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Old 02-05-2008, 12:55 PM  
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Character: Krista Gallardo
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Default Grouping Fury?

Hey all, I'm kinda new to the forums, so bear with me, lol.

Anyways, I've been playing a Fury for a while now (given it's really the only char I ever play), and have been really examining the Druid and Fury trees to see what would work the best for a group spec. I'm not sure what the "expected" format is for listing points in trees, but here's what I have (note, it's mainly testing for now, a respec is in order, lol; I also only have 126 AA :P):

Druid Tree:
Str: 0, 0, 0, 0, 0
Agi: 4, 4, 4, 7, 0
Sta: 4, 4, 8, 8, 1(2)
Wis: 8, 6, 4, 4, 1(2)
Int: 0, 0, 0, 0, 0

Fury Tree:
Animalism
5: Armor of Nature
5: Forest Spirit
5: Agitate (being only 78, I don't have Feral yet)
5: Urchin (don't have the upgrade for this either)
1: Animal Form
Recovery
5: Grasping Thorns
5: Emergency Healing
5: Feast
5: Hibernate
1: Pact of Nature
(Experimenting a lot with this one)
Energy
3: Death Swarm
3: Lightning Bolt
2: Call of Karana

That's about it, really.

I have a feeling some people are going to bother me about not having Tortoise Shell, but the group of RL friends I always roll with is an SK, a Monk, a Bruiser, a Dirge, a Ranger, and me, the Fury. The Dirge has Bladedance to prevent AoE in the group, which is why I haven't considered Tortoise Shell.

We've done a lot together, and they've put me through some hard shit like KC when I was 63... fun, but lots of deaths for me, lol.

We've done a lot of things that most people wouldn't think we could do, but I'm not here to brag, I'm here to ask for suggestions on a spec, and maybe some possible gear.

I'm not in the group to deal damage, for all you Furies who know we can DPS. That's not my job in our group, and not where my question is leading, so please refrain from saying things like, "Bah, just leave the group and DPS on a raid," or something of that nature.

Any and all suggestions would be nice,
K
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Old 02-06-2008, 10:34 AM  
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Default Re: Grouping Fury?

Well, I would say that as a Fury you are there to DPS, but also heal at the same time.

WIS line, aside from the final ability which has situational uses, the rest of the line is junk. I would spec away from that becase as a solo healer, it offers you nothing.

AGI line, I would say take the Tshell over serenity (STA final ability). Remember that bladedance is a 10 minute recast and Tshell is 2 minutes. It will give the group more versatility.

INT line, take this over WIS. Infusion will allow you to proc damage when you heal your group. Increasing your groups dps, killing mobs faster, reducing the amount you have to heal. Not to mention the spell crits will make your nukes hit harder.



Energy line. Call of Karana? Why? As a solo healer, stunning yourself is not something you want to do. Points there are just a waste. IMO dump as many points in your dots + nukes as you can. This will allow you to cast your nukes quicker, thus allowing you more time for healing.

Animal form is a no brainer. Recovery line has some nice abilities (hibernation for example), but the final one isnt worth the points imo. IIRC it is the same strength as your smallest direct heal, and actually SHARES the re-use timer..which is pretty close to useless. Hopefully someone can correct me if i'm wrong there.


I wouldn't consider myself the best fury in the world, far from it, but I can hit a consistent 1.5k dps as a second healer, and 5-700 dps as a solo healer. Once you get used to certain zones (as well as your group mates), it will become easier to learn when you can open up the damage and when to hold back a little. It makes me sad in the pants when I hear Furies say they are ONLY healers and it isnt their job to DPS.
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Old 02-06-2008, 12:02 PM  
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Default Re: Grouping Fury?

Quote:
Originally Posted by TheMixMonkey View Post
Animal form is a no brainer. Recovery line has some nice abilities (hibernation for example), but the final one isnt worth the points imo. IIRC it is the same strength as your smallest direct heal, and actually SHARES the re-use timer..which is pretty close to useless. Hopefully someone can correct me if i'm wrong there.

The heal that you get from the end of this line is NOT a heal you get to use - you give it to someone else.

It's almost identical to your small heal, slightly smaller heal amount, same recast, isn't exactly the most useful thing ever, but it has helped me out in the past.
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Old 02-06-2008, 12:08 PM  
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Default Re: Grouping Fury?

Yeah, wisdom tree is a total waste now, only thing nice about it is the end line ability which since you have a bruiser and monk you don't need. Even though your main healer and don't do much dps going down the int line and picking up the 28% spell crit would be much more beneficial to your group. And pick up tortoise shell for reasons stated above, only 2m recast timer.
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Old 02-06-2008, 12:12 PM  
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Default Re: Grouping Fury?

Quote:
Originally Posted by Mishy View Post
The heal that you get from the end of this line is NOT a heal you get to use - you give it to someone else.

It's almost identical to your small heal, slightly smaller heal amount, same recast, isn't exactly the most useful thing ever, but it has helped me out in the past.
Yeah I left that out of what I said because it states that quite clearly on the AA description.

I can see it's uses. Maybe give it to the dirge in the group..so when he heals you dont have to replenish his health...but in that group setup, SK with lifetaps galore, 2 brawlers with a heal, dirge with a heal...such a spell is a waste of AA which are much better spent elsewhere (IMO).
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Old 02-06-2008, 12:29 PM  
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Default Re: Grouping Fury?

Druid Tree:
Str: 0, 0, 0, 0, 0
Agi: 4, 4, 4, 7, 0
Sta: 4, 4, 8, 8, 1(2)
Wis: 8, 6, 4, 4, 1(2)
Int: 0, 0, 0, 0, 0

Fury Tree:
Animalism
5: Armor of Nature
5: Forest Spirit
5: Agitate (being only 78, I don't have Feral yet)
5: Urchin (don't have the upgrade for this either)
1: Animal Form <---- I don't understand why you have this, if you don't normally play with a priest or mage???

