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		<title>EQ2Flames Forum - Vox</title>
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			<title>EQ2Flames Forum - Vox</title>
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		<item>
			<title>@Forum Mod</title>
			<link>http://www.EQ2Flames.com/vox/55422-forum-mod.html</link>
			<pubDate>Fri, 20 Nov 2009 16:51:56 GMT</pubDate>
			<description><![CDATA[I know I am not alone here when I say these claims of "Immortalis exploiting" by certain people is getting out of hand.

Not one thread seems to be safe from the constant arguments/claims/vague/questionable screen shots etc. 

Would it be too much to ask to have ONE thread for this shit and the rest get deleted. If they want to spam crap like this they can put it in a single thread the rest of us can ignore.
 
I think if the majority of us can agree on this we could probably make it happen.
 
Anyone else in for this?]]></description>
			<content:encoded><![CDATA[<div>I know I am not alone here when I say these claims of &quot;Immortalis exploiting&quot; by certain people is getting out of hand.<br />
<br />
Not one thread seems to be safe from the constant arguments/claims/vague/questionable screen shots etc. <br />
<br />
Would it be too much to ask to have ONE thread for this shit and the rest get deleted. If they want to spam crap like this they can put it in a single thread the rest of us can ignore.<br />
 <br />
I think if the majority of us can agree on this we could probably make it happen.<br />
 <br />
Anyone else in for this?</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>killque</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55422-forum-mod.html</guid>
		</item>
		<item>
			<title>@Sibs</title>
			<link>http://www.EQ2Flames.com/vox/55418-sibs.html</link>
			<pubDate>Fri, 20 Nov 2009 14:58:12 GMT</pubDate>
			<description>
---Quote---
Helmet, read shaithis other posts, he says it alot.
---End Quote---
 
Please show me the post where I have stated I am done posting on these FORUMS. I am fairly certain that I have made that statement ONLY concerning certain threads.
 
 
See what I did ? I started a new post since you made a dumb post on my @Rigid thread and proved my prediction :60:</description>
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				Helmet, read shaithis other posts, he says it alot.
			
			<hr />
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	</tr>
	</table>
</div>Please show me the post where I have stated I am done posting on these FORUMS. I am fairly certain that I have made that statement ONLY concerning certain threads.<br />
 <br />
 <br />
See what I did ? I started a new post since you made a dumb post on my @Rigid thread and proved my prediction :60:</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Shaithis</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55418-sibs.html</guid>
		</item>
		<item>
			<title>The Lynx Cult</title>
			<link>http://www.EQ2Flames.com/vox/55409-lynx-cult.html</link>
			<pubDate>Fri, 20 Nov 2009 07:04:01 GMT</pubDate>
			<description>Image: http://img24.imageshack.us/img24/8088/retardlb.jpg </description>
			<content:encoded><![CDATA[<div><img src="http://img24.imageshack.us/img24/8088/retardlb.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Uthel</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55409-lynx-cult.html</guid>
		</item>
		<item>
			<title>Quitters.</title>
			<link>http://www.EQ2Flames.com/vox/55387-quitters.html</link>
			<pubDate>Fri, 20 Nov 2009 04:58:32 GMT</pubDate>
			<description>I vote people who do not play this game anymore should not post here anymore as they do not post anything of relevance.</description>
			<content:encoded><![CDATA[<div>I vote people who do not play this game anymore should not post here anymore as they do not post anything of relevance.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Soyee</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55387-quitters.html</guid>
		</item>
		<item>
			<title>Spamming</title>
			<link>http://www.EQ2Flames.com/vox/55385-spamming.html</link>
			<pubDate>Fri, 20 Nov 2009 04:18:27 GMT</pubDate>
			<description><![CDATA[Request an IP ban on Soyee for her annoying Spamming of 1 single screenshot.
 
Please post here if you agree.
 
That also goes towards soyee if she posts that fucking picture in this thread as it'll be her voting for herself.
 
