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12-19-2007, 01:12 PM
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Feel My WRATH!
Character: Sioned
Guild: Fallen
Server: Befallen
Posts: 328
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Fury Fabled Set - please fix the 3-piece nerf
I just wanted to bring up this topic since the Fury end-game fabled set is such a huge disappointment. Perhaps if we get enough furies to chime in on what is wrong with this set and what could be done to make us actually want to wear it, the devs might just fix it.
The biggest problem with the set is the 3-piece bonus nerf to one of our most unique and useful heal spells Hibernate. This really limits the usefulness of this spell and makes the early trigger AA worthless. The nice thing about this spell is that we can use the delay to time the heal to go off after ae's. The 3-set bonus was originally supposed to remove a concentration slot from one of our group buffs and that would be far preferable to what is on the set now.
This was discussed heavily on the beta boards, but I feel like it still needs to be addressed.
In-combat health and power regen are pretty much useless since we are usually maxed out in the mage group. This is on all the sets, so I doubt that will change.
To be honest, none of the set bonuses are exciting, but please change the 3-set bonus so it is not a detriment.
I am not sure why they keep putting agility on our set. It's not like that little bit of extra avoidance will do us much good in a raid. We already have an agility self-buff. This is a minor point, but it would be nice to get a little strength.
The only pieces I intend to bid on are the BP and Legs unless something is done to remedy this situation.
  
  
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12-19-2007, 01:45 PM
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Oolala!
Character: Envye
Guild: ?????????
Server: Nektulos
Posts: 46
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Re: Fury Fabled Set - please fix the 3-piece nerf
Have to agree, the set bonus is really not that nice (boo /cry hibernate)
But also my concern is the no str bonus at all... well atm i have 90 str selfbuffed at lvl 80! .... i cant remind the number of fury i saw with as much str as i do... /sad
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12-19-2007, 01:48 PM
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Regular
Character: Vegaxe
Guild: Dracos Argent
Server: Butcherblock
Posts: 142
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Re: Fury Fabled Set - please fix the 3-piece nerf
I agree, I dont plan on bidding on much of the patterns in their current state. I will probably get a few made for situational gear, like 7 crit head, or 7 crit shoulders. I could not see myself ever wearing 3 pieces at once, which is ashame. The chest is average, and the legs... well, there are alot better legs out there with higher bonuses... like the teir 3 legs from levathon (thinks those have +100 heal, shelter proc, and 2 damage crit). I woudl just think tier 4 fabled would be better.
The major thing the class set has are the high end health/power, but that still does not warrant wearing set over non set.
Also, the 3 piece teir 1 warden/fury set bonus is nicer than any of the pattern/relic set bonuses. The 3 piece bonus there is 150 heal/damage.
Back on topic, yeah, please fix the hibernation set bonus, or jsut remove the 3 set bonus all together. Or just stick 150/150 on the 3 set bonus for the pattern set also.
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Butcherblock
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12-19-2007, 03:02 PM
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A Storm is Coming
Character: Malacai
Guild: Strike
Server: Lucan D'Lere
Posts: 55
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Re: Fury Fabled Set - please fix the 3-piece nerf
Ironically enough, I almost started a thread very similar to this and I agree with the OP.
I know there have already been discussions regarding poor itemization, but I’m honestly dumbfounded with the RoK class and subclass set pieces, specifically for Furies. For example, I seriously doubt I would use the current RoK Druid or Fury set shoulders over the Shoulderpads of the Unkempt Prophet (assuming they are beefed up for and included in the T8 Avatar loot tables). As far as the set bonuses, does anyone have any idea what happened here? I mean, in my opinion, the 3pc bonus on the druid set (+150 to Spell and Heal Amount) is better than the 3, 5, or even 7pc Fury set bonus. For the life of me, I can’t understand why since the class (Fury) set is harder to acquire (e.g. needing the pattern for each piece and the three corresponding gems) vs. the single item drop of the druid set pieces.
