 |
|
12-04-2006, 01:00 PM
|
|
|
Short Fuse
Character: Valanthex
Server: Oasis
Posts: 883
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Sciomar
I edited my last post like right after I posted it and before you got yours in...srry.
The Archlich buff at master does 2% power regen of the total power pool at the cost of HP which is determined by the individual's own health pool or STA ( I haven't messed around with this aspect of the buff to see where it comes from) so a necro with a total power pool of 5k gets a regen of 100 whereas a necro with a power pool of 8k gets a regen of 160.
Alot of the necro spells now and future ones to come have HP costs which is what we sacrifice for the power regen. The AE immunity for pet, Lifeburn, Undead Tide, and our heals ( pet and friend) so while our power pool may not budge much, our HP is dropping and raising constantly (well any necro who is making full use of all abilities) but you may not notice so much if you have great healers in the raid.
As a side note, using Undead Tide and Lifeburn together, while being awesome to watch damage wise, is an assured way to kill oneself off quickly.
|
Well, damn.
2% is still more than anything an Illu can provide, unless the Necro's power pool is incredibly low (however, I've never seen an Necro with a power pool less than 6k in raid).
I'm assuming this is in addition to Enchanter/Bard Power Regen as well as Flowing Thought, since it's an independant ability, much like spells such as Devitalizing Gazes, as well. Correct me if I'm wrong.
I still don't think Archlich is overpowered, though, it has a decent cost.
I've grown to hate Undead Tide as a mezzer, because the Necro can't control it. The pets tend to break mezzes, which really upsets me in zones where it's actually sort of necessary to mez (read: Nizara).
Oh, and since I haven't posted it, my vote for the easiest classes to play:
1. Wizard
2. Warlock
3. Brigand (was #1 pre-EoF by far)
4. Assassin
__________________
Sleep: Who needs it?
Last edited by Valanthe; 12-04-2006 at 01:13 PM.
Reason: Read through, saw a misinterpretation possibility.
|
|
|
12-04-2006, 01:06 PM
|
|
|
<3
Character: Phaymous
Guild: Retired from
Server: Confirmed
Posts: 649
|
Re: Easiest Class? Voice your opinion!
Archlich doesn't count the same as regular regen, no.
|
|
|
12-04-2006, 01:17 PM
|
|
|
Short Fuse
Character: Valanthex
Server: Oasis
Posts: 883
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Malignx
Archlich doesn't count the same as regular regen, no.
|
Yeah, that's basically what I meant. I reworded it because I saw where people could misconstrue what I said. :-)
__________________
Sleep: Who needs it?
|
|
|
12-04-2006, 01:57 PM
|
|
|
Help DoT classes in '08!
Character: Sciomar
Guild: Confirmed
Server: Unrest
Posts: 682
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Valanthe
Well, damn.
2% is still more than anything an Illu can provide, unless the Necro's power pool is incredibly low (however, I've never seen an Necro with a power pool less than 6k in raid).
|
That's where they chose to gear up for more power conservation/production.
Quote:
Originally Posted by Valante
I've grown to hate Undead Tide as a mezzer, because the Necro can't control it. The pets tend to break mezzes, which really upsets me in zones where it's actually sort of necessary to mez (read: Nizara).
|
The thorn in every mezzer's side, I love UDT, it's a nice little push for when it looks like the mob just might outlast the tank, for multi mob encounters tho I do wish they'd code it to act somewhat like swarm pets and attack the targetted mob first and then move to the next on their hate list. Sure it might eventually go in a different order than the raid force is going and break a mez, but for that starting mob it would save power for everyone else trying to quickly kill it off.
__________________
|
|
|
12-04-2006, 02:07 PM
|
|
|
Short Fuse
Character: Valanthex
Server: Oasis
Posts: 883
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Sciomar
That's where they chose to gear up for more power conservation/production.
The thorn in every mezzer's side, I love UDT, it's a nice little push for when it looks like the mob just might outlast the tank, for multi mob encounters tho I do wish they'd code it to act somewhat like swarm pets and attack the targetted mob first and then move to the next on their hate list. Sure it might eventually go in a different order than the raid force is going and break a mez, but for that starting mob it would save power for everyone else trying to quickly kill it off.
|
In terms of Power Pool and spreading said pool around, I'm tempted to say Illusionists have you beat, but I can't prove it. :-P We can throw around a little more mana than most due to Savante and Mana Flow. You guys produce more, but you can't throw it around quite as well as we can.
UDT's great except for a few fights: Nizara, Gnorbl, and Warder. Else, it's a great tool. It just bothers me that they split like they do off the bat; I've had a few wipes happen on mobs because of them both on raids and in Nizara and it peeves me a little because once they break the mez it's near impossible to get it back.
__________________
Sleep: Who needs it?
|
|
|
12-04-2006, 02:09 PM
|
|
|
Fucking SICK of spell resists
Character: Aleraku, Alaedraa
Server: Blackburrow
Posts: 8,596
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Malignx
Compared to a nuke capable of like 25k damage every 45ish seconds? :p
|
10-15K is more the norm, 25K is crit country. And doing that every 45 seconds (or 40 with AA) is next to impossible.
Quote:
Originally Posted by Malignx
Necromancers are built to use a ridiculous ammount of power, and again, w/o AL we are OOP before any other class. >_<
|
Yes but turning off AL isn't part of the bargain, just as I'm not expected to stop casting Ice Nova.