Kthnxbai:60:]]></description>
			<content:encoded><![CDATA[<div>Request an IP ban on Soyee for her annoying Spamming of 1 single screenshot.<br />
 <br />
Please post here if you agree.<br />
 <br />
That also goes towards soyee if she posts that fucking picture in this thread as it'll be her voting for herself.<br />
 <br />
Kthnxbai:60:</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Path</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55385-spamming.html</guid>
		</item>
		<item>
			<title>@Rigid</title>
			<link>http://www.EQ2Flames.com/vox/55336-rigid.html</link>
			<pubDate>Thu, 19 Nov 2009 14:35:57 GMT</pubDate>
			<description>Rigid,
 
On a  previous thread I stated that I refuse to post on the continous crap they keep posting. So I made this one for you!
 
GREAT POST!
 
/high-five
/applaud
 
To the lengthy post in response to Frakem. Some of us appreciate that post as MANY of us have a history with the whole Mayhem Guild thing.
 
As for SB ... Grats on the progression and  keep doing what you are doing ...doesnt matter what anyone thinks.
 
I expect some negative feedback from the immature and mentally challenged side of the house. So if that happens I wont reply here :)</description>
			<content:encoded><![CDATA[<div>Rigid,<br />
 <br />
On a  previous thread I stated that I refuse to post on the continous crap they keep posting. So I made this one for you!<br />
 <br />
GREAT POST!<br />
 <br />
/high-five<br />
/applaud<br />
 <br />
To the lengthy post in response to Frakem. Some of us appreciate that post as MANY of us have a history with the whole Mayhem Guild thing.<br />
 <br />
As for SB ... Grats on the progression and  keep doing what you are doing ...doesnt matter what anyone thinks.<br />
 <br />
I expect some negative feedback from the immature and mentally challenged side of the house. So if that happens I wont reply here :)</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Shaithis</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55336-rigid.html</guid>
		</item>
		<item>
			<title>patrick</title>
			<link>http://www.EQ2Flames.com/vox/55142-patrick.html</link>
			<pubDate>Sat, 14 Nov 2009 01:43:08 GMT</pubDate>
			<description>FUCK OFF U GOD DAMNIT FUCKING STUPID FAGGOT

it amazing u think cause u are a mod u are some hot shit or something


if u are going to remove my posts u better remove ur guild mate also u dumb fucking nig



again 5 points to review

1: U ARE A FUCKING WORTHLESS POS

2: YOUR BROTHER IS A JOKE PLEASE HELP HIM KILLHIMSELF

3: GO KILLYOURSELF nig  ger

4: STUPID FUCKING FAGGOT

5: nig ger</description>
			<content:encoded><![CDATA[<div>FUCK OFF U GOD DAMNIT FUCKING STUPID FAGGOT<br />
<br />
it amazing u think cause u are a mod u are some hot shit or something<br />
<br />
<br />
if u are going to remove my posts u better remove ur guild mate also u dumb fucking nig<br />
<br />
<br />
<br />
again 5 points to review<br />
<br />
1: U ARE A FUCKING WORTHLESS POS<br />
<br />
2: YOUR BROTHER IS A JOKE PLEASE HELP HIM KILLHIMSELF<br />
<br />
3: GO KILLYOURSELF nig  ger<br />
<br />
4: STUPID FUCKING FAGGOT<br />
<br />
5: nig ger</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>cloud2819</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/55142-patrick.html</guid>
		</item>
		<item>
			<title>Happy Veterans Day</title>
			<link>http://www.EQ2Flames.com/vox/54996-happy-veterans-day.html</link>
			<pubDate>Wed, 11 Nov 2009 17:52:36 GMT</pubDate>
			<description><![CDATA[To all my brothers in the services, I'm proud to serve with you.  Stay Semper Fi, Semper Paratus.  Alaways Faithful, Always Ready.

