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Old 03-29-2007, 08:49 AM  
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Default GU33 and What is Odd about the Notes...

Coyote and I sat down again and identified some of the oddest patch notes we saw in this last update. Some of these they make too easy...

Patch Note: You should now get a proper error message if you try to follow someone a second time.

Coyote: And that error message is "Quit stalking me you freak, NO MEANS NO!"

RadarX: I didn't realize you could try and follow someone a second time. Why…do you guys just LOOK for stuff to break?

Coyote: If you try following them a third time, Smed drives over to your house and kicks you in the nuts.

RadarX: Then he makes you answer his mail about the SWG NGE.


Read on, there are quite a few more.
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Old 03-29-2007, 09:47 AM  
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Default Re: GU33 and What is Odd about the Notes...

Quote:
Originally Posted by RadarX View Post
Coyote and I sat down again and identified some of the oddest patch notes we saw in this last update. Some of these they make too easy...

Patch Note: You should now get a proper error message if you try to follow someone a second time.

Coyote: And that error message is "Quit stalking me you freak, NO MEANS NO!"

RadarX: I didn't realize you could try and follow someone a second time. Why…do you guys just LOOK for stuff to break?

Coyote: If you try following them a third time, Smed drives over to your house and kicks you in the nuts.

RadarX: Then he makes you answer his mail about the SWG NGE.


Read on, there are quite a few more.


The corners of my mouth actually went up a little bit on this one. Congrats on almost making me laugh
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Old 03-29-2007, 10:46 AM  
LFG
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Default Re: GU33 and What is Odd about the Notes...

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Originally Posted by RadarX View Post
Coyote: If you try following them a third time, Smed drives over to your house and kicks you in the nuts.
lol
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Old 03-29-2007, 11:43 AM  
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Default Re: GU33 and What is Odd about the Notes...

Quote:
Patch Note: UI Moders can now use the 'child' property of an object to refer to a child object that has the same name as a property value. Example: In the raid window, script cannot reference controls such as the text control Group1.Member1.Name because .Name refers to the name of the page Member1. The control can now be referenced using the syntax: Group1.Member1.child.Name .

Coyote: ....wow. Thanks for clearing that up for me. Without that example I'd be REALLY lost.
That shit made me laugh. Not a really hard laugh, but enough to warrant quoting.
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