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		<title>EQ2Flames Forum - General Gameplay</title>
		<link>http://www.EQ2Flames.com</link>
		<description>Complaints and discussion about general EQ2 topics.</description>
		<language>en</language>
		<lastBuildDate>Fri, 20 Nov 2009 21:10:55 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>EQ2Flames Forum - General Gameplay</title>
			<link>http://www.EQ2Flames.com</link>
		</image>
		<item>
			<title>Fetish Nightmare UI problems</title>
			<link>http://www.EQ2Flames.com/general-gameplay/55414-fetish-nightmare-ui-problems.html</link>
			<pubDate>Fri, 20 Nov 2009 11:32:01 GMT</pubDate>
			<description>I am wondering if anyone else is having this problem and if anyone may have a solution to it. Everytime I log into one toon my hot bars are all messed up. Some will be missing and some will just be moved behind others. Its just getting a little frustrating, everytime I log into my templar that I have to fix the bars before I can do anything. I have searched these posts but have found nothing so I am sorry if this is repeated. Any help is appreciated and I thank you in advance.</description>
			<content:encoded><![CDATA[<div>I am wondering if anyone else is having this problem and if anyone may have a solution to it. Everytime I log into one toon my hot bars are all messed up. Some will be missing and some will just be moved behind others. Its just getting a little frustrating, everytime I log into my templar that I have to fix the bars before I can do anything. I have searched these posts but have found nothing so I am sorry if this is repeated. Any help is appreciated and I thank you in advance.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>pokesdosuck</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/55414-fetish-nightmare-ui-problems.html</guid>
		</item>
		<item>
			<title><![CDATA[Sentinel's Fate Trailer revealed!]]></title>
			<link>http://www.EQ2Flames.com/general-gameplay/55082-sentinel-s-fate-trailer-revealed.html</link>
			<pubDate>Fri, 13 Nov 2009 00:22:27 GMT</pubDate>
			<description><![CDATA[wtGi-S4ypRE

FEATURING:
* FAT PANDAS
* CYBORG BEHOLDERS
* PANTHER... THINGS
* GOAT FURRIES
* TECHNO BEATS
* SHATTERED ERUDIN LIBRARY


I dunno it looks kind of cool. Hopefully it won't be solofest like ROK.]]></description>
			<content:encoded><![CDATA[<div><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/wtGi-S4ypRE"></param><embed src="http://www.youtube.com/v/wtGi-S4ypRE" type="application/x-shockwave-flash" width="425" height="350"></embed></object><br />
<br />
<font size="5">FEATURING:</font><ul><li>FAT PANDAS</li>
<li>CYBORG BEHOLDERS</li>
<li>PANTHER... THINGS</li>
<li>GOAT FURRIES</li>
<li>TECHNO BEATS</li>
<li>SHATTERED ERUDIN LIBRARY</li>
</ul><br />
I dunno it looks kind of cool. Hopefully it won't be solofest like ROK.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Pink Poodle</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/55082-sentinel-s-fate-trailer-revealed.html</guid>
		</item>
		<item>
			<title>Aeralik Gone</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54997-aeralik-gone.html</link>
			<pubDate>Wed, 11 Nov 2009 17:55:38 GMT</pubDate>
			<description>Aeralik is no longer with SOE.</description>
			<content:encoded><![CDATA[<div>Aeralik is no longer with SOE.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>InsideSecretz</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54997-aeralik-gone.html</guid>
		</item>
		<item>
			<title>Grayed out hot bars</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54939-grayed-out-hot-bars.html</link>
			<pubDate>Tue, 10 Nov 2009 11:42:20 GMT</pubDate>
			<description>I hope someone can help me. during raid and only on name fights my hot bars will gray out with an exception of my pet icons i have on them. i can run around annd watch the battle without noticing any lag problems. if i die in combat and get rezzed hot bars are fine. if anyonje has an idea how i can fix this plz tell me</description>
			<content:encoded><![CDATA[<div>I hope someone can help me. during raid and only on name fights my hot bars will gray out with an exception of my pet icons i have on them. i can run around annd watch the battle without noticing any lag problems. if i die in combat and get rezzed hot bars are fine. if anyonje has an idea how i can fix this plz tell me</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>necroboy</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54939-grayed-out-hot-bars.html</guid>
		</item>
		<item>
			<title>RAF Mounts</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54863-raf-mounts.html</link>
			<pubDate>Sat, 07 Nov 2009 17:11:54 GMT</pubDate>
			<description><![CDATA[Are the mounts rewarded (Saryrn Deathcharger and Armored Pinto) for account subscriptions in the RAF program tradable? If I get two, I'd like to give the second to a friend. Thanks!]]></description>
			<content:encoded><![CDATA[<div>Are the mounts rewarded (Saryrn Deathcharger and Armored Pinto) for account subscriptions in the RAF program tradable? If I get two, I'd like to give the second to a friend. Thanks!</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>JGlover</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54863-raf-mounts.html</guid>
		</item>
		<item>
			<title>Visually impaired gamer sues Sony Online</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54856-visually-impaired-gamer-sues-sony-online.html</link>
			<pubDate>Sat, 07 Nov 2009 13:50:46 GMT</pubDate>
			<description><![CDATA[Didn't see this posted, maybe it was.. if so I'll remove. The underlined part I found particularly humorous. It would be amazing if the marketplace game back to bite SoE in the ass. 


