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Old 03-01-2008, 10:43 AM  
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Default Re: Mythical Weapon Question

i think clerics reactives dont have the 50% cap
its somewhat lower (30%?)
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Old 03-03-2008, 09:14 AM  
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Default Re: Mythical Weapon Question

Clerics cap + healing at 320 my templar didnt see anything happening to his reactives at all and only 100 to his group and single heals but he saw 1000 to repent which does a big chunck of there healing.

Defiler I and I tested it 1000+ to the wards and they already had +550 to healing gear on.

a warden and I tested it saW 1000+ to single regen first tick and to single target heals but only 200 to her group regen but then again 200x6= 1200

and god I hope they JUST fix epics and just bring every one elses epic to the level of the better ones in game. since this weapon is suppose to last us 2years
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Old 03-03-2008, 12:34 PM  
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Default Re: Mythical Weapon Question

There's an official thread over on the Items and Equipment forum; bumping it with fresh data and comments is probably a solid plan.

Another thing I noticed is that fury dots seem to give a +heal bonus on direct heals but have no impact on wards at all. We tested using an alt defiler with relatively terrible +heal, and nada.

On feast, the issues of timing and a lack of multi-mob encounters make this such an infrequent, situational bonus. Across several pulls on Nexona I was lucky enough to have feast go active as the AE hit just once. The heal amount was quite a nice little bonus, but it's SO unlikely to happen, I just can't get behind it. None of the other epics have a raidwide ability that only works on one type of encounter, or only works if people take damage RIGHT has it happens to go off. Meh.
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Old 03-17-2008, 09:02 PM  
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Default Re: Mythical Weapon Question

One thing I noticed with the Savage Feast proc, is that it has a range. It was only proccing on toons within range of me (not sure the exact range number). So, on Nexona/Drusshk it doesn't proc on the statue clickers. As shitty as this "bonus" was on our mythicals, it's even more shittier than I thought. Basically the only 2 fights this proc would serve any purpose at all and it doesn't even heal the whole raid.

Can this be confirmed?
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Old 03-18-2008, 10:32 AM  
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Default Re: Mythical Weapon Question

Quote:
Originally Posted by HardyHarHar View Post
Can this be confirmed?
Confirmed, savage feast sucks.
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Old 03-27-2008, 04:46 AM  
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Default Re: Mythical Weapon Question

I can say for a fact that the fury mythical is absolutely insane for me as a defiler. I have + 670 healmod selfbuffed and if I press P during a fight i see my heal mod flying form 670 to over 2k. I have group warded for almost 8000 which is fucking sick. Not sure how it all works, but obviously that buff can increase my wards by an aggresive amount. With single + grp + death -ward, I can now ward tank for like 14 000 without using soulward, YUM YUM!
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Old 03-27-2008, 07:28 PM  
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Default Re: Mythical Weapon Question

bleh never tested it i just assumed it worked on the statue clickers thats lame. ya the + to another healer is awesome just everything else sucks.
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Old 04-27-2008, 10:12 PM  
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Default Re: Mythical Weapon Question

I thought I would mention something here since it doesn't seem to be covered and yet debated in an alternate form. It may be old news, but today was the first time a fury decided to buff me with it.

The bonus to healing doesn't seem to be a straight +healing effect at all. The reason being that cleric reactives are able to make use of it perfectly well. Hovering over the icon, the tool tip showed 809, 936 and 996 instead of the capped value of 749. Quite possibly the values are also modified by Gravitas, but they cannot all be as that is only one value.

In short, don't boycott clerics for this buff.
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