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		<title>EQ2Flames Forum - Carebear Corner</title>
		<link>http://www.EQ2Flames.com</link>
		<description>The garbage can and lowest section of this site.  This is where really crappy, illiterate, poorly thought out, lazy, duplicate, and one-star threads from the Upper Sections are moved.</description>
		<language>en</language>
		<lastBuildDate>Sat, 21 Nov 2009 09:06:21 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>EQ2Flames Forum - Carebear Corner</title>
			<link>http://www.EQ2Flames.com</link>
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		<item>
			<title>SF being worked on by NASA?</title>
			<link>http://www.EQ2Flames.com/carebear-corner/55410-sf-being-worked-nasa.html</link>
			<pubDate>Fri, 20 Nov 2009 07:05:40 GMT</pubDate>
			<description>I just read from the official fourms nasa was helping with the new xpac, dont they have better things to do?</description>
			<content:encoded><![CDATA[<div>I just read from the official fourms nasa was helping with the new xpac, dont they have better things to do?</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Calbiyum</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/55410-sf-being-worked-nasa.html</guid>
		</item>
		<item>
			<title>EVERYBODY FUCKEN DANCE</title>
			<link>http://www.EQ2Flames.com/carebear-corner/55326-everybody-fucken-dance.html</link>
			<pubDate>Thu, 19 Nov 2009 05:09:29 GMT</pubDate>
			<description><![CDATA[<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/U8ZyRW9dTzA&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/U8ZyRW9dTzA&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>]]></description>
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]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Filth</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/55326-everybody-fucken-dance.html</guid>
		</item>
		<item>
			<title>BYARROW/Nagafen</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54998-byarrow-nagafen.html</link>
			<pubDate>Wed, 11 Nov 2009 17:55:58 GMT</pubDate>
			<description>What to say about that guy lol=D</description>
			<content:encoded><![CDATA[<div>What to say about that guy lol=D</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Solago</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54998-byarrow-nagafen.html</guid>
		</item>
		<item>
			<title><![CDATA[Achievement idea for that Brell's day or whatever it is called (deleted from SoE forum)]]></title>
			<link>http://www.EQ2Flames.com/carebear-corner/54874-achievement-idea-brell-s-day-whatever-called-deleted-soe-forum.html</link>
			<pubDate>Sun, 08 Nov 2009 02:37:51 GMT</pubDate>
			<description><![CDATA[Woke up today to find my thread (http://forums.station.sony.com/eq2/posts/list.m?topic_id=462270) completely missing so I thought I would post here.

With such prudishness it is no wonder this forum exists. A certain other online MMOG that I play (having nothing to do with dragons or colorful costumes) would never delete a post so relatively innocent as this:



---Quote---
I thought of a great name for an achievement after performing a quest to round up a bunch of stuff / drinks on the next Brew day (Brell's day what ever it is/was called)









"I'd tap that..."
---End Quote---
]]></description>
			<content:encoded><![CDATA[<div>Woke up today to find my <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=462270" target="_blank">thread</a> completely missing so I thought I would post here.<br />
<br />
With such prudishness it is no wonder this forum exists. A certain other online MMOG that I play (having nothing to do with dragons or colorful costumes) would never delete a post so relatively innocent as this:<br />
<br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				I thought of a great name for an achievement after performing a quest to round up a bunch of stuff / drinks on the next Brew day (Brell's day what ever it is/was called)<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
<br />
&quot;I'd tap that...&quot;
			