Happy Vets Day 

- OS3 Harper USCG]]></description>
			<content:encoded><![CDATA[<div>To all my brothers in the services, I'm proud to serve with you.  Stay Semper Fi, Semper Paratus.  Alaways Faithful, Always Ready.<br />
<br />
Happy Vets Day <br />
<br />
- OS3 Harper USCG</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Path</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/54996-happy-veterans-day.html</guid>
		</item>
		<item>
			<title><![CDATA[Let's blast some of my opinions!]]></title>
			<link>http://www.EQ2Flames.com/vox/54895-let-s-blast-some-my-opinions.html</link>
			<pubDate>Mon, 09 Nov 2009 03:30:54 GMT</pubDate>
			<description><![CDATA[
---Quote (Originally by Ripchord)---
Well if you take anything at all away from that fight...it's one of the first mobs that absolutely requires curing our own Pots (as opposed to the mobs you've already killed)

So if you take anything away from thet that you use on almost every future mob that you have not killed (maestro, byzola, trak, and pretty much every TSO mob) it's carrying pots and curing them off yourself fast. So for those that are failin on that in your fight, that's one thing y'all gotta get straight for all future progression...

Not that I'm not tellin ya anything you don't already know...just yeah...it's like that from here on out...
---End Quote---

---Quote (Originally by Hypha)---
Yea all of our raiders have cure pots on them, all 4 types for each raid...but thanks
---End Quote---

Nah, it's more of a complaint than advice actually lol...here are some complaints that you can find on a lot of forums

*1) Whack-a-mole healing. *


 Particularly with this TSO progression, they've made curing for healers so 'blatantly' important that it basically turns healing into a mini game of targeting someone and curing them, and that's how half your fight is spent...using single target and group cures.  SOOOO fun and challenging.

*2) One fails, all fail. * 


They really liked their little one-fail all-fail thing from trakanon and byzola, implemented on and during RoK expansion.  Can be pretty annoying if even one person in the raid is lagging, or as a phone ring during combat at the wrong turn...basically turns every mob from "on the average, your guild is strong" to "you are only as strong as your weakest link. 

Now, in theory there is nothing wrong with that...and the one-thing goes wrong = mob kills you thing can be fun, and you have to get a whole raid force on board with it.  But hey, not everyone raiding is on a high performance machine...and not only that, they've overdone it so WAY too many mobs use it...honestly, after a while it seems tired and old, as though sony just gave up trying to make fights original anymore...

*3) Power wipe party *


Sony dev - "HEY alrighty, we finally got everyone using four enchanters in raids by increasing their dps output over time!  Now that we did that, let's have mobs that power wipe every 2 seconds!  And let's do it with every mob!"  Seriously?  That's their answer to making mobs harder? 

Theoretically I'm starting to disagree with their overall "ingenius" designs, taking easy ways out to make mobs challenging and new, to the point where overall, where REALLY, all they are doing is biasing the class setups that make the raids overall easier.

And now, with added tank switches, and whack-a-mole curing, if you want to make it easy, they pigeonhole you into at least two (three if you want it easy) plate tanks...in palace they pigeonhole you into one brawler (which is fine they have sweet raid buffs anyways)

*4) Class pigeonholing*


But overall at the end of the day, for developers that originally created 24 classes for 24 raid spots...the bottom line becomes 4 enchanters, 4 bards, and probably 1 extra than the intended 6 healers, maybe 7 or 8 healers.  And since a lot of the content is easier with 3 plate tanks as well?  Well guess who is on the outs.  pure DPS classes, which is what a majority of people find fun to play...there are 8 of those classes that are technically classified as pure dps (4 scouts, 4 mages), and not that they don't have utility, but 2 mages are giving up spots to enchanters who have way MORE utility...and 2 scouts to bards with way more utility...

Too many times you find your raid only has room for four dps classes, and when there are 24 classes total, hey, the system is flawed.  Perhaps the best guilds in the game can get around this and bring more dps, or maybe they downed the mobs first for more power proc gear (zarrak's belt and kultaks neck for healers for example) making it so yeah, you can get away with less utility and more dps...

but for the MAJORITY of guilds out there, yeah you are pigeonholed into what classes you can get away with bringing...

They tried to revisit how tanks work...and as everyone knows that would have simply turned tanks into pure taunt classes and boring as all hell to play...what they REALLY need to revisit is spreading utility around a little better, and making their mobs more challenging without feeling so damn gimmicky, whack a mole joust bullshit....

*Conclusion*


Now before some of y'all say "hey you're just bitter cuz your guild can't get past it..." not true at all...the raiding is always fun to an extent, and no matter what mob a guy works on and when, it's still fun...I just think it could be MORE fun, for MORE classes...