Recovery
5: Grasping Thorns
5: Emergency Healing
5: Feast
5: Hibernate
1: Pact of Nature
(Experimenting a lot with this one)
Energy
3: Death Swarm
3: Lightning Bolt
2: Call of Karana <--- I don't understand why you have this either, if you say you aren't there to dps, as well as the fact that this stuns you, preventing you from healing..?



As for my fury, I tried to go the best of both worlds as far as heals and dps. I mainly duo with my boyfriend, but I also raid and group, so I need to be able to do all 3 things well. (I am level 80 with 132 AA)

Druid Tree:
Str: 0, 0, 0, 0, 0
Agi: 4, 4, 6, 8, 1 (2)
Sta: 4, 4, 6, 8, 1(2)
Wis: 0, 0, 0, 0, 0
Int: 6, 4, 8, 0, 0

I went the agi and sta lines for the faster regens, heal crits, tortoise shell, and serenity. I then went the int line for the spell crits (stopped at spell crits)

As for the Fury tree, I have my points spent all over the place.
Animalism
Natural Mask: 3
Peerless Predator: 5
Wild Spirit: 5
Savagery: 5
...stopped there for now

Recovery
Brambles: 5
Emergency Healing: 5
Pact of the Cheetah: 5 (I'm a sucker for running really fast, heh)
Vicious Feast: 3
Hibernation: 1 (5)
Pact of Nature: 1

Energy:
Stinging Insects: 5
Squall: 5
Strike of Thunder: 5
Starburst: 5
Ring of Fire: 4
Vortex: 1
With my current gear, I have just under 800 int and wis. So with this AA spec, and all my spells being ad3, I can pull about 800-1200dps in a group (if healing's easy). Usually much less than that in a raid situation since I'm always healing squishies, heh

Alone, I have 50% spell crit and roughly 35% heal crit.

But I can also solo heal any of the T8 instances with ease, as well as many of the heroic quests my bf and I have encountered.

It works for me.



edited for missing info

Last edited by Mishy; 02-06-2008 at 12:32 PM.
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Old 02-06-2008, 01:10 PM  
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Character: Krista Gallardo
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Default Re: Grouping Fury?

I see where you guys are getting, and I've been looking over my trees, over and over again.

I agree with many suggestions you have given, and as I have said, this is mainly all just testing stuff out, because I've only respec'd once, in one tree, so I've got plenty of respecs to use.

Thanks for all the suggestions, and keep pouring them in if you've got something to say. Who knows who else you're helping?
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Old 02-08-2008, 12:41 AM  
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Default Re: Grouping Fury?

Quote:
Originally Posted by Mishy View Post
Druid Tree:

...

As for the Fury tree, I have my points spent all over the place.
Animalism
Natural Mask: 3
Peerless Predator: 5
Wild Spirit: 5
Savagery: 5
...stopped there for now

Recovery
Brambles: 5
Emergency Healing: 5
Pact of the Cheetah: 5 (I'm a sucker for running really fast, heh)
Vicious Feast: 3
Hibernation: 1 (5)
Pact of Nature: 1
I like running fast too. But run speed maxes at 100 %, and with predator and more than 3 pts in cheetah - you are over the cap. it will let you cheetah a few seconds longer though.

fury tree -

animalizm

armor of nature - 4
predator - 5
Forest Spirit - 5
fae imoliatoin - 5
feral - 5
animal form - 1

recovery -
thorns - 3
emergency healing - 5
cheetah - 3
feast - 4
hibernation - 5
pact of nature - 1

energy
killing swarm - 5
typhoon - 5
thunderbolt - 5
starshower - 5
sunrise - 3

Druid tree

int - 4 4 8 8 1
sta- 4 5 4 6
agi - 5 4 5 8 1

I raid and group - don't do much soloing.

Thinking on animalizm tree - it improves buffs. this is important for raiding. also - to proc infusion, 5 points in fae immoliation adds some dps for everyone while procing infusion in one second cast time. feral is a must have master for raids with 5 points with a brig in my group. veteran predator is because my raid leader is a speed demon and i need it just to keep up on nights the trouby does not show up. I like feast for grouping - it kicks up stats and heals for the next mob a bit so you can keep dpsing a little more. Animal form, even though it stuns you CAN SAVE THE DAY. even solo healing if a power drain eats you or the fight goes longer than norman. throw hibernate dire bloodflow on mt and hit it when you near the end of your power- turn it off when the tank crosses the line from yellow to red and voila, you have power to spam him to the end of the fight. Also, in easier zones grouping, you can ask the tank to just pull one and let you beat on it, gets your power back faster than standing there and helps the group move faster. This is especially helpful in coa. Also carefully on raids, if you see that the MT healers have 30% power and the mob still has 50% health, hit it while things are still stable to get a fatter power pool so you have enough power to spam the mt and pull off a save if they run out. Just remember to joust the AOEs and turn it off if group goes yellow/gets dotted bad/etc.

The trick to animal form is to find a really fast weapon, mace of the imprisoned will do ok at 1.6 secs, because the faster you hit the mob the faster you get power back. stick a phantom handle adorn on it to get even more power back. I suggest a macro with 3 steps, first casts animal form with you as the target. second equips your mace of the imprisoned. third tells your group you are not able to cast so they should try to heal themselves while you reclaim power (mine says "whacking back power heal yourselves")

but i am sure there are better setups out there

Last edited by Chiksar; 02-08-2008 at 12:42 AM.
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