			<hr />
		</td>
	</tr>
	</table>
</div></div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Meix</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54874-achievement-idea-brell-s-day-whatever-called-deleted-soe-forum.html</guid>
		</item>
		<item>
			<title>Nice</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54854-nice.html</link>
			<pubDate>Sat, 07 Nov 2009 08:18:09 GMT</pubDate>
			<description>eq2 and taylor swift hard body kiddd</description>
			<content:encoded><![CDATA[<div>eq2 and taylor swift hard body kiddd</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Calbiyum</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54854-nice.html</guid>
		</item>
		<item>
			<title>Same grphic as primatic</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54692-same-grphic-primatic.html</link>
			<pubDate>Wed, 04 Nov 2009 03:02:23 GMT</pubDate>
			<description>Glass Wand of Emptiness :: Items :: EverQuest II at ZAM (http://eq2.zam.com/db/item.html?eq2item=30043A80114E83C795DFB5FBCAD173E1)

wtf =/</description>
			<content:encoded><![CDATA[<div><a href="http://eq2.zam.com/db/item.html?eq2item=30043A80114E83C795DFB5FBCAD173E1" target="_blank">Glass Wand of Emptiness :: Items :: EverQuest II at ZAM</a><br />
<br />
wtf =/</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Calbiyum</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54692-same-grphic-primatic.html</guid>
		</item>
		<item>
			<title>Tired of this game. Merry Chrismas</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54663-tired-game-merry-chrismas.html</link>
			<pubDate>Tue, 03 Nov 2009 16:05:59 GMT</pubDate>
			<description>Game: EQ2
Username: kimibear
Password: ferret06
 
Merry Chrismas, Have fun. First person gets dibs.</description>
			<content:encoded><![CDATA[<div>Game: EQ2<br />
Username: kimibear<br />
Password: ferret06<br />
 <br />
Merry Chrismas, Have fun. First person gets dibs.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>HahaSanta</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54663-tired-game-merry-chrismas.html</guid>
		</item>
		<item>
			<title>Niskaa - Ceseca Will clean your guild bank</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54653-niskaa-ceseca-will-clean-your-guild-bank.html</link>
			<pubDate>Tue, 03 Nov 2009 03:38:24 GMT</pubDate>
			<description><![CDATA[Niskaa - Ceseca  Lucan Dlere
These are the same person 2 accounts.
They joined our guild Raiders of the Mist on LDL and proceeded to loot as much as possible from the guild bank and put up on broker.
Luckily we have withdrawal Limits to slow the bleeding but no idea of the total loses. We noticed he had pulled a fabled item that was way too low for him and checked his broker- there it was along with adornments and food made by one of the guild leaders. Checking the logs after we found he'd taken masters and other items of value as well.
He even admited to taking the items and more to sell.
The scarey thing is he seems to think that was Ok, And a proper use of our guild bank.
So if you get one or both of these toons in your guild watch your bank.]]></description>
			<content:encoded><![CDATA[<div>Niskaa - Ceseca  Lucan Dlere<br />
These are the same person 2 accounts.<br />
They joined our guild Raiders of the Mist on LDL and proceeded to loot as much as possible from the guild bank and put up on broker.<br />
Luckily we have withdrawal Limits to slow the bleeding but no idea of the total loses. We noticed he had pulled a fabled item that was way too low for him and checked his broker- there it was along with adornments and food made by one of the guild leaders. Checking the logs after we found he'd taken masters and other items of value as well.<br />
He even admited to taking the items and more to sell.<br />
The scarey thing is he seems to think that was Ok, And a proper use of our guild bank.<br />
So if you get one or both of these toons in your guild watch your bank.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Quuva</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54653-niskaa-ceseca-will-clean-your-guild-bank.html</guid>
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		<item>
			<title>After some long meditation I found the answers to the entire RMT issue</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54493-after-some-long-meditation-i-found-answers-entire-rmt-issue.html</link>
			<pubDate>Thu, 29 Oct 2009 19:10:51 GMT</pubDate>
			<description><![CDATA[My journey lead me to a place of discovery. I found the TOE (theory of everything), it is a continuation of Einstiens work. It basically says that everything is energy. 

People exchange energy in different ways on this planet. We as humans have been able to quantify that energy in the form of money. Money is essentially a conversion of our energy into an exchangable form. Money has the power to enslave the soul, if you so choose to allow it. Money also has the power to free the soul as a result of it's overwhelming power, if you so choose to seek it. 

