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Old 10-03-2007, 03:40 PM  
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Default Re: Everquest 2: What the Shit edition

lots of ranting... but there was one bit that caught my attention.


Quote:
Originally Posted by The Hiram Key
It's kind of funny how history repeats it self in some ways. For instance, in EQ1, they used to not include all the patch notes (where the term stealth nerf comes from) and now in EQ2, they are sliding down the same slippery slope. The patch notes used to be very good for EQ2, say less then 5% of the changes going in were not documented, but now ? I swear to god, the "changes not in patch notes" are coming close in length to what they are actually telling us.

Not only that, but they don't bother to clearly explain WHY they change things. They throw out these dogshit changes like the one to status items, and leave us scratching our heads trying to figure out what the goal of the change is (to prevent powerleveling a guild is the most likely reason) and once we have that, we then try to figure out why this shitty change, was the one that won out over all the rest. Clearly (and we have covered it with them) there were several far better solutions to the issue, why this one was used is a mystery.
i remember reading patch notes that used to say EVERYTHING... heck they even used to actually show up when i clicked the button on the patcher. now i usually get stuff from 2 updates ago while i sit for 5 minutes as it downloads something new. when i do get to read them, there's never any explanation. they used to explain why something was being changed, and even used some humor. not only were they informative, i found them entertaining and interesting. it's an unfortunate and sad trend. bring back the patch notes, end stealth nerfage.
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Old 10-03-2007, 05:13 PM  
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Default Re: Everquest 2: What the Shit edition

<3 dant
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Old 10-03-2007, 07:10 PM  
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Default Re: Everquest 2: What the Shit edition

Quote:
Originally Posted by hcre View Post
So let me get this straight. Your argument is because there already is 12 classes with just slight variations, they should just go ahead and make them 12 classes. Why again?
For example: 1 out of 11 chances to get a master for your class instead of 1 out of 24, same thing for class-only gear (intelligent loot system has been implemented only a few months ago and in just a few zones) or trying to make different yet balance 2 variations of the same class which they cannot do no matter how hard they try.

Quote:
Using your logic why stop there, there is really only 4 classes, why not just combine all the classes into 4 classes? It would reap the same benefits as combining 24 into 12. Hell why not go all the way and just make one class and let people chose AAs to make themselves unique.

Seriously, what exactly is the benefit of combining the classes? Everyone knows that every good assassin chooses the same AA lines, so does every good ranger, and every good every other class. You think if you reduce it to 12 people will behave differently? No, they will still choose the exact same AA lines to go down, thus making no variety. I see absolutely no reason to combine the classes. The best reason given is so they can add more unique classes. What exactly is stopping them from doing that now?
Every fantasy game has 4 archetypes, duh, some just call some class "hybrid of this and that" and call it a day. The mistake of eq2 was labeling the 4 archetypes as a feature, promising that they'd be able to function equally well no matter the situation.
Anyway, consolidating to 12 or so could be good because they could expand AA trees, making more varied mix of the same class according to guild needs or playing style choice, this just to list one reason. Pinski said it much better than me.

Quote:
Must have changed, when I played 40 person raids was the norm and some went to 72.

You are telling me that WoW is both more scripted and more varied, two mutually exclusive traits, and I am the fucking moron?
Even if this is eq2 flames, I don't like to flame other people and I won't tell you that you are a moron, but just uninformed.
WoW started with 40 men raids (MC, BWL, etc.) and 20 men raids (ZG) then dropped to 25 with the release of the expansion, because Blizzard figured that putting together 25 retards was easier than putting together 40, thus more people got to experience the content they made increasing retention rate.

More scripted and more varied are not mutually exclusive as in there is not a single script equal to another. Look for a fight that is the same as Vael or 4horsemen or even those "easy" ones in molten core. Each fight is as unique as it can be. As for all raids in all games, once you have the strat down and a sufficient level of gear, you beat it, nothing new here.

There is no case where in wow you can raid with more than 40, so there you are wrong, unless you mean those 4 useless contested dragons that no one really wanted to kill. The 2 contested bosses in the vanilla wow are not zergable by any means, in fact 1 more person adding over 40 and it's gg-wipe-time thanks to an anti zerg code.