I guess in february they're thinking of making it so bards can buff 2 groups at once...solving issues in blue servers where they are taking like 3 dirges and 3 troubs...now at least can be back to just 2 and 2...

I say this...stop gimmicking the mobs to pigeonhole classes, so you don't have to shun dps into "you should create a dirge or an illy" and continue to increase tank utility and START increasing dps utility....Game would be more fun if more classes were in each and every raid, to me...

I dunno, if you read all that, what do think?  On what points do you agree, on what do you think I'm cat-shit up a tree?  Just opening it up for discussion...]]></description>
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				<div>
					Originally Posted by <strong>Ripchord</strong>
					(Post 1152452)
				</div>
				<div style="font-style:italic">Well if you take anything at all away from that fight...it's one of the first mobs that absolutely requires curing our own Pots (as opposed to the mobs you've already killed)<br />
<br />
So if you take anything away from thet that you use on almost every future mob that you have not killed (maestro, byzola, trak, and pretty much every TSO mob) it's carrying pots and curing them off yourself fast. So for those that are failin on that in your fight, that's one thing y'all gotta get straight for all future progression...<br />
<br />
Not that I'm not tellin ya anything you don't already know...just yeah...it's like that from here on out...</div>
			
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				<div>
					Originally Posted by <strong>Hypha</strong>
					(Post 1152582)
				</div>
				<div style="font-style:italic">Yea all of our raiders have cure pots on them, all 4 types for each raid...but thanks</div>
			
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</div><br />
Nah, it's more of a complaint than advice actually lol...here are some complaints that you can find on a lot of forums<br />
<br />
<div align="center"><font size="4"><b>1) Whack-a-mole healing. </b><br />
</font></div><br />
 Particularly with this TSO progression, they've made curing for healers so 'blatantly' important that it basically turns healing into a mini game of targeting someone and curing them, and that's how half your fight is spent...using single target and group cures.  SOOOO fun and challenging.<br />
<br />
<div align="center"><b><font size="4">2) One fails, all fail. </font></b> <br />
</div><br />
They really liked their little one-fail all-fail thing from trakanon and byzola, implemented on and during RoK expansion.  Can be pretty annoying if even one person in the raid is lagging, or as a phone ring during combat at the wrong turn...basically turns every mob from &quot;on the average, your guild is strong&quot; to &quot;you are only as strong as your weakest link. <br />
<br />
Now, in theory there is nothing wrong with that...and the one-thing goes wrong = mob kills you thing can be fun, and you have to get a whole raid force on board with it.  But hey, not everyone raiding is on a high performance machine...and not only that, they've overdone it so WAY too many mobs use it...honestly, after a while it seems tired and old, as though sony just gave up trying to make fights original anymore...<br />
<br />
<div align="center"><font size="4"><b>3) Power wipe party </b></font><br />
</div><br />
Sony dev - &quot;HEY alrighty, we finally got everyone using four enchanters in raids by increasing their dps output over time!  Now that we did that, let's have mobs that power wipe every 2 seconds!  And let's do it with every mob!&quot;  Seriously?  That's their answer to making mobs harder? <br />
<br />
Theoretically I'm starting to disagree with their overall &quot;ingenius&quot; designs, taking easy ways out to make mobs challenging and new, to the point where overall, where REALLY, all they are doing is biasing the class setups that make the raids overall easier.<br />
<br />
And now, with added tank switches, and whack-a-mole curing, if you want to make it easy, they pigeonhole you into at least two (three if you want it easy) plate tanks...in palace they pigeonhole you into one brawler (which is fine they have sweet raid buffs anyways)<br />
<br />
<div align="center"><font size="4"><b>4) Class pigeonholing</b></font><br />
</div><br />
But overall at the end of the day, for developers that originally created 24 classes for 24 raid spots...the bottom line becomes 4 enchanters, 4 bards, and probably 1 extra than the intended 6 healers, maybe 7 or 8 healers.  And since a lot of the content is easier with 3 plate tanks as well?  Well guess who is on the outs.  pure DPS classes, which is what a majority of people find fun to play...there are 8 of those classes that are technically classified as pure dps (4 scouts, 4 mages), and not that they don't have utility, but 2 mages are giving up spots to enchanters who have way MORE utility...and 2 scouts to bards with way more utility...<br />
<br />
Too many times you find your raid only has room for four dps classes, and when there are 24 classes total, hey, the system is flawed.  Perhaps the best guilds in the game can get around this and bring more dps, or maybe they downed the mobs first for more power proc gear (zarrak's belt and kultaks neck for healers for example) making it so yeah, you can get away with less utility and more dps...<br />
<br />
but for the MAJORITY of guilds out there, yeah you are pigeonholed into what classes you can get away with bringing...<br />
<br />
They tried to revisit how tanks work...and as everyone knows that would have simply turned tanks into pure taunt classes and boring as all hell to play...what they REALLY need to revisit is spreading utility around a little better, and making their mobs more challenging without feeling so damn gimmicky, whack a mole joust bullshit....<br />
<br />
<div align="center"><b><font size="4">Conclusion</font></b><br />
</div><br />
Now before some of y'all say &quot;hey you're just bitter cuz your guild can't get past it...&quot; not true at all...the raiding is always fun to an extent, and no matter what mob a guy works on and when, it's still fun...I just think it could be MORE fun, for MORE classes...<br />
<br />
I guess in february they're thinking of making it so bards can buff 2 groups at once...solving issues in blue servers where they are taking like 3 dirges and 3 troubs...now at least can be back to just 2 and 2...<br />
<br />
I say this...stop gimmicking the mobs to pigeonhole classes, so you don't have to shun dps into &quot;you should create a dirge or an illy&quot; and continue to increase tank utility and START increasing dps utility....Game would be more fun if more classes were in each and every raid, to me...<br />
<br />
I dunno, if you read all that, what do think?  On what points do you agree, on what do you think I'm cat-shit up a tree?  Just opening it up for discussion...</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Ripchord</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/54895-let-s-blast-some-my-opinions.html</guid>
		</item>
		<item>
			<title>Mah gawd</title>
			<link>http://www.EQ2Flames.com/vox/54824-mah-gawd.html</link>
			<pubDate>Fri, 06 Nov 2009 17:44:28 GMT</pubDate>
			<description>I see more crying on these boards than three dollar whores at a gay club.  

