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Old 11-16-2007, 09:54 AM  
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Default Xp Acquisition

What is with the WoW solo quest tendency in RoK? I realize the game is called Everquest but it is also an MMO, the emphasis being on multiplayer. Why play with other people when you can just solo quest and get x3 the experience you can in a hardcore grind grp. I spent 10 hours in sebilis pulling non stop in a high dps grp and lagged behind by 2 lvls from people who were solo questing. That is fucked up. Coupled with the fact that they give massive AA experience. In no way should solo questing out perform leveling by such a large margin. I enjoy grinding in dungeons but the rate at which experienced was gained it was painstaking and I was forced to quest. What the fuck gives?
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Old 11-16-2007, 10:05 AM  
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Default Re: Xp Acquisition

so... are you tring to get the exp gain from solo quests nerfed or something?

I don't know if you remember grinding from 1 to 50 then 50 to 60, but it fucken sucked after 20+ hours of it. Grinding at it's good points, but that was so 3 fucken years ago. Grinding is mind numbing and SoE obviously agrees with that.

I don't mind at all that I'm able to go out there and have a choice to solo or group. Yes it's a MMO, but being able to level without having to sit in LFG or bug guildies to group is kind of nice

anyways when you get to the Jungle i believe you start receiving Herioc quests. so it's probably not all solo.
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Old 11-16-2007, 10:10 AM  
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Default Re: Xp Acquisition

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Originally Posted by Yerni Smith View Post
I don't know if you remember grinding from 1 to 50 then 50 to 60, but it fucken sucked after 20+ hours of it. Grinding at it's good points, but that was so 3 fucken years ago. Grinding is mind numbing and SoE obviously agrees with that.

I don't mind at all that I'm able to go out there and have a choice to solo or group. Yes it's a MMO, but being able to level without having to sit in LFG or bug guildies to group is kind of nice
You might find grinding boring, but I find doing 500 quests mind numbing. But, unfortunately, I have no choice. There used to be the choice, quest or grind. They've now removed the choice, and grinding mind-numbing solo quests is the 1 and only way to get exp in this expansion. You are wasting your time if you choose to sit in a dungeon and grind. Usually the trade off for grinding is the loss of money and AA you get from questing, and the exp was pretty even. Now if you choose to grind, you are getting less exp, less AA, less money, and usually, more frustrated.

I don't want to nerf quest exp, fine, have at it. I just would like grind exp to be comparable. As it stands, heroics in ROK are freaking insane, with hits in the 4-6k range as normal hits, and at least twice the hps of any other comparably leveled mob in the game. They take longer to kill, are more dangerous, particularly to those who don't like to take hits (healers and mages), and give absolute shit for exp. I was getting the same exp per mob on solo mobs in Jarsath that I was getting in KC, and I could kill them in 1/3 of the time.
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Old 11-16-2007, 10:56 AM  
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Default Re: Xp Acquisition

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Originally Posted by Trumak View Post
What is with the WoW solo quest tendency in RoK? I realize the game is called Everquest but it is also an MMO, the emphasis being on multiplayer. Why play with other people when you can just solo quest and get x3 the experience you can in a hardcore grind grp. I spent 10 hours in sebilis pulling non stop in a high dps grp and lagged behind by 2 lvls from people who were solo questing. That is fucked up. Coupled with the fact that they give massive AA experience. In no way should solo questing out perform leveling by such a large margin. I enjoy grinding in dungeons but the rate at which experienced was gained it was painstaking and I was forced to quest. What the fuck gives?
Quests are designed to take you all over the zone and get involved in the story. Grinding is just pointless killing in a few select areas, I think they balanced it perfectly. You don't have to do only one or the other, go run the quests in an area and dungeon crawl for an hour or two then move on to another area.
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Old 11-16-2007, 11:00 AM  
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Originally Posted by Alania View Post
They've now removed the choice, and grinding mind-numbing solo quests is the 1 and only way to get exp in this expansion. So you want us to believe heroics give zero xp, thats about the dumbest thing i've heard yet.

As it stands, heroics in ROK are freaking insane, with hits in the 4-6k range as normal hits, and at least twice the hps of any other comparably leveled mob in the game. They take longer to kill, are more dangerous, particularly to those who don't like to take hits (healers and mages), and give absolute shit for exp. If the mobs weren't more dangerous and harder to kill you would be bitching about how lame the expansion is and how they need to make it more of a challenge
some people will never be happy.
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Old 11-16-2007, 11:02 AM  
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Default Re: Xp Acquisition

Yeah it is pretty fucken retarded how they have it set up.

You are basicly forced to quest now because the exp is so painful in groups that nobody is grouping anymore.

This is the reason I hated WoW so much....better exp soloing = nobody grouping until you hit cap and need to equip.

I started a thread on SoE forms about the issue and the soloers are flipping out because they are saying i am asking for a nerf to solo exp. All I want is grinding to be equal to solo questing so I don't have to do solo quests all the way to 80....which is mind numbingly boring as a templar.

Go check it out and add your feedback if you are bored.

What is the point of grouping now?
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Old 11-16-2007, 11:05 AM  
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Default Re: Xp Acquisition

Hello and welcome, to

Ever***QUEST***

Please enjoy your stay.
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Old 11-16-2007, 11:05 AM  
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Default Re: Xp Acquisition

Quote:
Originally Posted by Alania View Post
As it stands, heroics in ROK are freaking insane, with hits in the 4-6k range as normal hits, and at least twice the hps of any other comparably leveled mob in the game. They take longer to kill, are more dangerous, particularly to those who don't like to take hits (healers and mages)
Heroic content is made for group, they finally almost manage to get that right even tho some people can still solo 74-75^^^ named.
If you're bitching about not being able to solo an heroic mob, mouseover the mob name and read the description.

And I agree 100% with Kamfer comment : If the mobs weren't more dangerous and harder to kill you would be bitching about how lame the expansion is and how they need to make it more of a challenge.


And you know he's right ;)
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Old 11-16-2007, 11:08 AM  
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Default Re: Xp Acquisition

There's a very, very huge flaw in the solo quest series. Each quest update is a whole new quest, when it should've been only an update in the 1st quest. With how things are now, you get a new quest for example, trying a poison on an NPC that's standing 1m away, grats, 2% xp for opening your inventory!

I say merge all these quests into 1. The credit gain from questing is insane too.

Also, quests for dungeons are very much missing there's what, 4 quests for Karnor's Castle? HELLO?!

As it is now, there is absolutley NO viable alternative to solo questing for XP. That's just fucked up big time.
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Old 11-16-2007, 11:10 AM  
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Default Re: Xp Acquisition

Quote:
Originally Posted by Euron Greyjoy View Post
Hello and welcome, to

Ever***QUEST***

Please enjoy your stay.

Grinding quests is still just that. Grinding.

PS: And I'd much rather do a dungeon grind then a quest grind!
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