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Old 12-04-2007, 05:20 AM  
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Default Re: Change in the State of the Game

To sum up my personal feelings about it, it comes down to the fact that I liked the game for what it was, with its huge flaws, I still enjoyed it allot.

Funnily I still enjoy it, but ... , at least FOR ME (this is that Panthera does not again accuse me of omniscience), the game is not the same after RoK.

(for Me) I would had preferred a more balanced change, certainly like the introduction of all these short quests, but also don't like that they are (for me apparently) the only logical way to level.

I (no omniscience panthera - its a personal opinion) believe that the game has a lesser lasting value this way. I work and have a family - and I play a couple of hours per day, I am at lvl 80 with one of my chars and now leveling the next one. Having finished most if not all the solo quests in Jarsath Wastes, I find myself (no omniscience panthera - its a personal opinion) constrained in respect that if I cant get a group (and I love grouping) there is nothing meaningful I could try out as a soloer or as a duo with a friend at this time.

I never even implied that I want the group content nerfed, and I dont, in fact I wouldn'y mind it being even harder (with the appropriate rewards). What I find wrong ((no omniscience panthera - its a personal opinion)) is that I dont see any middle ground anymore, which especially for a game as old as eq2 is not to my (no omniscience panthera - its a personal opinion) liking.

As I (no omniscience panthera - its a personal opinion) see it all heroic dungeons instances at the moment require a very good setup and a powerful group to go through. Even is KoS there were more tiered options nest/poa were easier hof/den/vaults/blackscale slightly harder. Also there was a bit of x2 epic content which we did. Even EoF allowed in my opinion ((no omniscience panthera - its a personal opinion)) a more clearly defined approach as dungeons scaled in dificulty - even though most still catered to the level caped players. It's my opinion (no omniscience panthera - its a personal opinion) that with RoK this has diminished allot, and having run through allot of the heroic content so far the risk vs reward is something that I (no omniscience panthera - its a personal opinion) find out of whack...

I agree (no omniscience panthera - its a personal opinion) that in all likelyhood more content will be added. I strongly dissagree (no omniscience panthera - its a personal opinion) with the mechanics of introducing an expansion for far in the game (4th year) which does not add alot more heroic content than what it did.

For me ((no omniscience panthera - its a personal opinion)) it seems that the was allot of effort put into this expansion - but I find it to be a bit of an oxymoron in one respect - it is a high level expansion - meaning it caters primarily to the requirements of the long time players - who have for better or worse - been with the game for a long time and played it mostly for what it was. it seems to me (to me Panthera to me) that they overnight decided to change a big part of how the game works, and in my (yes my) opinion this change is far bigger than any of the game play changes that were put in over the years.

Its not about soloers versus soloer haters alone, those people would do well to address the differences in classes first. From my own personal experiences so far with RoK it seems that the gap between the solo abilities of some classes was become even bigger than what it was. (and I am not talking about the soloing of trash which any player with limited skill can plow through at will)

I played m59, uo and eq1 for years and have been playing eq2 for years as well, and one of the things I really loved about eq2 was that it allowed me (yes yes me) a great variety of choices in what play style I wanted to follow from one day to the next. Did this change for me completely ? no but I definitely feel that all of a sudden my options became fewer.

Cheers

Last edited by mwhym; 12-04-2007 at 05:21 AM.
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Old 12-04-2007, 07:44 AM  
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Default Re: Change in the State of the Game

Gotta love how you have to overstress that 'it's just your opinion' because some morons just have to assert 'you're stating your opinions as facts' for the sake of creating some sort of baseless argument. Guess they don't really have anything else to bring to the table. Weak.
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Old 12-04-2007, 09:32 AM  
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Default Re: Change in the State of the Game

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Originally Posted by Tiuri View Post
Gotta love how you have to overstress that 'it's just your opinion' because some morons just have to assert 'you're stating your opinions as facts' for the sake of creating some sort of baseless argument. Guess they don't really have anything else to bring to the table. Weak.

Much like all the stellar points you've brought to the discussion?

He stated his opinion as fact and put words in the all the player's mouths. I corrected him with a counter point.

His asine over assertions are pointless.
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Old 12-04-2007, 09:40 AM  
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Default Re: Change in the State of the Game

I've been playing from launch... Seen all the changes. But this solo push really blows. The heroic stuff is really cool so far, but there isn't much of it....

Before you say how much you love questing, get two things: Hunter of the Wastes title, and the teleport hammer. Then see how much you LOVE to quest (these crap kill XXX quests).

I skipped most of the plains at went right to fens. Kind of stupid because after finishing up the Hunter Quest line, I was outta solo quests... Ended up grinding for about 2.5 hours to get 8% to level 80. And that's killing level 83 ^ mobs....

The heroic content really is fun. And it's a challenge with a group. I do like this.... More so than any other expansion to date... Everyone in the group really has to keep on their toes... The extra double attacks and linked attacks add to fun (note I'm not a healer LOL)

We started the instances at level 74 to break up the damn questing... Sure we got 10% debt in the Vaults... But damn, it was fun to actually clear the zone at that level.

The XP is jacked in instances and shared heroic areas. This has been beated to death already... It'll change once we're all 80 (So the slackers have a way to level without questing).

The loot tables are all jacked too... Overland names all share the same tables. I looted a nice bracelet from a ^ named in Skyfire and the same damn bracelet from the ^^^ general outside of the docks. Risk vs. reward for the same item?

