Quote:
Originally Posted by Dakis
Dear god, we have to do quests in the game "Everquest 2." Holy shit.
|
Oh shit, I played EQ1 for years and did maybe a grand total of 8 quests, maybe the game had the wrong name??? Goddammit, had to know... and what about these last 3 years where quests were an afterthought?
Ok, I skimmed quickly through this thread and I suspect that the 2 battle forces are ready and lined up: soloers vs solo-haters.
EoF was a funny expansion, why totally change the formula is beyond me.
If SoE thinks, even remotely that adding CHALLENGE is = upping mobs dps output, they fail miserably on a large scale. There is no challenge in having an heroic mob open me a new asshole in 3-4 hits despite my HUGE PLATE ARMOR SUIT AND MY OBNOXIOUSLY BIG SHIELD (caps for emphasys).
It's boring, boring, boring and again boring and the sole idea of grinding through solo questlines to 80 makes me puke, let alone more than once.
RoK is fucked up beyond salvation, this expansion is an atrocity and I think it nailed down the coffin for me, I'm just thinking how to make my guildmates swallow the pill.
I loved EoF so much that I thought it'd be impossible to make the next xpac a bad one, yet you managed to.
All the posts on the beta boards telling you "mobs hit too hard, it's fucking boring" did not reach you or you just blatantly ignored them.
The formula was working nicely, you broke it for no apparent reason.
You can't itemize worth a shit and let devs post on boards admitting to the playerbase they had no fucking clue of what they were doing. You have bugs that make 90% of the population pissed off. You still fuck up classes that have been fucked up for years and continue doing so, without lube.
You never learn, period.