---Quote---
Visually impaired gamer sues Sony Online

    * By Brendan Sinclair, GameSpot
    * Posted Nov 6, 2009 3:48 pm PT

It's not uncommon for blind gamers to feel invisible in addition to visually impaired. For instance, when gamer Brandon Cole wrote THQ a letter suggesting changes to make its Smackdown series of WWE wrestling games more accessible to the blind, he received a form letter back thanking him for his appreciation of the game's graphics.

It doesn't help the visually impaired that some of EverQuest II's characters are actually invisible.

But now, one visually impaired gamer has gone beyond simply requesting accessibility features and is demanding them by way of a lawsuit. Last month, disabled gamer Alexander Stern filed suit against Sony, Sony Online Entertainment, and Sony Computer Entertainment America in the United States District Court for the Central District of California. The suit alleges that Sony is violating the Americans with Disabilities Act by failing to implement features to make its games accessible to visually impaired gamers.

The Americans with Disabilities Act states that, "No individual shall be discriminated against on the basis of disability in the full and equal enjoyment of the goods, services, facilities, privileges, advantages, or accommodations of any place of public accommodation by any person who owns, leases (or leases to), or operates a place of public accommodation."

According to the suit, Sony ignored repeated requests through postal mail and e-mail to come up with reasonable modifications to its games to make them more accessible. The suit, which doesn't mention SOE games by name but appears to focus on massively multiplayer online titles, requests the addition of visual cues to point gamers to their destinations for gamers with "disability impaired visual processing."

The suit also specifies the ways in which other companies have made their games accessible. For instance, Blizzard Entertainment's World of Warcraft allows the use of third-party mods in its game, which has led to the creation of several programs to include accessibility aids in the game. The suit also mentions Pin Interactive's action adventure PC game Terraformers, saying high-contrast 3D graphics modes, an audio compass, and voice-over detailing items collected in the game all serve to make the game more accessible.

_Beyond the denial of entertainment, the suit also contends that Sony's actions have caused visually impaired gamers a financial loss. Because Sony runs an official auction site where gamers can sell their in-game items for real money, the suit says Stern's inability to participate in that marketplace is costing him money._

"Sony has constructed the products in a way that is inaccessible to plaintiff; maintains the products in this inaccessible form; and has failed to take any action whatsoever to correct these barriers even after being repeatedly notified of the discrimination that such barriers cause," according to the suit.

Representatives with Sony and Sony Online Entertainment said they don't comment on pending litigation.
---End Quote---
LINK (http://www.gamespot.com/news/6239339.html?tag=latestheadlines;title;1)]]></description>
			<content:encoded><![CDATA[<div>Didn't see this posted, maybe it was.. if so I'll remove. The underlined part I found particularly humorous. It would be amazing if the marketplace game back to bite SoE in the ass. <br />
<br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
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			<hr />
			