And folks are already soloing what little heroic content there is... It's not saying a whole lot, but that damn general outside the docks is pretty easy for Rangers to kite.

I like the fact that it takes full / almost full groups to take on the heroic content. There just isn't enough heroic shit. JW is a total waste of solo content... The highest area shouldn't be 99% solo content.... It should be the total opposite.

Hopefully they just left out entire heroic areas with the missed Epic Weapon quest. Because the heroic areas are already filling up with level 79 and 80's.
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Old 12-04-2007, 09:55 AM  
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Default Re: Change in the State of the Game

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Originally Posted by mwhym View Post
To sum up my personal feelings about it,

I'm sorry you can't handle a counter point and you got butt hurt over it.

Honestly, SOE can't win as no one will be 100% happy. When KoS was released there was bitching, pissing and moaning about how easy it was and what a joke it was.

EoF came out with content for 1 - 70 and there was a HUGE uproar about how fucked up it was and more needed to be done for the maxed players. Your same post could have (and probably was) posted just after EoF. How stupid the expansion was and what a horrible change in the direction from previous releases.

We are a month after release and way too early to herald the doom of the game.

As I said before, I haven't even made up my own mind. I just haven't decided if I like this expansion or not.
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Old 12-04-2007, 10:36 AM  
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Default Re: Change in the State of the Game

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As I said before, I haven't even made up my own mind. I just haven't decided if I like this expansion or not.
And for that alone no one else is allowed to have an opinion ?

Guys dont anyone dare post anything till Panthera is ready

Teasing aside I honestly don't see what your contribution, other than saying you are still happy with the stuff you can still do, is ?
Ofcourse you may consider being negative a contribution, but it really isnt.

The only thing I am certain about is that i have played eq2 long enough and mmorpg's since m59, to at least be able to tell that a fundamental change has taken place, only time will tell how it unfolds.

Cheers.

Last edited by mwhym; 12-04-2007 at 10:39 AM.
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Old 12-04-2007, 11:22 AM  
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Default Re: Change in the State of the Game

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And for that alone no one else is allowed to have an opinion ?

Guys dont anyone dare post anything till Panthera is ready

You seem to have a real problem with criticism. I asked a question and have gotten little but pissy replies.

Scooter...you started this thread with how poorly this expansion was implemented and I, at first, asked a simple question then gave a differing point of view. Somehow my stating I'm having fun as opposed to your "concerned" view of the future is negative?

ALL I've been saying is that it is WAY too soon to herald the doom of the game. People from day one have bitched, pissed and moaned about this being game breaking or that being game breaking. I even offered you a list of all the times I could recall from memory where a change was heralded as the doom of the game.

Despite all the changes or maybe because of them, you are still here. You adapt and continue to pay your fees. There have been changes I've considered great and others I've been royally pissed. Eventually, they have all merged into the background of my hobby.

Not everyone is going to agree with you. Grow some thicker skin if you are going to blog on an open forum.
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Old 12-04-2007, 12:13 PM  
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Default Re: Change in the State of the Game

What was the opening sentence of my post ?

Quote:
I am not certain if I am unhappy with the new expansion, I am concerned though.
Now in my limied view that alone indicates that I have neither made up my mind up about anything nor that I threaten t lave nor that I will not adapt.

If you had taken the conext of that sentence into consideration I dont see how you could have gone on and on about it the way you did.

Furthermore your difering views would never in a billion years come even close to bothering me. What I find rather dissagreable is the way you go about trying to prove that what others think is not so.

So even if my skin grows to the thickness of an elephants hide, I will always be discouraged by people who respond in such a way to other people's observations.

Cheers
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Old 12-04-2007, 02:18 PM  
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Default Re: Change in the State of the Game

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Originally Posted by mwhym View Post
So even if my skin grows to the thickness of an elephants hide, I will always be discouraged by people who respond in such a way to other people's observations.


If you use an open forum to blog, expect feedback. If you can't handle the feedback, don't bother. Rather than simply answer my question with an intellegent, reasoned response, you turned it pissy.

You said:

Quote:
Dagg is right and that is what many ppl, includng me, want.
Dagg, in a nut shell, is advocating adding an entire "solo system" that would result in a fundemental change in the structure of the game.

His ideas are flawed. But you follow up the above quote with:

Quote:
Regardless what you may believe, you can not not see that the game has turned a rather drastic turn from its previous model, and that the current model will be problematic in a few months.

Beyond the stated "you cannot not agree with [you]" in that statement, I asked a very simple question: Why? Why is it problematic? You cannot know what the future holds yet you speculate on problems that haven't even happened yet and support an even more drastic departure from the original game to fix possible future issues.

Notice how Dagg and I were actually able to go back and forth without snarky bullshit replys. Mainly it is because you don't see him getting incredulous that everyone doesn't see things the same way he does.

EQ2 is successful because it does not exclusively cater to one playstyle. There is room for people to solo, group, raid, tradeskill, play the market, roleplay or just fuck off. But those that come to this game to exclusively do one thing or at least dedicate a majority of their play to one thing will always feel slighted.
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Old 12-04-2007, 05:34 PM  
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Default Re: Change in the State of the Game

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Originally Posted by Panthera View Post
Much like all the stellar points you've brought to the discussion?
I just called rubbish on your 'argue for the sake of arguing, even if you have no argument' attitude. But you seem to be keen on wearing the label /shrug


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Originally Posted by Panthera View Post
He stated his opinion as fact and put words in the all the player's mouths. I corrected him with a counter point.

His asine over assertions are pointless.
You should be a teacher.
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