Money is the device that humans use to exchange energy. It is an artifical representation of energy distorted by our souls. 

Energy is niether created or destroyed, it is a continual exchange. In our universe there are positive and negative forms of energy that are based in the matter of our universe. In other universes anti-matter exists, matter cannot exist without anti-matter and vice versa. 

The soul is energy, your soul was concieved as the result of the energy that was exchanged upon your creation by your creators. Thoughts feelings,emotions and actions are all forms of energy exchange. The human body is an energy conversion vessel. As you consume matter it is then converted within your vessel to energy which in turn powers your soul which is comprised of your thoughts and actions. Everything is energy. 

The human mind an body have an incredible divine ability to convert and manipulate energy. 

Did you follow all that? If not read it again. 

Ok now onto RMT ...

RMT is an energy conflict issue. 

The conciousness who are wanting RMT want this conversion to take place, where you can exchange your money (energy) for the desires of your soul(thoughts,emotions,actions) within the framework of the game(which is also a comprised of, you guessed it energy). 

The conciousness who are wanting RMT to go away do not desire this conversion of energy, their soul(thoughts,emotions,actions) desire is that energy be exchanged within the framework of the game(actions or energy exchanged within the game), not by an outside source of energy(money). 

The conflict question becomes ... Is it ok for someone to be able to use energy outside of the framework of the game to obtain things within the game. 

The answer lies within the soul of each individual. 

The crux of RMT is this exchange of energy, therein lies the true conflict.]]></description>
			<content:encoded><![CDATA[<div>My journey lead me to a place of discovery. I found the TOE (theory of everything), it is a continuation of Einstiens work. It basically says that everything is energy. <br />
<br />
People exchange energy in different ways on this planet. We as humans have been able to quantify that energy in the form of money. Money is essentially a conversion of our energy into an exchangable form. Money has the power to enslave the soul, if you so choose to allow it. Money also has the power to free the soul as a result of it's overwhelming power, if you so choose to seek it. <br />
<br />
Money is the device that humans use to exchange energy. It is an artifical representation of energy distorted by our souls. <br />
<br />
Energy is niether created or destroyed, it is a continual exchange. In our universe there are positive and negative forms of energy that are based in the matter of our universe. In other universes anti-matter exists, matter cannot exist without anti-matter and vice versa. <br />
<br />
The soul is energy, your soul was concieved as the result of the energy that was exchanged upon your creation by your creators. Thoughts feelings,emotions and actions are all forms of energy exchange. The human body is an energy conversion vessel. As you consume matter it is then converted within your vessel to energy which in turn powers your soul which is comprised of your thoughts and actions. Everything is energy. <br />
<br />
The human mind an body have an incredible divine ability to convert and manipulate energy. <br />
<br />
Did you follow all that? If not read it again. <br />
<br />
Ok now onto RMT ...<br />
<br />
RMT is an energy conflict issue. <br />
<br />
The conciousness who are wanting RMT want this conversion to take place, where you can exchange your money (energy) for the desires of your soul(thoughts,emotions,actions) within the framework of the game(which is also a comprised of, you guessed it energy). <br />
<br />
The conciousness who are wanting RMT to go away do not desire this conversion of energy, their soul(thoughts,emotions,actions) desire is that energy be exchanged within the framework of the game(actions or energy exchanged within the game), not by an outside source of energy(money). <br />
<br />
The conflict question becomes ... Is it ok for someone to be able to use energy outside of the framework of the game to obtain things within the game. <br />
<br />
The answer lies within the soul of each individual. <br />
<br />
The crux of RMT is this exchange of energy, therein lies the true conflict.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Sylvanking</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54493-after-some-long-meditation-i-found-answers-entire-rmt-issue.html</guid>
		</item>
		<item>
			<title>I am a tryhard unfunny idiot</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54391-i-am-tryhard-unfunny-idiot.html</link>
			<pubDate>Wed, 28 Oct 2009 05:32:04 GMT</pubDate>
			<description><![CDATA[From: Kiara (http://forums.station.sony.com/eq2/user/profile.m?user_id=321371)   To:   Uglyhat (http://forums.station.sony.com/eq2/user/profile.m?user_id=291275)     Date: 10/27/2009 11:51:03   Subject: Warning    I've removed this post and all others calling me and other employees of SOE liars:


Me - Kiara:  "Complaints about why we do what we do don't belong in open forums."
Truely chilling ... tell me again you're not afraid of open discussion, and I will again call you liar in a public forum.


