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05-20-2007, 12:27 AM
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Regular
Character: Felkroth/Thralia
Guild: Virulence
Server: Befallen
Posts: 369
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Re: The Level Cap and Protest to the Gods
positive thing about the level increase...I now only log in to say hey to people and to help out on random raids whenever I get the notion todo so.
Get Felkroth and Thralia further and further from the only thing I ever semi-liked in this game, raiding top content....then I can really be done with this game. I don't last long when I get behind. Guess its a good thing there isn't any game, mmo or otherwise, thats caught my eye lately.
hmm....SNL was decent tonight, suprise suprise. 
__________________
Felkroth - 70 Inquisitor
Kierkegaard - 70 Warlock
Thralia - 70 Dirge
+Raiding Since Release+ "Respect your elders yo!"
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05-20-2007, 01:46 AM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: The Level Cap and Protest to the Gods
Dude, do what I did before there were timesinks like EQ2, learn an instrument and go hunt for a band.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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05-20-2007, 10:27 PM
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The Super Villain
Character: Whitaker Wondersparkles
Server: Befallen
Posts: 898
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Illuminator
Dude, do what I did before there were timesinks like EQ2, learn an instrument and go hunt for a band.
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Or work two jobs.
__________________
Brawl Code: 0516-6964-7697 add me, send a PM with yours if you do.
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05-21-2007, 09:02 AM
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I'll exploit you!
Character: Rinionx
Guild: S.D.E.L
Server: The Bazaar
Posts: 2,802
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Felkroth
positive thing about the level increase...
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That's an idea. Why not list the PROs of the level cap increase, What you think it can do and/or fix for the game.
Then also list the PROs of no level cap increase and what you think should be done instead.
you know rather then name calling garbage? Also, Did I hear Ishbu play the ignorant Card? How very Kalidon of you.
__________________
"Before one can identify anything as "gray", one has to know what is black and what is white. In the field of morality, this means that one must first identify what is good and what is evil. And when a man has ascertained that one alternative is good and the other evil, he has no justification for choosing a mixture. " Ayn Rand
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05-21-2007, 10:12 AM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Red Rock Candy
Or work two jobs.
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But that would imply that EQ2 is like work.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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05-21-2007, 06:21 PM
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The Shadowknight has to buff. Stop the raid.
Character: Mystify
Posts: 103
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Re: The Level Cap and Protest to the Gods
Just a thought about the comments about T5 earlier in the thread...
I really doubt it'd be too hard for someone to scale up the T5 raids to T7/T8 as they were mostly single encounters. Gear could be scaled up as well, would scaling up the old raids (note: not replacing, making a second version) of T5, T6 and maybe even T7 solve your content issues? I'm just thinking that you've already done the raids yourself, so redoing them, even at proper level, may still be boring for you.
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05-21-2007, 06:28 PM
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L337 Poster
Character: Morara
Guild: Guild of Guildiness +5
Server: Oobag
Posts: 4,702
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Illuminator
But that would imply that EQ2 is like work.
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Welcome to MMORPG's.
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05-21-2007, 06:44 PM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Morara
Welcome to MMORPG's.
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They seem not to be living up to their calling. Old-school RPG's were never about idle labor... you were supposed to use your brain and your heart.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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05-21-2007, 06:48 PM
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Sha La La La Lee
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Illuminator
They seem not to be living up to their calling. Old-school RPG's were never about idle labor... you were supposed to use your brain and your heart.
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No, grinding out to Level 99 in FF was never about idle labor.
__________________
Picked her up on a Friday night, Sha la la la lee, yeah
I knew everything gonna be alright, Sha la la la lee, yeah
Sha la la la lee
I asked her 'where do you wanna go?', Sha la la la lee, yeah
Well we went someplace, I don't know, Sha la la la lee, yeah
Sha la la la lee
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05-21-2007, 06:50 PM
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I took the red pill :(
Character: Aleraku/Alaedraa
Server: Blackburrow
Posts: 7,466
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Re: The Level Cap and Protest to the Gods
Quote:
Originally Posted by Pinski
No, grinding out to Level 99 in FF was never about idle labor.
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Grinding out to 99 was a cue to get fresh air, kiss a girl, that kind of thing.
__________________
80/140 Wizard, 80/140 Illusionist, 80/140 Warden, 80/126 Troubador, 73/107 Coercer, 60 Paladin
An enchanter epic weapon without subjugation is like a Buckeyes T-shirt without the colors scarlet and gray.

Don't find yourself fixing things out of fear that you should have fixed out of love.
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