Jesucristo, every single thread is just wah wah wahmbulance.</description>
			<content:encoded><![CDATA[<div>I see more crying on these boards than three dollar whores at a gay club.  <br />
<br />
Jesucristo, every single thread is just wah wah wahmbulance.</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Vydar</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/54824-mah-gawd.html</guid>
		</item>
		<item>
			<title>Progression Thread</title>
			<link>http://www.EQ2Flames.com/vox/54804-progression-thread.html</link>
			<pubDate>Fri, 06 Nov 2009 02:26:12 GMT</pubDate>
			<description>Why is Immortalis listed as server firsting mobs that Reckoning server firsted in exile, and if you are claiming it is the same guild, why isnt all of Lynxs server firsts or kills already posted for Mayhem?</description>
			<content:encoded><![CDATA[<div>Why is Immortalis listed as server firsting mobs that Reckoning server firsted in exile, and if you are claiming it is the same guild, why isnt all of Lynxs server firsts or kills already posted for Mayhem?</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Sibslynx</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/54804-progression-thread.html</guid>
		</item>
		<item>
			<title>New Amenity!</title>
			<link>http://www.EQ2Flames.com/vox/54730-new-amenity.html</link>
			<pubDate>Wed, 04 Nov 2009 23:49:09 GMT</pubDate>
			<description>Image: http://www.eq2flames.com/imagehosting/166484af212926d2f5.jpg 
 
 
New Amenity for Mayhems guild hall. =D</description>
			<content:encoded><![CDATA[<div><img src="http://www.eq2flames.com/imagehosting/166484af212926d2f5.jpg" border="0" alt="" /><br />
 <br />
 <br />
New Amenity for Mayhems guild hall. =D</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Vumael Starveil</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/54730-new-amenity.html</guid>
		</item>
		<item>
			<title>Immortalis group</title>
			<link>http://www.EQ2Flames.com/vox/54696-immortalis-group.html</link>
			<pubDate>Wed, 04 Nov 2009 04:35:45 GMT</pubDate>
			<description>JibJab Sendables - Chippendales Dance (http://sendables.jibjab.com/view/hq9OrfJH7ypD83ds)</description>
			<content:encoded><![CDATA[<div><a href="http://sendables.jibjab.com/view/hq9OrfJH7ypD83ds" target="_blank">JibJab Sendables - Chippendales Dance</a></div>

