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07-31-2008, 01:43 PM
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The Burning Priest
Character: Andraxus Gladereaver
Guild: Shadow Guard
Server: Unrest
Posts: 18
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Input please, some rarely to never used Fury spells
Hedgehog: An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell and the fury is stunned, but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 25 times (Raid and group use input desired)
Incapacitating Thorns: Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect (Raid use and group use input desired)
Also have questions on raid use for AA abilities:
Kudzu - After any hostile spell strikes an enemy, Kudzu snares their movement speed for a short duration, with a chance of rooting them in place (any raid use?)
Tortoise Shell - Roots and stifles the Animalist and doubles the effectiveness of their shield. All area effect abilities that do not directly target the Animalist's group are avoided, and increases their health regeneration, as long as they are touching the Animalist ( Raid use?)
Now I can read what they do, thats not the issue. I have not tested them thouroughly and would love input from some who have, or have been in groups with Furies that have used them, especially how effective it was. I have survived this long not using them but would love to know their raid use so I can provide the best service my class has to offer raid wise.
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07-31-2008, 02:02 PM
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Evil is more fun!
Character: Dominance
Guild: Retired Khef Officer
Server: Befallen
Posts: 31
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Re: Input please, some rarely to never used Fury spells
Quote:
Originally Posted by Andraxus
Hedgehog: An augmentation cast on the fury's ally that greatly increases the ally's resistances and causes all attackers of that ally instant divine damage. It costs power over time to maintain the spell and the fury is stunned, but the spell can be toggled off early if desired. This spell can expire early if the porcupine effect triggers 25 times (Raid and group use input desired)
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Well, not really a spell that I use very often. Since most decent tanks have a mit that is starting to have deminishing results, the added mit wont really do much. I think the only time I have ever really used it, was when I was out of power and couldn't really do anything else.
Quote:
Originally Posted by Andraxus
Incapacitating Thorns: Snares and stifles all enemies near the fury and reduces their hate towards the fury. Any hostile actions taken on them have a chance at breaking this effect (Raid use and group use input desired)
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Well, in a group setting, use it when ever you get aggro from the tank. You should never really pull aggro from a tank in a raid (and if you do the tank is doing something wrong.) unless of course the mob mem wipes. Then you can hit it to drop aggro to someone else (hopefully the tank).
Quote:
Originally Posted by Andraxus
Also have questions on raid use for AA abilities:
Kudzu - After any hostile spell strikes an enemy, Kudzu snares their movement speed for a short duration, with a chance of rooting them in place (any raid use?)
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Not really for raiding, since epics are immune to snare and roots. That ability would only really be useful for soloing.
Quote:
Originally Posted by Andraxus
Tortoise Shell - Roots and stifles the Animalist and doubles the effectiveness of their shield. All area effect abilities that do not directly target the Animalist's group are avoided, and increases their health regeneration, as long as they are touching the Animalist ( Raid use?)
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There are a lot of AE's in ROK raid zones, so this is a great thing to have to not only protect yourself, but keep your casters alive as well, or anyone else in your group that is having a hard time taking an AE. Also, that line gives you the fast HoT healing, which is very useful for keep a mage group up, even more so when they are wearing chokers.
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07-31-2008, 02:15 PM
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The Burning Priest
Character: Andraxus Gladereaver
Guild: Shadow Guard
Server: Unrest
Posts: 18
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Re: Input please, some rarely to never used Fury spells
Awesome thank you for the info!
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07-31-2008, 05:09 PM
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Wizard Slayer
Character: Meows
Guild: DoD
Server: Najena
Posts: 75
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Re: Input please, some rarely to never used Fury spells
yeah, only thing i want to add to Hedgehog is that its a usefull buff to toss on yourself if you dont have enough mit / resists for a particular AE its nice for say the stiffle in TPR if you dont have really good noxious resists, hit that, and bump it up by 2.5k for the AE then take it off yourself....
but yeah, basically i use it to help mitigate some AEs when tort shell isnt up
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08-01-2008, 09:11 AM
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Ward=bored
Character: Queprur
Guild: Insurrection
Server: Everfrost
Posts: 118
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Re: Input please, some rarely to never used Fury spells
A while back I had the AA that added a heal to Hedgehog, and that made it worthwhile as an oh shit heal, another emergency type. Generally the mob's not going to make it past your heals, your two emergency heals, and your DP though. I respecced out of that one when I started raiding.
