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Old 11-27-2006, 01:24 PM   #11 (permalink)
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Default Re: T7 Adornments by equipable item

Quote:
Originally Posted by Sylow View Post
It is probably worth stating that if adornments are made pristine, a number of the secondary components are returned. Thus:

Treasured adornments return 5 fragments, and

Legendary adornments return 3 powders.

I just dinged lvl 70 transmuter yesterday so I haven't had a chance to make a fabled adornment, I'm assuming some of those secondaries are returned as well.

Because of the returns for pristine, I've only asked people to provide the minimum mats for each type of adornment I've made so far. If you are dealing with a crafter who asks for the full amount of mats you are getting ripped off.
The problem isn't getting a few materials returned for treasured especially. The problem is the extreme rarity of powders you get when transmuting T7 treasured compared to fragments.

ATM, I have 300 T7 fragments with zero powders. I don't want or need any more fragments. I would trade fragments for powders 3 for 1 or better even. So asking for 8 or 10 treasured items is still what's needed to make a T7 treasured adornment - because I'm getting a powder only 1 in 8 of 10 transmutes for T7. It takes 8 to 10 transmutes to get what's needed to make a T7 treasured item. Who cares about the extra fragments, you can't use them for anything without the powders. I frequently go ten or more T7 transmutes in a row without getting any powders.

And what's worse is that a new HQ requires enchanted adamantine ore - I'm told it takes 12 pieces. Each of those 12 pieces must be made by a T7 transmuter, and requires 2 T7 powders. Trust me, that will take at least 100 T7 transmutes to get that many powders, and likely 1.5 times that number.

The situation is opposite for T6 btw, where I get powders on a 1:3 basis over fragments. I have too many T6 powders and not enough T6 fragments, so it's the opposite problem of T7, but with the same result.

They have the powder to fragment ratio screwed up across tiers and need to fix it. Then, yes I'd agree that prices and the number of items required to make T7 adornments can come down some.
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Old 11-27-2006, 01:38 PM   #12 (permalink)
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Default Re: T7 Adornments by equipable item

Fabled return 4 powders.
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Old 11-27-2006, 01:38 PM   #13 (permalink)
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Default Re: T7 Adornments by equipable item

I agree LFG, I've noticed the same...I feel really bad when someone brings me 10+ items to transmute and they're lucky to get one powder.

With my post I wasn't implying that crafters who keep the returned mats are necessarily "ripping" people off...if it is agreed upon that the crafter keeps the returned mats as part of the deal to make the adornment, so be it (kinda like the dusts returned for making AD3s). I just thought it is important to state that the listed materials needed for an adornment isn't necessaily what is consumed in the process.
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Old 11-27-2006, 02:02 PM   #14 (permalink)
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Default Re: T7 Adornments by equipable item

Anyone who wants some fragments back that you can't use for any purpose in EQ2 by themselves, just ask!
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Old 11-29-2006, 04:27 PM   #15 (permalink)
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Default Re: T7 Adornments by equipable item

Excellent list and thank you for creating it and putting it in such a nice format.

Last edited by Crychtonn - Bylar; 11-29-2006 at 04:30 PM.
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Old 11-29-2006, 05:18 PM   #16 (permalink)
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Default Re: T7 Adornments by equipable item

Fabled Finesse of the Pontiff Carpenter on a successful healing spell, average 1.0 times/min
decreases threat of area of effect by 1296

Fabled Finesse of the Magi Woodworker on a successful hostile spell, average 1.0 time/min
decreases threat of area of effect by 1296


I think these 2 are backwards. I think Carpenter makes the Finesse of the Magi.
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Old 12-01-2006, 04:35 PM   #17 (permalink)
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Default Re: T7 Adornments by equipable item

I would like to propose an idea for someone who is familiar with code and how to make a basic windows application. The idea would be something similar to a paper doll for our chars with each slot having a pull down menu of which adornment can go into it and the program would let you specify for what level adornments you want to put in there or just have every adornment that can go into that slot be available. At the bottom of the paper doll there would be a list of the bonuses you would recieve for all the adornments as you add them to the paper doll in real time.

There was a similar program to this in Anarchy Online called Nanonanny I believe. It made picking out your implants and which clusters to put into you implants a viable thing to do for even the simplest person. The implants in that game were like adornments but you got 3 clusters per implant and each cluster could buff a certain skill but not all implants could have every skill so you had to mix and match till you found the setup that gave you the most optimal skill set for the items you wanted to equip or what not. I believe a similar program could be adapted for EQ2 and adornments so that people could fiddle with the program without having to go to the broker or a website to see what they can get and then trying to decide what should go where.

Just an idea though, I am not a good programmer at all otherwise I would make the program myself however if someone who is good with code reads this and creates it i am betting you would be an instant celebrity among the EQ2 people cause everyone would want your program hehe. Thanks for the read.
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Old 12-03-2006, 09:03 PM   #18 (permalink)
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Default Re: T7 Adornments by equipable item

I'm tired of telling people to look at the screenshots for a list of what is made by what class - 90 percent of them look at this text list, which isn't complete.

Please either make this list complete, or take it down.

Thanks
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Old 12-04-2006, 12:58 AM   #19 (permalink)
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Default Re: T7 Adornments by equipable item

Sorry for my negative post above.

Calthine, if you get a moment during the next week or so, I'd greatly appreciate if you could compare the screenshots to the text list, there are some differences, and the screenshots are accurate.

Thanks
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Old 12-04-2006, 05:19 AM   #20 (permalink)
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Default Re: T7 Adornments by equipable item

Huh, my post poofed, wonder what I clicked.....

Can do, but please don't be in a hurry for it.

I can't take credit for the original list, I took it from a post ont he Official Forums, and that post was taken from a post in the Beta forums, lol. No doubt it's due for an update.
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