Kiara: "If you don't like how something is moderated, the rules of these forums dictate that you take it up privately with the moderators or the forum administration.
We do not discuss moderation publically with anyone due to privacy issues.  If you need the rules explained to you, I'm more than happy to do so, however, once again, it will not be done publically as that sort of correction doesn't need to happen in front of an audience.
It is courtesy and respect on our part, not fear of open conversation.  You are welcome to disagree and post negative feedback, however abuse will not be tolerated.
Any further posts calling us liars will result in the removal of your posting privileges. 
Thank you.

Me - fuck you very much Kiara]]></description>
			<content:encoded><![CDATA[<div>From: <a href="http://forums.station.sony.com/eq2/user/profile.m?user_id=321371" target="_blank">Kiara</a>   To:   <a href="http://forums.station.sony.com/eq2/user/profile.m?user_id=291275" target="_blank">Uglyhat</a>     Date: 10/27/2009 11:51:03   Subject: Warning    I've removed this post and all others calling me and other employees of SOE liars:<br />
<br />
<br />
Me - Kiara:  &quot;Complaints about why we do what we do don't belong in open forums.&quot;<br />
Truely chilling ... tell me again you're not afraid of open discussion, and I will again call you liar in a public forum.<br />
<br />
<br />
Kiara: &quot;If you don't like how something is moderated, the rules of these forums dictate that you take it up privately with the moderators or the forum administration.<br />
We do not discuss moderation publically with anyone due to privacy issues.  If you need the rules explained to you, I'm more than happy to do so, however, once again, it will not be done publically as that sort of correction doesn't need to happen in front of an audience.<br />
It is courtesy and respect on our part, not fear of open conversation.  You are welcome to disagree and post negative feedback, however abuse will not be tolerated.<br />
Any further posts calling us liars will result in the removal of your posting privileges. <br />
Thank you.<br />
<br />
Me - fuck you very much Kiara</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Uglyhat</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54391-i-am-tryhard-unfunny-idiot.html</guid>
		</item>
		<item>
			<title><![CDATA[If I were to change guardian spells to be more inline to "now"]]></title>
			<link>http://www.EQ2Flames.com/carebear-corner/54348-if-i-were-change-guardian-spells-more-inline-now.html</link>
			<pubDate>Tue, 27 Oct 2009 18:39:46 GMT</pubDate>
			<description><![CDATA[*Tactical Assault [Changed from Taunting Assault] *
- Inflicts (x) - (x) melee damage on targets in area.
- Wards group members (AE) collectively
against (x)[Min Damage] total points of all damage 
 
*Assault *
- Inflicts (x) - (x)
- Wards group members (AE) collectively
against (x)[min damage] total points of all damage 
 
*Slam *
- Inflicts (x) - (x) Crushing Damage on target.
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)
 
*Gut Kick*
- Interrupts target
- Inflicts (x) - (x) crushing damage on target
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)
 
*Shout *
- Increases Threat to target encounter by (x) - (x).
- Increases Threat to target encounter by (x)[half of min threat] - (x)[min threat] every 4 seconds for 24 seconds.
 
*Provoke*
- Interupt's Target
- Increases Threat to target by (x) - (x).
- Increases Threat to target by (x)[half of min threat] - (x)[min threat] every 4 seconds for 24 seconds.
 