				Visually impaired gamer sues Sony Online<br />
<br />
    * By Brendan Sinclair, GameSpot<br />
    * Posted Nov 6, 2009 3:48 pm PT<br />
<br />
It's not uncommon for blind gamers to feel invisible in addition to visually impaired. For instance, when gamer Brandon Cole wrote THQ a letter suggesting changes to make its Smackdown series of WWE wrestling games more accessible to the blind, he received a form letter back thanking him for his appreciation of the game's graphics.<br />
<br />
It doesn't help the visually impaired that some of EverQuest II's characters are actually invisible.<br />
<br />
But now, one visually impaired gamer has gone beyond simply requesting accessibility features and is demanding them by way of a lawsuit. Last month, disabled gamer Alexander Stern filed suit against Sony, Sony Online Entertainment, and Sony Computer Entertainment America in the United States District Court for the Central District of California. The suit alleges that Sony is violating the Americans with Disabilities Act by failing to implement features to make its games accessible to visually impaired gamers.<br />
<br />
The Americans with Disabilities Act states that, &quot;No individual shall be discriminated against on the basis of disability in the full and equal enjoyment of the goods, services, facilities, privileges, advantages, or accommodations of any place of public accommodation by any person who owns, leases (or leases to), or operates a place of public accommodation.&quot;<br />
<br />
According to the suit, Sony ignored repeated requests through postal mail and e-mail to come up with reasonable modifications to its games to make them more accessible. The suit, which doesn't mention SOE games by name but appears to focus on massively multiplayer online titles, requests the addition of visual cues to point gamers to their destinations for gamers with &quot;disability impaired visual processing.&quot;<br />
<br />
The suit also specifies the ways in which other companies have made their games accessible. For instance, Blizzard Entertainment's World of Warcraft allows the use of third-party mods in its game, which has led to the creation of several programs to include accessibility aids in the game. The suit also mentions Pin Interactive's action adventure PC game Terraformers, saying high-contrast 3D graphics modes, an audio compass, and voice-over detailing items collected in the game all serve to make the game more accessible.<br />
<br />
<u>Beyond the denial of entertainment, the suit also contends that Sony's actions have caused visually impaired gamers a financial loss. Because Sony runs an official auction site where gamers can sell their in-game items for real money, the suit says Stern's inability to participate in that marketplace is costing him money.</u><br />
<br />
&quot;Sony has constructed the products in a way that is inaccessible to plaintiff; maintains the products in this inaccessible form; and has failed to take any action whatsoever to correct these barriers even after being repeatedly notified of the discrimination that such barriers cause,&quot; according to the suit.<br />
<br />
Representatives with Sony and Sony Online Entertainment said they don't comment on pending litigation.
			
			<hr />
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</div><a href="http://www.gamespot.com/news/6239339.html?tag=latestheadlines;title;1" target="_blank">LINK</a></div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Niber</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54856-visually-impaired-gamer-sues-sony-online.html</guid>
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			<title>New Shader 3.0 vid</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54825-new-shader-3-0-vid.html</link>
			<pubDate>Fri, 06 Nov 2009 17:46:49 GMT</pubDate>
			<description><![CDATA[Hit the dev tracker if you didn't see it:

http://www.eq2flames.com/dev-tracker-official-eq2-forums/54797-imago-quem-re-re-re-re-re-shader-3-0-a.html

Video:
http://thegraphicspoint.com/EQII_Videos/Dragon%20Armor%20(Shader%201%20vs%20Shader%203).wmv

We have only seen still pictures until now.]]></description>
			<content:encoded><![CDATA[<div>Hit the dev tracker if you didn't see it:<br />
<br />
<a href="http://www.eq2flames.com/dev-tracker-official-eq2-forums/54797-imago-quem-re-re-re-re-re-shader-3-0-a.html" target="_blank">http://www.eq2flames.com/dev-tracker...der-3-0-a.html</a><br />
<br />
Video:<br />
<a href="http://thegraphicspoint.com/EQII_Videos/Dragon%20Armor%20(Shader%201%20vs%20Shader%203).wmv" target="_blank">http://thegraphicspoint.com/EQII_Vid...hader%203).wmv</a><br />
<br />
We have only seen still pictures until now.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Diknak</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54825-new-shader-3-0-vid.html</guid>
		</item>
		<item>
			<title>SF - Nagafen (not the server)</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54788-sf-nagafen-not-server.html</link>
			<pubDate>Thu, 05 Nov 2009 22:39:52 GMT</pubDate>
			<description><![CDATA[So with Sentinel's Fate coming soon, and Nagafen being potentially killable in an unbugged manner... anyone going to try to kill him to see if SOE put anything in his loottable?  

