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Old 09-08-2007, 02:18 PM  
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Default Pact of the Cheetah

Any possibility of this spell getting upgraded or do you think I should buy the master?
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Old 09-08-2007, 08:44 PM  
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Default Re: Pact of the Cheetah

Buy the master.

It did not get upgraded for a long time. Only reason for it to get upgraded now is the cure root/snare that was added to it. If they just increase the number of the cure value to 4 times cap it will always cure those no matter what the cap is it the time.
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Old 09-09-2007, 08:52 AM  
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Default Re: Pact of the Cheetah

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Originally Posted by brentiger View Post
Any possibility of this spell getting upgraded or do you think I should buy the master?
Who needs the master? Adept3 and AA points will make Pact of Cheetah super fast. The master version does not increase the duration of the spell, it only increases the run speed by a few points.

This spell shouldn't be upgradable IMO. It should come in only one flavor, like Call of the Hero.
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Old 09-09-2007, 02:16 PM  
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Default Re: Pact of the Cheetah

Thanks I think I'll go with adept 3 because the master is way too expensive on the broker.
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Old 09-09-2007, 07:24 PM  
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Default Re: Pact of the Cheetah

64% incombat runspeed is sweet. What you get at adept 3? 55% or less?
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Old 09-10-2007, 11:33 AM  
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Default Re: Pact of the Cheetah

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Originally Posted by Whazy View Post
Who needs the master? Adept3 and AA points will make Pact of Cheetah super fast. The master version does not increase the duration of the spell, it only increases the run speed by a few points.

This spell shouldn't be upgradable IMO. It should come in only one flavor, like Call of the Hero.
i'm slightly confused in the way you are saying it shouldnt be upgradeable. i think its b/c you used call of the hero as an example. upgradeable as in next tier there shouldnt be a pact of the cheetah 2.0? or that it shouldnt scale with quality of the spell IE adept1 to master1?

as for it being upgrade next tier we can all agree that with run speed capping at 100% a run speed bonus would be pretty negligible, especially considering currently with no cap you can self buff yourself 149% easily. so the way it should be upgraded is with a small increase in duration and with how it breaks root.

as far as upgrading it between app, adept, and master there is a definate benefit from upgrading.
lets look at how everything is affected together.

carnal mask AA improvement is a constant 35% run speed
master 1 pact of the cheetah is a 64% run speed increase

this put you at 99% or just 1% shy of the run speed cap.

with that being said look at the pact of the cheetah AA. you only get full use out of putting 3AA into it when considering all other party members. as far as increasing your duration in all PVE setting encounters you will get there before the based duration timer runs out. not to mention you have to waste AA in order to even be able to start putting points into pact of the cheetah so essentially you need to burn 3 points just to start benefiting.

I can see the benefit of increased duration for PVP purposes.

Quote:
Originally Posted by Saphira View Post
64% incombat runspeed is sweet. What you get at adept 3? 55% or less?
Adept 3 is 56%

Last edited by Widem; 09-10-2007 at 11:34 AM.
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Old 09-10-2007, 08:17 PM  
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Default Re: Pact of the Cheetah

It no longer really useful in PvP. The speed drops when you engage in PvP combat. It stacks with sow however. Really sucks for PvP.
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Old 09-11-2007, 01:46 AM  
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Default Re: Pact of the Cheetah

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Originally Posted by Saphira View Post
It no longer really useful in PvP. The speed drops when you engage in PvP combat. It stacks with sow however. Really sucks for PvP.
sow(out of all combat)+20% doesn't stack with cheetah(in-combat non-pvp)+64%
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Old 09-11-2007, 03:20 AM  
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Default Re: Pact of the Cheetah

Ah okay then it just sucks.
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Old 09-11-2007, 09:54 AM  
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Default Re: Pact of the Cheetah

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Originally Posted by Saphira View Post
The speed drops when you engage in PvP combat.
thats pretty damn weak IMO
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