Quote:
Originally Posted by Valanthe
Secondly, Wizards always seem to whine about everything being overpowered,
|
Nothing happens in a vacuum.
Quote:
Originally Posted by Valanthe
I still don't think Archlich is overpowered, though, it has a decent cost.
|
What's the cost? If you cast 2 successful hostile spells every 6 seconds, you've basically earned back all the health you lost. And you have Consumption, Abate Life, and Infernal Cloud (if range allows) to help catch up with. And when the pet takes heavy hits and you huff and puff to transfer life to it? Well then you have a healer in your group helping you out. That's what healers do, heal.
Effective FT140 at 7K power pool before any regen items or group buffs is mindblowing. It's fine that you feel you need high-powered regen, but look at my original complaint. It appears to be overcompensating by far.
__________________
Blackburrow.Aleraku - 80/140 Wizard
Blackburrow.Alaedraa - 80/140 Illusionist
Blackburrow.Calandra - 73/91 Paladin
Blackburrow.Cavatina - 80/135 Troubador
Blackburrow.Selanna - 80/140 Warden
Don't vote for Obama.
|
|
|
12-04-2006, 02:42 PM
|
|
|
Regular
Character: Oopo
Server: Nektulos
Posts: 475
|
Re: Easiest Class? Voice your opinion!
Mage pet also has 2 lifetaps that heal the group. The cost is of archlich is nothing unless you're solo'ing maybe. It also adds on the low end around 5400 damage a minute w/o having to cast anything extra. I don't know about overpowering but it's definately the best lvl 70 unique spell in my opinion.
Edit: Actually 5400 damage/minute would be way on the low end without taking crits or disease debuffs into account. So probably around 8k or so in a raid.
Last edited by Oopo; 12-04-2006 at 02:47 PM.
|
|
|
12-04-2006, 05:28 PM
|
|
|
Help DoT classes in '08!
Character: Sciomar
Guild: Confirmed
Server: Unrest
Posts: 682
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Illuminator
And when the pet takes heavy hits and you huff and puff to transfer life to it? Well then you have a healer in your group helping you out. That's what healers do, heal.
|
Now you're bringing in a whole new variable into the discussion. Those are outside forces acting upon the necro, it's like arguing about guardians being able to live longer than a berzerker when the guardian has a defiler warding and healing him.
Quote:
Originally Posted by Illuminator
Effective FT140 at 7K power pool before any regen items or group buffs is mindblowing. It's fine that you feel you need high-powered regen, but look at my original complaint. It appears to be overcompensating by far.
|
If this is the original complaint
Quote:
|
Originally Posted by Illuminator
what does piss people off is how much of the raid can be at 5-10% power at the end of a long named encounter whereas the necro is at 90-95% and has a 100K damage lead on the #2 player in the parse.
|
I have a few questions...
1) What were the other high dps classes involved
2) What is the gear/ spell quality and setup of all classes involved
3) Scouts using any poisons (of course they were...which ones)? Every person with individual buffs sharing the wealth or trying to horde for their friends?
4) When you say 100k damage lead, does the necro by chance have Lifeburn? or did Undead Tide show up on the parse?
A well played necro who is focused on the encounter can beat anyone who isn't paying attention to what's going on when it comes to dps. Lifeburn alone when used, and with great healers/ MT ready for it, is capable of doing 100k dmg itself...wizards also have a form of this ability. And if he is placed in a group with power regen buffs in it that just kind of negates that part of the complaint because that particular group setup is designed to keep him full of power.
Quote:
Originally Posted by Oopo
Mage pet also has 2 lifetaps that heal the group. The cost is of archlich is nothing unless you're solo'ing maybe. It also adds on the low end around 5400 damage a minute w/o having to cast anything extra. I don't know about overpowering but it's definately the best lvl 70 unique spell in my opinion.
Edit: Actually 5400 damage/minute would be way on the low end without taking crits or disease debuffs into account. So probably around 8k or so in a raid.
|
Mage pet's heals actually land less than you'd think and don't really negate AL drain.
AL provides ~5-8% of our total dps...not that much really. I beleive Malignx posted about this with a nice detailed layout on the main forums.
I won't argue that it's one of the nicer class defining abilities in-game, but neither Lich nor Archlich made me decide on being a necromancer.
__________________
|
|
|
12-04-2006, 05:40 PM
|
|
|
HAHA DISREGARD THAT I SUCK COCKS
Character: Morara
Guild: Guild of Guildiness +5
Server: Oobag
Posts: 5,249
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Sciomar
I won't argue that it's one of the nicer class defining abilities in-game, but neither Lich nor Archlich made me decide on being a necromancer.
|
I'm in it for the hat.
|
|
|
12-04-2006, 06:04 PM
|
|
|
Regular
Character: Oopo
Server: Nektulos
Posts: 475
|
Re: Easiest Class? Voice your opinion!
Quote:
Originally Posted by Sciomar
Mage pet's heals actually land less than you'd think and don't really negate AL drain.
AL provides ~5-8% of our total dps...not that much really. I beleive Malignx posted about this with a nice detailed layout on the main forums.
I won't argue that it's one of the nicer class defining abilities in-game, but neither Lich nor Archlich made me decide on being a necromancer.
|
So are you argueing that you can't keep your health up above 98% at all times because of archlich or what? The drain has never been a problem on my necro except when solo'ing. And to stay on topic, I would say necro is the number one easiest class to do good dps on, but not even in the top 5 to do maximum dps on.
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
|