Discuss?]]></description>
			<content:encoded><![CDATA[<div>So with Sentinel's Fate coming soon, and Nagafen being potentially killable in an unbugged manner... anyone going to try to kill him to see if SOE put anything in his loottable?  <br />
<br />
Discuss?</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Ihopp</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54788-sf-nagafen-not-server.html</guid>
		</item>
		<item>
			<title>Free trial vs Activating old account</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54787-free-trial-vs-activating-old-account.html</link>
			<pubDate>Thu, 05 Nov 2009 22:28:31 GMT</pubDate>
			<description><![CDATA[So I jumped into the free trial offered and was playing around and it's got me thinking.

Why would I activate my old EQ 2 account from 2005 when I could just keep this one and not have to buy all the expansions it includes.

If you activate an old account do they hook you up with everything a trial that's upgraded gets or would I be spending quite a bit to be brought current.

I know there is the matter of the veterans awards but meh..I dunno if it's worth it.

Thanks for anyone that can answer, can't post on sony forums cause my account isnt active of course.]]></description>
			<content:encoded><![CDATA[<div>So I jumped into the free trial offered and was playing around and it's got me thinking.<br />
<br />
Why would I activate my old EQ 2 account from 2005 when I could just keep this one and not have to buy all the expansions it includes.<br />
<br />
If you activate an old account do they hook you up with everything a trial that's upgraded gets or would I be spending quite a bit to be brought current.<br />
<br />
I know there is the matter of the veterans awards but meh..I dunno if it's worth it.<br />
<br />
Thanks for anyone that can answer, can't post on sony forums cause my account isnt active of course.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>baker0</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54787-free-trial-vs-activating-old-account.html</guid>
		</item>
		<item>
			<title>Raid Macro Lag?</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54770-raid-macro-lag.html</link>
			<pubDate>Thu, 05 Nov 2009 19:20:56 GMT</pubDate>
			<description><![CDATA[I've recently been told that combat macros can and do cause major combat/zone lag. Never heard this before and while i personally dont use combat macros others in raid would like to. Hopefully someone has some idea on this, search doesnt seem to be working for me either, heh.
THanks in advance.]]></description>
			<content:encoded><![CDATA[<div>I've recently been told that combat macros can and do cause major combat/zone lag. Never heard this before and while i personally dont use combat macros others in raid would like to. Hopefully someone has some idea on this, search doesnt seem to be working for me either, heh.<br />
THanks in advance.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Kelnim</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54770-raid-macro-lag.html</guid>
		</item>
		<item>
			<title>New Questhelper UI</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54755-new-questhelper-ui.html</link>
			<pubDate>Thu, 05 Nov 2009 13:27:43 GMT</pubDate>
			<description><![CDATA[got this off a link on Brenlo's twitter...


now you will be able to track multiple quest at once..bout fucking time!


Image: http://www.gregsplace.com/blogimages/quest_helper.jpg ]]></description>
			<content:encoded><![CDATA[<div>got this off a link on Brenlo's twitter...<br />
<br />
<br />
now you will be able to track multiple quest at once..bout fucking time!<br />
<br />
<br />
<img src="http://www.gregsplace.com/blogimages/quest_helper.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>ToressaEQ2</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54755-new-questhelper-ui.html</guid>
		</item>
		<item>
			<title>Holy crap new dance animation</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54743-holy-crap-new-dance-animation.html</link>
			<pubDate>Thu, 05 Nov 2009 03:12:12 GMT</pubDate>
			<description><![CDATA[miZlaa6UPHY

YES


THIS IS AWESOME. SOE didn't fuck that up.]]></description>
			<content:encoded><![CDATA[<div><object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/miZlaa6UPHY"></param><embed src="http://www.youtube.com/v/miZlaa6UPHY" type="application/x-shockwave-flash" width="425" height="350"></embed></object><br />
<br />
<font size="7">YES</font><br />
<br />
<br />
THIS IS AWESOME. SOE didn't fuck that up.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Pink Poodle</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54743-holy-crap-new-dance-animation.html</guid>
		</item>
		<item>
			<title>Problems with Fetish UI</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54733-problems-fetish-ui.html</link>
			<pubDate>Thu, 05 Nov 2009 00:27:40 GMT</pubDate>
			<description><![CDATA[Two issues really:

1.  When I do any chat the actual typing isn't showing up in the chat box.  When I hit enter it will show up on screen I just can't see what I am typing.  I have the chat box set to always chat here.

