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Old 09-24-2009, 10:51 AM  
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Default emote triggers and html display

Hello everyone.

First of all ty EqAditu for the ACT and for answering all the questions in the forum...I learned alot just by reading all of the 12 pages haha.

Second, ty guys for taking time and helping, I really appreciate it.

Our guild timer guy left the game and now i am trying to set up my timers and triggers. So far everything is going well except for two problems:

1. In SoH when both of the sisters emote at the same time for tank swap, only one will trigger tts. I googled for a couple of hours but cant find anything helpful. Is there a way to make act pick up both of the emotes at the same time? if not I ll just have to trigger for one sister and read what the other says no biggie. or maybe have someone else call out for the other sister.

2. I like playing in fullscreen, so when I saw the html setup and the web server set up i was really happy...But I cant seem to make the web server work. First it was complaining that I cant use the same port as some other application, figured 80 was already used so I switched to say 8080 and it worked fine outside the game but when I open the browser in-game, it would show the first page:" Jaderah's ACT Web Interface", and if you click on any of the links it would just sit there ...loading....for hours...and nothing happens. So for now I am playing in windowed mode, which is not so bad.


So if any of you had the same problems and found a way to solve them would be really appreciated.

Thank you.
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Old 09-24-2009, 04:35 PM  
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Default Re: emote triggers and html display

A tricky way of getting TTS for the PoH sisters is to use the Detriment Call Macro plugin. You'll have to create two entries and use regexes similar to what would be used in a Custom Trigger.

Spell Name 1: (?#Ire)\\aNPC -?\d+ Ire:[^\\]+\\/a says, "(Crusading|Warrior|Brawling).+"
Effect Category 1: Emote (Regex)
Trigger Conditions 1: 1 Player OR 0 Seconds

Spell Name 2: (?#Malevolence)\\aNPC -?\d+ Malevolence:[^\\]+\\/a says, "(Crusading|Warrior|Brawling).+"
Effect Category 2: Emote (Regex)
Trigger Conditions 2: 2 Players OR 3 Seconds

They should appear in logs at the same time but only Ire's conditions will be met. Malevolence's is looking for two players which it will never get, so it waits three seconds to time out.

In effect, one will trigger immediately, the next three seconds later. That should be enough time for the TTS to not overlap.



The second problem is a bit strange. First, it's probably not good that you have another application running on port 80 that you don't know about. Port 80 is usually reserved for HTTP services meaning web servers. Maybe you have IIS running from WinXP Pro. I haven't recently tried to use other ports... but try one that's not usually associated with webservers or proxies. Random one between 1025 and 65535. Though there could be something wrong with the game browser to be hanging like that as well.
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