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08-01-2008, 09:38 AM
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> Sleep
Character: Krista Gallardo
Guild: Insomnia
Server: Permafrost
Posts: 266
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Re: Input please, some rarely to never used Fury spells
When I first saw that you could put a heal into Hedgehog, (before RoK, so it was called some other name), I thought it was amazing, but come to find out, that heal is like 100...I never really thought about using the spell for AEs, but Meows' idea will help our troub, since he doesn't ever get enough divine mit to live through Master P's AE, lol.
As for Incapacitating Thorns, pretty much only good for the dehate, unless you're dueling, then you can lead with it to give yourself 4 seconds jump on the opponent.
Kudzu is pretty worthless except while soloing heroic content, because if it isn't heroic, you can pretty much tank it (at least I do). The snare that it procs doesn't make too much of a difference, since if you're soloing you should have the points in your snare to make it 61%, anyways, and also, using dots basically negates Kudzu's effect, and seeing as dots are our most used damage spells, it's not worth the points, imo.
Totoise Shell, however is extremely useful for many things. Raiding, as has been stated, to keep your mages alive, unless they're dumb enough to not stand on you through the fight.
In grouping, it is extremely effective as well for a Crusader tank, because they use tower shield a lot more. The 100% shield effectiveness puts my Crusader friend (in t1 fabled and heroic legendary gear), at 79% avoidance from 61%, pretty much making him avoid a ton of attacks. This can prove to be extremely useful in Runnyeye, let's say, against Siltsea. He constantly AEs the group while still pounding on your tank. TS will not only prevent his AEs, but make your tank avoid a lot more attack, whil you're in that state. You can break it when you need to, as well. The only downside is that it doesn't prevent AE auto-attacks  , which pretty much every mob in RE does.
Just my 2 cents on those skills.
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"Insomnia's Greatest and Worst Fury"
R.I.P. Insomnia. May the legacy never be forgotten.
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08-01-2008, 10:40 AM
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Visitor
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Re: Input please, some rarely to never used Fury spells
- Hedgehog: If u get the master just have it transmuted. I seen it on the broker for really low cost but it still wasn ot worth getting it.
Incapacitating Thorns: Its a healer deagro. No worse and no better than any other healers deagro.
Kudzu - We Furys have so many other better aa lines to pick. It does not sound so so bad, but i have always picked something else.
+Tortoise Shell - WTF I can't believe u have this on a list. I never run without it and some fights u have to have it.
- Feast Mythical madeD this at least something i would use sometimes. Now with the updates it may get removed off my hot bars. I was happy to have at least one spell that would heal raid wide like so many of the other healers. I was sad to lose this raid wide effect. But hay i am sure the devs read all about how happy we wer going to be with the update.
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08-06-2008, 01:07 PM
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The Burning Priest
Character: Andraxus Gladereaver
Guild: Shadow Guard
Server: Unrest
Posts: 18
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Re: Input please, some rarely to never used Fury spells
I have TS on my mirror AA spec, and use it for Chelsith and occassionally some other stuff but for the most part I am fairly new to raiding RoK content. I am currently specced max Int and Wisdom line, then on Mirror the line with TS and Int line. So learning from you uber Furies so I can best help my guild get Overkings ass in Kor Sha, then better things.
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08-06-2008, 01:47 PM
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Who the fuck cast fairy illusion on me?
Character: Ezmina
Guild: House of the Rising Phoenix
Server: Permafrost
Posts: 1,438
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Re: Input please, some rarely to never used Fury spells
Well as soon as you spec out of wisdom line and never look back that'll help your guild get Overking's ass a lot sooner.
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08-07-2008, 06:51 AM
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Visitor
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Re: Input please, some rarely to never used Fury spells
Just a comment.. sorry to all you turtle lovers
But i have yet to find a raid mob in T1-VP/SoH (up until Maestro atleast.. Im not even gonna consider grp instances etc.) where i have actually needed TS spec. I can easily keep mage grp up after most aoes (Wing beats we usually joust anyways) with Hibernate and Untamed..
So for that reason i'm specced for more dps through STR ;) Yaya i know, furies aren't melee classes, but heck if u got raidwide CoB every damn class should add as much melee as possible imho. I'm actually gonna go as far to say, i will be now focusing on STR adorns on the dps gear, and a STR pot to boost my autoattack.
When we start pulling trak i will invest in a mirror tho, so i can switch to Tortiose Shell.
Go ahead and flame me, but i do believe it works hehe..
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