2.  I have tried a few times to change what is in each chat box(ie I have 1 for TS messages, etc.) and the settings won't take hold.  If I look at the properties for each chat box they are right.]]></description>
			<content:encoded><![CDATA[<div>Two issues really:<br />
<br />
1.  When I do any chat the actual typing isn't showing up in the chat box.  When I hit enter it will show up on screen I just can't see what I am typing.  I have the chat box set to always chat here.<br />
<br />
2.  I have tried a few times to change what is in each chat box(ie I have 1 for TS messages, etc.) and the settings won't take hold.  If I look at the properties for each chat box they are right.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Lucritia</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54733-problems-fetish-ui.html</guid>
		</item>
		<item>
			<title>New Achievements!!! Whoop! (...)</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54505-new-achievements-whoop.html</link>
			<pubDate>Thu, 29 Oct 2009 23:52:47 GMT</pubDate>
			<description><![CDATA[How many of you have read through the newer achievements and realised how down right DUMB some of them are?

*Flawless Victory: Byzola
*Defeat Byzola with no deaths.
- Death is part of script, right?

*Flawless Victory: Anashti Sul
*Defeat Anashti Sul with no deaths.
- If people keep dieing on this then ur just not gna be able to do it neways!

*Flawless Victory: Trakanon
*Defeat Trakanon with no deaths.
- Okay so this CAN be prevented, but seriously, I doubt very many people will do this one... Maybe I'm just synical

*Some of the Sense of Urgency one's perhaps?

*NHT, NA (which, btw, is typo'd in the Achievements section of the journal), OoA!!!, Crucible, DF, YOS...

*And why does anyone want to do aiden with 9 people or Gynok/anashti/ykesha etc with <21? Just seems marginally silly to me.

*Just let me know your thoughts. Might be that I'm being a fussy nub :)]]></description>
			<content:encoded><![CDATA[<div>How many of you have read through the newer achievements and realised how down right DUMB some of them are?<br />
<br />
<b>Flawless Victory: Byzola<br />
</b>Defeat Byzola with no deaths.<br />
- Death is part of script, right?<br />
<br />
<b>Flawless Victory: Anashti Sul<br />
</b>Defeat Anashti Sul with no deaths.<br />
- If people keep dieing on this then ur just not gna be able to do it neways!<br />
<br />
<b>Flawless Victory: Trakanon<br />
</b>Defeat Trakanon with no deaths.<br />
- Okay so this CAN be prevented, but seriously, I doubt very many people will do this one... Maybe I'm just synical<br />
<br />
<b>Some of the Sense of Urgency one's perhaps?<br />
<br />
</b>NHT, NA (which, btw, is typo'd in the Achievements section of the journal), OoA!!!, Crucible, DF, YOS...<br />
<br />
<b>And why does anyone want to do aiden with 9 people or Gynok/anashti/ykesha etc with &lt;21? Just seems marginally silly to me.<br />
<br />
</b>Just let me know your thoughts. Might be that I'm being a fussy nub :)</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/general-gameplay/">General Gameplay</category>
			<dc:creator>Vuetee</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/general-gameplay/54505-new-achievements-whoop.html</guid>
		</item>
		<item>
			<title>If you were to add a station cash feature...</title>
			<link>http://www.EQ2Flames.com/general-gameplay/54476-if-you-were-add-station-cash-feature.html</link>
			<pubDate>Thu, 29 Oct 2009 16:00:06 GMT</pubDate>
			<description>What are your suggestions or what would you like to see added to station cash?
 
Myself, I would like a token you can buy to get a member of SoE fired. There would be a token for each member, example, Kiara Token, Aeridick Token, etc.
Once the player community buys enough of them, that person gets fired.
 
Post your ideas below</description>
			<content:encoded><![CDATA[<div>What are your suggestions or what would you like to see added to station cash?<br />
 <br />
Myself, I would like a token you can buy to get a member of SoE fired. There would be a token for each member, example, Kiara Token, Aeridick Token, etc.<br />
Once the player community buys enough of them, that person gets fired.<br />
 <br />
Post your ideas below</div>

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			<dc:creator>Zykdous</dc:creator>
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