I tried to look at the Fury set bonuses with an open mind but I still can’t see how (other than stats on some pieces) that the class set is any better than the easier to get subclass set.
Look at the 3pc bonus “Applies Focus: Hibernate. Reduces the duration of hibernate by 5 seconds.” With the early trigger AA available for this spell in the fury AA tree and if you know the encounters at all (e.g. AE timers), the shortened duration is ok but of limited use and nothing worth giving up +150 to spells and heals for, in my opinion.
Or how about the 5pc bonus? “Applies Focus: Untamed Regeneration. Increases heal amount of Untamed Regeneration by 150.” This would be good, except compared to the druid set, this increases the heal of one spell by 150, whereas the druid 3pc adds 150 to all damage and heal spells. Huh?
Lastly, “Applies Focus: Sunrise. Increases the damage of Wildfire’s Flames by 20%.” Congratulations, you’ve gotten (and are wearing) every piece of your fabled class set, here’s some extra damage to one of your least used spells. I don’t know about anyone else, but this is definitely more of a /sigh than a /wow! Maybe I’m overlooking something, but it seems a lot like the disappointing bonuses on the EoF Fury set pieces (when compared to other class set bonuses) have been repeated for RoK. I’ll admit I did like and frequently used the 5pc EoF set bonus but the rest were pretty weak I thought.
I don’t expect that the bonuses will change, but I was curious if there were any Furies out there that will be satisfied with them. I’d be interested in any other perspectives on this. Because the way I see it, if the class set is meant to be a progression from the subclass set, I'd say it is hugely anticlimactic. Thanks and safe journeys.
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Just as in the never-ending struggle within nature to maintain balance, we also endure an internal conflict to maintain equilibrium within ourselves. Striving to find the balance between, Chaos and Order... Destruction and Restoration... Power and Limitation... The Material and Oblivion... Although a benevolent heart beats within my chest, it is forever shrouded by a furious storm...That stands ready to push the tilting scales of the world back toward neutrality.
Last edited by Malacai; 12-19-2007 at 03:09 PM.
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12-19-2007, 03:11 PM
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Confirmed Exploits Life
Character: Widem
Server: Unrest
Posts: 2,212
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Re: Fury Fabled Set - please fix the 3-piece nerf
First off the 3 set bonus is a nerf. Plain, simple, obvious it has no place on our gear and IF any dev reads this (hopefully the dev that desinged it) you are an utter fucking moron. Seriously, you are stupid. I have no idea how to make it any abundantly more clear how stupid you are. I was trying so hard to try and determine what you were thinking and I have only come up with one real defense. This defense is that you were simply trying to cover up the bug where you can overwrite your hibernate proc. With all the reuse time reduction on the new gear you figured instead of actually having someone fix the problem you would simply cover it up. Well guess what? your an idiot.
What would make our set good? This is a pretty damn simple equation.
All left side gear combos from anything in game (Lvl:tier 8, Raid:tier3 and below) must be less powerful (for a dumb coder this sybol is "<") than the set gear from Veeshan's Peak ie (Lvl:tier 8, Raid:tier4)
this concept is very very simple. the way to determine this is to find the best gear you previously gave out, and then make the sum of all the parts of the new set gear greater than what was previously available. (this is a different symbol ">")
As of now with the disaster of itemization know as tier 8 "treasured" and "legendary" gear as well as this new concept of solo quests bringing fabled to the masses, you have enlisted yourself to undertake a pretty tall order.
I don't care what combination you do it, but in order for anyone to care your going to need total stats to look a little like this:
+475 spell damage
+18% spell crits
+15% heal crits
+300 healing
combination of power procs at least including 2 separate hostile spell procs 2.0/minute for at least 150power each in addition to a proc on beneficial spell cast for about 260power
otherwise anyone who religiously wears the set gear is an idiot (which wont happen b/c people at this point in the game arent stupid)
this is the BARE FUCKING MINIMUM
and guess what? the same forumla can be used for every other class!
they all need complete overhauls.
