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Old 01-28-2008, 11:44 AM  
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Default Timers

Is it possible to set up a specific timer against a specific mob.

I know of 2 mobs that use the same ability but on different timers. Do i have to change the timer maually each time we fight that encounter or is there a way of setting up ACT so that it knows which timer to use?

Sorry for the noob question fairly new to using ACT for timing
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Old 01-28-2008, 11:49 AM  
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Default Re: Timers

You can only have one timer for a spell, so you have to change the timer... but it takes 2 seconds :P
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Old 01-28-2008, 11:55 AM  
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Default Re: Timers

yea thought as much - thanks for the help
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Old 01-28-2008, 11:57 AM  
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Default Re: Timers

Your welcome
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Old 01-28-2008, 09:00 PM  
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Default Re: Timers

I've never encountered two mobs with the same AE having different timers for them. Each mob is different as they have different skills they can use and their so called freewill AI. If mob A has only the AE to cast, they will likely cast it more or less at the minimum recast delay every time. If mob B has 5 skills to cast, their casting of the AE will be much more sporadic due to high recovery timers, but they still have the ability to cast the AE at the minimum recast delay. Then there is the point that AEs can have cast times and may be interrupted or stifled. You can see that easily enough by the first time you kill a mob, and killing the mob say 6 months later. You may be interrupting it so much that it will never cast an AE close to its old timer.
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Old 01-28-2008, 09:04 PM  
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Default Re: Timers

Actually, Silverwing has a different wing beat timer than others.
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Old 01-29-2008, 12:58 AM  
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Default Re: Timers

the named rumbler and the bisected both use rumlbing earth (?) on different timers as an example
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