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Old 10-12-2007, 08:19 AM  
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Default Future of EQ2LLinks

Here are my current plans (things I personally can do or in the works).
  1. Get a login working for eq2llinks.com so people can log in.
  2. allow people with elevated privileges to add new records (item statistics and screen shots)
  3. Have a weapon calculation available (need community support on what exact formula to use to calculate weapon effectiveness.)
  4. classify gear by purchasable and solo, heroic, epic (instanced), epic (contested); so people can accurately gauge if they have a flaming chance in hell of receiving such gear.
What i could use (if someone wants to be kind enough to work on the project).
  1. An automated tool to provide screen shots and stats of all items in game (that can be ran multiple times, and possibly integrated into the parsing engine) (REALLY need this)
  2. Provide extra functionality (if you want to see something on eq2llinks, by all means contact me and I will set you up with a developer instance and you can work on your project to your hearts content)
  3. A C# person who can take the current code for parsing and augment it to be a plugin for ACT. (i tried and failed, i think its technical level of expertise)
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Old 12-17-2007, 02:56 PM  
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Character: Devastatin
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Default Re: Future of EQ2LLinks

Ok, getting to the point where I will PAY for someone to code for me.

Send me info on qualifications and what you can do via a PM. And maybe we can make up a list of to do's and a deal on price =)
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Old 12-18-2007, 02:22 PM  
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Default Re: Future of EQ2LLinks

Quote:
Originally Posted by Johnathon View Post
A C# person who can take the current code for parsing and augment it to be a plugin for ACT. (i tried and failed, i think its technical level of expertise)
Sometimes I cannot find the time/motivation to work on my own stuff, but this probably wouldn't be too difficult for me to accomplish. As long as you're patient.
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