Quote:
I’m retarded? Sure there are quests in WoW, sure they were what you did to level, but it was the same quest over and over again, go kill 10 of mob x, grats now go kill 10 of mob x again. I’m not trying to be a fanboi here, but it is possible to level to 70 with adventure xp turned off in EQ2. You get all your xp from quests that way, and it really doesn’t take that much longer. The fastest way to level is to combine quests with killing in EQ2, which IMO is how it should be. If you think quests are more fluid and immersive in WoW over EQ2, either they changed WoW completely or you are a few French fries short of a happy meal.
WoW and eq2 quests are pretty much the same thing, with eq2 coming on top thanks to few good questlines in my opinion. Both games use those kill 10 xyz quests to tell some story and to mask the grind. In both games you can chose to grind, it happens that this is a much more viable tactic in eq2 than in wow, where "efficient questing" is the fastest way to level.

Damn, what a fucking wall of text I wrote.

Last edited by Sheya; 10-03-2007 at 07:11 PM.
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Old 10-03-2007, 11:18 PM  
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Default Re: Everquest 2: What the Shit edition

yes but it was highly legible and well spaced, A+
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Old 10-04-2007, 01:03 AM  
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Default Re: Everquest 2: What the Shit edition

Go to FoH to get an informed scoop on:

EQ1
WOW
upcoming betas


As for EQ2, however, they are bunch of clueless noobs. Some casual assholes formed a guild on AB, raided Courts, and now write walls of text about EQ2.
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Old 10-04-2007, 09:55 AM  
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Default Re: Everquest 2: What the Shit edition

I like FOH, because it gives me a different perspective. I don't agree with a lot of what they say, and a lot of their complaints sound pretty silly (ie. The Hiram Key rant about housing) Criticism shouldn't necessarily be dismissed because of what level they achieved, rather it should be taken as a perspective that these people were turned off by feature Y. It's helpful to devs and for me if I'm thinking about introducing someone to the game.
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Old 10-04-2007, 10:20 AM  
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Default Re: Everquest 2: What the Shit edition

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Originally Posted by Derf View Post
I like FOH, because it gives me a different perspective. I don't agree with a lot of what they say, and a lot of their complaints sound pretty silly (ie. The Hiram Key rant about housing) Criticism shouldn't necessarily be dismissed because of what level they achieved, rather it should be taken as a perspective that these people were turned off by feature Y. It's helpful to devs and for me if I'm thinking about introducing someone to the game.
it does matter what lvl they achieve. you cannot possibly think that even someone who has even recently hit 70 has mastered the intracacies of the combat system much less his own class. Now take people who are lvl 35 and commenting like they even understand what this game has to offer.

People on the FoH boards take one aspect in which they dont like and completely disregard everything else in the game for the instantaneous gratification of what they want changed NOW. The way you can spot a noob and someone who doesnt know what they are or should be talking about is spotting in this way.

It's hardcore manafesting itself now with the bitching about the level increase. The level increase is only necessary b/c of the same noob people bitching it wasn't fair that they were so much less powerful than raiding counterparts. This bitching created something we now know as the mit curves. Well guess what, live with what you asked for b/c the curve has reached it max and the only thing left to do is increase it. Great job. The only other options is to go back on what you believe and get rid of the curve and be forever in the top guild's dust or nerf every item, every ability, and every encounter in game to accomidate the new expansion.

I really dont care about newbs commenting on which quests/dungeouns weren't fun or whatever but when you break it down to talking about serious changes with spells its way more likely they just are inexperienced and dont know how to play well yet.
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Old 10-04-2007, 10:56 AM  
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Default Re: Everquest 2: What the Shit edition

Quote:
Originally Posted by Widem View Post
People on the FoH boards take one aspect in which they dont like and completely disregard everything else in the game for the instantaneous gratification of what they want changed NOW. The way you can spot a noob and someone who doesnt know what they are or should be talking about is spotting in this way.

Some do it, not everyone. Sadly those doing it are the most vocal members of the boards and those you'll notice more often.
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Old 10-04-2007, 11:21 AM  
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Quote:
Originally Posted by Lithin View Post
"say "fuck off" to the archetype system and to dps tiers."

lol dps tiers... i love how ppl talk about them still like they actually have a clue...
yeah there are no official DPS tiers.

Just DPS toons, where some have utility, survivability and solo ability,

and others DON'T.

good move.
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Old 10-04-2007, 12:30 PM  
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Default Re: Everquest 2: What the Shit edition

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Originally Posted by Illuminator View Post
You want threads of in-bred WoW fucktards whining about EQ2?
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