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			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Kodlar</dc:creator>
			<guid isPermaLink="true">http://www.EQ2Flames.com/vox/54696-immortalis-group.html</guid>
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			<title>How many Games do you actively play?</title>
			<link>http://www.EQ2Flames.com/vox/54676-how-many-games-do-you-actively-play.html</link>
			<pubDate>Tue, 03 Nov 2009 21:03:38 GMT</pubDate>
			<description>How many video games do you actively play?
 
I was just thinking, now having bought Borderlands and L4D2 on Pre-order, I own and play entirely too many video games.
 
Played within the last week, not counting Wii (Bit Trip Beat is amazing) or any other console game
 
EQ2
Aion
Borderlands
TF2
L4D
Starcraft (original) - I love Turret Defense
Warcraft 3
MTGO
Counterstrike and DoD
Call of Duty
 
I cant even list the games I have, its just too many =(</description>
			<content:encoded><![CDATA[<div>How many video games do you actively play?<br />
 <br />
I was just thinking, now having bought Borderlands and L4D2 on Pre-order, I own and play entirely too many video games.<br />
 <br />
Played within the last week, not counting Wii (Bit Trip Beat is amazing) or any other console game<br />
 <br />
EQ2<br />
Aion<br />
Borderlands<br />
TF2<br />
L4D<br />
Starcraft (original) - I love Turret Defense<br />
Warcraft 3<br />
MTGO<br />
Counterstrike and DoD<br />
Call of Duty<br />
 <br />
I cant even list the games I have, its just too many =(</div>

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			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>killque</dc:creator>
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		<item>
			<title>Immortalis Exploiting</title>
			<link>http://www.EQ2Flames.com/vox/54659-immortalis-exploiting.html</link>
			<pubDate>Tue, 03 Nov 2009 05:38:28 GMT</pubDate>
			<description>Image: http://i1018.photobucket.com/albums/af308/bryer4555/EQ2_000114.jpg Image: http://i1018.photobucket.com/albums/af308/bryer4555/EQ2_000525.jpg 
 
Image: http://i1018.photobucket.com/albums/af308/bryer4555/EQ2_000113.jpg 
 
 
Its weird, when I try to wear items like Ill will, Necklace of Woven flesh, or our mages wear Wicked wand, their buffs dont work when not equipped.  But it seems youve found away around that.  Im sure all your mages having the wicked wand buff with 2 avatar charms doesnt help your dps though right, or your tanks having ill will buffs without wearing the earring.  Hell anyone could have the ill will buff, which would help with survivability a ton.  So from people who were in your guild saying youve been doing this long before ykesha, im sure it didnt help in progression at all.
</description>
			<content:encoded><![CDATA[<div><img src="http://i1018.photobucket.com/albums/af308/bryer4555/EQ2_000114.jpg" border="0" alt="" /><img src="http://i1018.photobucket.com/albums/af308/bryer4555/EQ2_000525.jpg" border="0" alt="" /><br />
 <br />
<img src="http://i1018.photobucket.com/albums/af308/bryer4555/EQ2_000113.jpg" border="0" alt="" /><br />
 <br />
 <br />
Its weird, when I try to wear items like Ill will, Necklace of Woven flesh, or our mages wear Wicked wand, their buffs dont work when not equipped.  But it seems youve found away around that.  Im sure all your mages having the wicked wand buff with 2 avatar charms doesnt help your dps though right, or your tanks having ill will buffs without wearing the earring.  Hell anyone could have the ill will buff, which would help with survivability a ton.  So from people who were in your guild saying youve been doing this long before ykesha, im sure it didnt help in progression at all.<br />
</div>

]]></content:encoded>
			<category domain="http://www.EQ2Flames.com/vox/">Vox</category>
			<dc:creator>Sibslynx</dc:creator>
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