*Tactical Blow [Changed From Taunting Blow]*
- Inflicts (x) - (x) melee damage on target
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)
 
*Defensive Strike [changed from Precise Strike] *
- Inflicts (x) - (x) melee damage on target.
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)
 
*Battle Cry*
- Increases Mitigation to Crushing/Piercing/Slashing Damage by (x)
- (x%) of all physical damage recieved by the caster is 
Prevented.
- (x%) of all magic damage recieved by the caster is Prevented.
 
*Concussion*
- Inflicts (x) - (x) slashing damage on target
- Inflicts (x) - (x) slashing damage to target instantly and every 4 seconds.
- (x%) of all magic damage recieved by the caster is Prevented.
 
*Hunker Down*
Remove everything except the proc and the slow.
- Reduces all Physical Damage done to target by (x%)
- (x%) of all physical damage recieved by the caster is Prevented.
 
*Ruin*
- Inflicts (x) - (x) slashing damage on target
- Inflicts (x) - (x) slashing damage to target instantly and every 4 seconds.
- (x%) of all physical damage recieved by the caster is Prevented.
 
*Sever*
- Inflicts (x) - (x) slashing damage on target encounter.
- Inflicts (x) - (x) slashing damage to target encounter instantly and every 4 seconds.
- Wards group members (AE) collectively against (x)[Min Damage] total points of all damage
 
I would do this, to bring Guardian more "in-line" with TSO.
btw.. the percents for these are very low, so when I say (x%, its going to be like 1%-5%-10% max), based on the level of spell and if its apprentice or master)]]></description>
			<content:encoded><![CDATA[<div><b>Tactical Assault [Changed from Taunting Assault] </b><br />
- Inflicts (x) - (x) melee damage on targets in area.<br />
- Wards group members (AE) collectively<br />
against (x)[Min Damage] total points of all damage <br />
 <br />
<b>Assault </b><br />
- Inflicts (x) - (x)<br />
- Wards group members (AE) collectively<br />
against (x)[min damage] total points of all damage <br />
 <br />
<b>Slam </b><br />
- Inflicts (x) - (x) Crushing Damage on target.<br />
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)<br />
 <br />
<b>Gut Kick</b><br />
- Interrupts target<br />
- Inflicts (x) - (x) crushing damage on target<br />
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)<br />
 <br />
<b>Shout </b><br />
- Increases Threat to target encounter by (x) - (x).<br />
- Increases Threat to target encounter by (x)[half of min threat] - (x)[min threat] every 4 seconds for 24 seconds.<br />
 <br />
<b>Provoke</b><br />
- Interupt's Target<br />
- Increases Threat to target by (x) - (x).<br />
- Increases Threat to target by (x)[half of min threat] - (x)[min threat] every 4 seconds for 24 seconds.<br />
 <br />
<b>Tactical Blow [Changed From Taunting Blow]</b><br />
- Inflicts (x) - (x) melee damage on target<br />
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)<br />
 <br />
<b>Defensive Strike [changed from Precise Strike] </b><br />
- Inflicts (x) - (x) melee damage on target.<br />
- Wards caster and caster's target against (x)[min damage] points of all damage. (lasts 10 seconds)<br />
 <br />
<b>Battle Cry</b><br />
- Increases Mitigation to Crushing/Piercing/Slashing Damage by (x)<br />
- (x%) of all physical damage recieved by the caster is <br />
Prevented.<br />
- (x%) of all magic damage recieved by the caster is Prevented.<br />
 <br />
<b>Concussion</b><br />
- Inflicts (x) - (x) slashing damage on target<br />
- Inflicts (x) - (x) slashing damage to target instantly and every 4 seconds.<br />
- (x%) of all magic damage recieved by the caster is Prevented.<br />
 <br />
<b>Hunker Down</b><br />
Remove everything except the proc and the slow.<br />
- Reduces all Physical Damage done to target by (x%)<br />
- (x%) of all physical damage recieved by the caster is Prevented.<br />
 <br />
<b>Ruin</b><br />
- Inflicts (x) - (x) slashing damage on target<br />
- Inflicts (x) - (x) slashing damage to target instantly and every 4 seconds.<br />
- (x%) of all physical damage recieved by the caster is Prevented.<br />
 <br />
<b>Sever</b><br />
- Inflicts (x) - (x) slashing damage on target encounter.<br />
- Inflicts (x) - (x) slashing damage to target encounter instantly and every 4 seconds.<br />
- Wards group members (AE) collectively against (x)[Min Damage] total points of all damage<br />
 <br />
I would do this, to bring Guardian more &quot;in-line&quot; with TSO.<br />
btw.. the percents for these are very low, so when I say (x%, its going to be like 1%-5%-10% max), based on the level of spell and if its apprentice or master)</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Nektulos-Tuor</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54348-if-i-were-change-guardian-spells-more-inline-now.html</guid>
		</item>
		<item>
			<title>Good news for Guardians!</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54214-good-news-guardians.html</link>
			<pubDate>Sat, 24 Oct 2009 23:23:58 GMT</pubDate>
			<description><![CDATA[With the new upcoming Adventure Class Change potions you can respec to Paladin! isn't it great news! :)

