    500
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    Nagafen

    Default Re: READ ME FIRST [Velious Info Thread]

    Quote Originally Posted by Buffrat View Post
    -Line 3
    Enhance: Rhythmic Overture - Increases the duration of RO by 2% per rank and adds immunities at rank 10, 12 seconds/immunity to daze stifle stun fear mez taunt @ r10.
    Curious - is it possible to get 6 auto attacks in with a 12sec RO? Seems like were splitting hairs trying to get the 6th one in. Also with the extended RO, most of the big hitting CAs will be on cool-down.

    Looks like on paper the additional 2 sec isn't a big boost. Seems like the only big + is the immunities, which is a good addition.
    [SIGPIC][/SIGPIC]

  10. #30
    Senior Member
    Join Date
    Oct 2008
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    741
    Character
    Orani
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    Server
    AB

    Default Re: READ ME FIRST [Velious Info Thread]

    Quote Originally Posted by Buffrat View Post
    -Line 3
    Enhance: Rhythmic Overture - Increases the duration of RO by 2% per rank and adds immunities at rank 10, 12 seconds/immunity to daze stifle stun fear mez taunt @ r10.
    IT SUCKS!!!!! I rarely have problems with dazes, stifles, stuns, etc ...

    with Mob proc's knockbacks trigger "by a hit on enemy" nonsense....

    Now, if it said, immune to knockbacks, now THAT would be something. Most of the time, unless positioned where tank is, most of the time ya can't wedge yourself to entirely prevent knockbacks and it's interrupt.

    2 additional seconds only provides a cushion on screw ups ... or proves a chance at an additional ability to be recorded ... or ... allows a dirge to dual wield 6 second weapons and still get 4 autoattacks within a RO recording. ((4 autoattacks from primary/offhand i mean swing of weapons, not talking MA, Flurry etc))

    yeah, looks like there might be 6 seconds weapons for us. OMG !!! Shoot, dual-wielding 6 second weapons with 600 top-end ... 33% dual wield bonus it's like a ~800 top-end ... combine that with Intrepid Strike ensuring top-end damage and then maximized weapon delayed slowed by 33%from dual wielding is like 2.7s.

    Don't know yet, there was a quest reward that gave a scout only 6 second weapon, haven't seen one I can use for off hand yet tho.

    Take my love. Take my land. Take me where I can not stand. I don't care. I'm still free. You can't take the sky from me.

    Burn the land and boil the sea. You can't take the sky from me. I have no place I'd rather be, since I've come to be free!!!


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