Re: Did anyone else like how crafting was when the game first came out?
I can honestly say that I hated making subcombines and I hated depending on anyone else to get the ones I needed for myself. I don't miss the dependancy at all. It just wasn't working for me at the time, because I could not find the pieces I needed to skill myself up. I had to spend hours making deals with people to get just a few pieces that weren't enough to level me. I think the system now is too simple and the original system was an idea for a perfect world, that didn't work in game. I really don't know what I'd do to fix it, so I'm content with what I have now.
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Last edited by Choadley; 11-03-2006 at 12:22 PM.
Reason: Damned spelling...
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