only 45$]]></description>
			<content:encoded><![CDATA[<div>With the new upcoming Adventure Class Change potions you can respec to Paladin! isn't it great news! :)<br />
<br />
only 45$</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Nektulos-Tuor</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54214-good-news-guardians.html</guid>
		</item>
		<item>
			<title>What happens to a game where 75% of the player base is only here to make money?</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54135-what-happens-game-where-75-player-base-only-here-make-money.html</link>
			<pubDate>Fri, 23 Oct 2009 16:55:22 GMT</pubDate>
			<description><![CDATA[This is my stupid question of the day. 

Seriously, a game built on players who are just looking to cash in? 

Made by a company obsessed with greed? 

I am out there in the trenches with these people so I see it almost every day. 

I was watching 30 rock last night .... funny scene. 

Alec Baldwin is like the CEO or something of this big company...

They are having this meeting  ... it went something like this:

"people just aren't buying microwaves like they used to." 

"we need to find a way to sell more microwaves!"  

"Hey I got it! Lets make them bigger, use more energy and fall apart faster! It worked for the automobile industry!" :10:]]></description>
			<content:encoded><![CDATA[<div>This is my stupid question of the day. <br />
<br />
Seriously, a game built on players who are just looking to cash in? <br />
<br />
Made by a company obsessed with greed? <br />
<br />
I am out there in the trenches with these people so I see it almost every day. <br />
<br />
I was watching 30 rock last night .... funny scene. <br />
<br />
Alec Baldwin is like the CEO or something of this big company...<br />
<br />
They are having this meeting  ... it went something like this:<br />
<br />
&quot;people just aren't buying microwaves like they used to.&quot; <br />
<br />
&quot;we need to find a way to sell more microwaves!&quot;  <br />
<br />
&quot;Hey I got it! Lets make them bigger, use more energy and fall apart faster! It worked for the automobile industry!&quot; :10:</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Sylvanking</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54135-what-happens-game-where-75-player-base-only-here-make-money.html</guid>
		</item>
		<item>
			<title>New Adventure Class Tokens comming soon, now you can all go Paladin!:)</title>
			<link>http://www.EQ2Flames.com/carebear-corner/54052-new-adventure-class-tokens-comming-soon-now-you-can-all-go-paladin.html</link>
			<pubDate>Thu, 22 Oct 2009 16:09:37 GMT</pubDate>
			<description>Woot!</description>
			<content:encoded><![CDATA[<div>Woot!</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/carebear-corner/">Carebear Corner</category>
			<dc:creator>Nektulos-Tuor</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/carebear-corner/54052-new-adventure-class-tokens-comming-soon-now-you-can-all-go-paladin.html</guid>
		</item>
	</channel>
</rss>
