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View Poll Results: Should the Machete have gone to the dirge or not?
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Yes it should have. He deserved it because he had more dkp or attendance built up.
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244 |
83.28% |
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No it should have gone to one of the swashes or hte brig.
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49 |
16.72% |
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08-21-2007, 11:48 PM
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Administrator
Character: Retired
Guild: Onyx
Server: Nagafen
Posts: 9,648
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Re: Clear Cutter Machete goes to a dirge
Quote:
Originally Posted by Twister
So whats your next arguement? Dirges aren't scouts?
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My argument is that it can't be equipped by Defilers. 
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08-22-2007, 12:00 AM
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Administrator
Character: Retired
Guild: Onyx
Server: Nagafen
Posts: 9,648
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Re: Clear Cutter Machete goes to a dirge
Quote:
Originally Posted by Faabio
Remember those times we dueled on the test server and you did like five damage to me LFG?
Yea, I do
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God made everyone special in at least one way. 
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08-22-2007, 12:02 AM
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I...I am the Bonana King!!
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Re: Clear Cutter Machete goes to a dirge
Quote:
Originally Posted by LFG
God made everyone special in at least one way. 
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Yea, he made me special in every way though
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08-22-2007, 12:03 AM
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Goddess of Spork-Fu
Character: Mysidia Drakkenbane
Guild: Retired - For Now
Server: Befallen
Posts: 1,789
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Re: Clear Cutter Machete goes to a dirge
He's not whining. He asked for an opinion. Should it have gone to classes that would have gotten better use out of it or give it to the Dirge who had the DKP to spend on it?
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08-22-2007, 12:11 AM
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Monkey Devs are busy working
Character: Prof - Blackburrow
Guild: Profxx - Permafrost
Server: Retired
Posts: 892
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Re: Clear Cutter Machete goes to a dirge
It isn't better use just to say that they are swash/brig/whatever other scout and don't have it yet.
The dirge needed the upgrade for whatever reason and bid the most, making it a better upgrade for him than the others. Therefore it was put to the best possible use based on the value of the item in the eyes of all those bidding.
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08-22-2007, 12:26 AM
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make war, not love
Character: Athropos
Guild: Radiant
Server: REM
Posts: 2,661
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Re: Clear Cutter Machete goes to a dirge
not to throw any more intellectual fuel on the fire (god forbid), but to play devil's advocate here, try this: another fact to consider is that rogues will tend to already have extremely solid weapon(s) since they're generally the top item priority for that archetype
thus the machete will likely be a larger improvement for the dirge, % wise, than it would have been for the rogues who're probably already wearing one (or a pair) of the "top 5" parsing weapons. bards, just by nature of certain factors already discussed in this thread, tend not to be expected to have that kind of weaponry already.
yes, rogues(/preds) will technically do the best with any weapon, relative to other class archetypes, since their base autoattack damage tables are set up precisely for that purpose. however, that doesn't in any way mean they get default permissions to upgrade their weapons over and over at the expense of everyone else on a raid.
dkp works, and it works well. the guild in question here actually uses an interesting hybrid merit/DKP bid system, which imho is the best of both worlds.
bottom line: there are a ton of variables that contribue to a raid force succeeding against endgame content. every one of them must be considered. don't be a tard about loot.
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08-22-2007, 12:39 AM
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Shut up Spalding!
Character: Paikis
Posts: 836
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Re: Clear Cutter Machete goes to a dirge
Actually ALL scouts have the same BASE auto-attack damage. If you look in the patch notes you'll see back in... 34? That bards were adjusted upwards to match the other scouts for BASE auto-attack damage. The difference comes in when you see that all the non-bard scouts have self-buffs and stances, which increase their DPS, haste and weapon skills. If you had a nekid dirge with no gear, no AAs, and no buffs running, vs a swash with no gear, no buffs and no AAs, they'd both do the same damage with that weapon over time. It's only when you add in buffs and AAs that the non-bard scouts will out-DPS the bards with auto-attack.
Restricting your bards to only bidding on items that everyone else already has is a good way to have a guild without any bards.
Also, if you had a parse and took all the proc damage from the mages in the troub group, took it OFF the mage's DPS, and added it to the Troubador's, you'd see that the Troubadors actually out-parse every single person in the entire fucking raid, just by showing up and clicking PotM when it's up. Then we have all the debuffs, and all the little buffs your parser completely ignores because they dont directly add damage. The difference between a mage group with a troub, and one without is around 3-5k DPS, depending on how good your mages and troub is. So don't try and tell me that bards are not DPS, we actually add more DPS than ANY other class. I imagine it'd be the same with a Dirge in a melee group.
Keeping your bards happy should be one of the highest things on your to-do list, and restricting them to loot that no-one else wants is NOT a good way to keep them happy.
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08-22-2007, 12:46 AM
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Goddess of Spork-Fu
Character: Mysidia Drakkenbane
Guild: Retired - For Now
Server: Befallen
Posts: 1,789
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Re: Clear Cutter Machete goes to a dirge
Quote:
Originally Posted by firamas
not to throw any more intellectual fuel on the fire (god forbid), but to play devil's advocate here, try this: another fact to consider is that rogues will tend to already have extremely solid weapon(s) since they're generally the top item priority for that archetype
thus the machete will likely be a larger improvement for the dirge, % wise, than it would have been for the rogues who're probably already wearing one (or a pair) of the "top 5" parsing weapons. bards, just by nature of certain factors already discussed in this thread, tend not to be expected to have that kind of weaponry already.
yes, rogues(/preds) will technically do the best with any weapon, relative to other class archetypes, since their base autoattack damage tables are set up precisely for that purpose. however, that doesn't in any way mean they get default permissions to upgrade their weapons over and over at the expense of everyone else on a raid.
dkp works, and it works well. the guild in question here actually uses an interesting hybrid merit/DKP bid system, which imho is the best of both worlds.
bottom line: there are a ton of variables that contribue to a raid force succeeding against endgame content. every one of them must be considered. don't be a tard about loot.
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Yep, I'll agree with this.
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