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12-19-2007, 03:29 PM
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Regular
Character: Dreana
Guild: Brood of Ungoliant
Server: Everfrost
Posts: 232
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Re: Fury Fabled Set - please fix the 3-piece nerf
Quote:
Originally Posted by Widem
First off the 3 set bonus is a nerf. Plain, simple, obvious it has no place on our gear and IF any dev reads this (hopefully the dev that desinged it) you are an utter fucking moron. Seriously, you are stupid. I have no idea how to make it any abundantly more clear how stupid you are. I was trying so hard to try and determine what you were thinking and I have only come up with one real defense. This defense is that you were simply trying to cover up the bug where you can overwrite your hibernate proc. With all the reuse time reduction on the new gear you figured instead of actually having someone fix the problem you would simply cover it up. Well guess what? your an idiot.
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I thought that the entire problem was that it wasn't actually designed by a dev but that they had some sort of generator that spit out random numbers. Those numbers were then slapped on to equipment pieces arbitrarilly without any thought so that loot for the entire expansion was created in a matter of days. Surely you're not telling me that this stuff was actually "designed" and is what someone came up with after an entire year's worth of planning. 
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12-19-2007, 03:45 PM
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Regular
Character: Fijiram
Guild: Voracity
Server: Kithicor
Posts: 345
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Re: Fury Fabled Set - please fix the 3-piece nerf
Quote:
Originally Posted by Widem
First off the 3 set bonus is a nerf. Plain, simple, obvious it has no place on our gear and IF any dev reads this (hopefully the dev that desinged it) you are an utter fucking moron.
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QFE 
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12-19-2007, 03:50 PM
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Confirmed Exploits Life
Character: Widem
Server: Unrest
Posts: 2,212
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Re: Fury Fabled Set - please fix the 3-piece nerf
Quote:
Originally Posted by Dreana
I thought that the entire problem was that it wasn't actually designed by a dev but that they had some sort of generator that spit out random numbers. Those numbers were then slapped on to equipment pieces arbitrarilly without any thought so that loot for the entire expansion was created in a matter of days. Surely you're not telling me that this stuff was actually "designed" and is what someone came up with after an entire year's worth of planning. 
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I've never heard of randomly generated loot for raid gear, but even if thats the case I wrote a better psuedo code algorithm than they came up with in less than 1 second.
Even rereading my post the first thing that comes to mind is damn that would be more than twice as powerful as what is currently available and im stil not sure its enough. I think i might of lowballed the + damage/healling by anywhere from 100-150 points
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12-19-2007, 03:56 PM
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Regular
Character: Dreana
Guild: Brood of Ungoliant
Server: Everfrost
Posts: 232
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Re: Fury Fabled Set - please fix the 3-piece nerf
Quote:
Originally Posted by Widem
I've never heard of randomly generated loot for raid gear, but even if thats the case I wrote a better psuedo code algorithm than they came up with in less than 1 second.
Even rereading my post the first thing that comes to mind is damn that would be more than twice as powerful as what is currently available and im stil not sure its enough. I think i might of lowballed the + damage/healling by anywhere from 100-150 points
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With the way so many items are messed up, I just assumed it was all randomly generated across the board. I certainly don't know for sure but it seems that way. I do like your ideas though!
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12-19-2007, 03:58 PM
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SUPER Fury!
Character: AricaJade
Guild: Desolation
Server: Crushbone
Posts: 674
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Re: Fury Fabled Set - please fix the 3-piece nerf
the thing that makes the LEAST amount of sense is that on beta (at least at the unveiling of the rok class sets) the 3 set bonus was to remove the concentration slot from the hunt spell line. this imo was actually a bonus compared to the current hibernate one.
i know that i personally liked the idea of the removal of the conc slot because this's one of the 2 buffs that i drop in mage groups to give extra vim slots. then about 2 weeks into beta i believe, they changed it to the hibernate nerf. it makes NO sense that it WAS a bonus originally that they turned into a nerf. so what happened? i know that there were a LOT of ppl on the beta boards complaining to get it changed back, but nobody listened 8-(
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