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Old 01-29-2008, 06:28 PM  
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Default Re: A Large-Scale Fundamental Change to EQ2

Or I'm just too busy with work and don't have time to trade flames.
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Old 01-30-2008, 01:28 AM  
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Default Re: A Large-Scale Fundamental Change to EQ2

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Originally Posted by aduros
That is the essence of a flame. You trade rhetorical blows until someone concedes, what fun is there in flaming if everytime someone flames you say "I'm gonna be the bigger man, and walk away". This is an excuse often used by those at a loss for words, or lacking any meaningful retort.
First of all, not all flames are rhetorical, that's like saying not all debaters contain facts or evidence to support their arguments. But in this case, it's true... you're basically a last-word-freak who has to go out on top, no matter how empty or meaningless your words are. Nothing you have said in your last three posts has had much relevance at all to the comments you have been replying to. I find that slightly amusing. As for being the bigger man and walking away being "an excuse for those at a loss for words, blah, blah"...


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Originally Posted by Pryz View Post
Or because it is a complete waste of time, much like this post i'm making right now.
Exactly. Most intelligent people know when a ship is sinking into childish banter and abandon it to keep the main point of the thread afloat. Just because it's EQ2flames, doesn't mean every person with an ego complex has to turn every thread into a flame war. Sometimes, these threads actually having purpose.
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Old 01-30-2008, 02:42 AM  
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Default Re: A Large-Scale Fundamental Change to EQ2

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Nothing you have said in your last three posts has had much relevance at all to the comments you have been replying to. I find that slightly amusing.
If your having difficulty, use the quotes provided.

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Just because it's EQ2flames, doesn't mean every person with an ego complex has to turn every thread into a flame war. Sometimes, these threads actually having purpose.
That was far from a flame war, just a minor derailment. Feel free to continue discussing the main issue of this thread, when you believe to be finished with your lesson on internet etiquette.
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Old 01-30-2008, 05:34 PM  
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Default Re: A Large-Scale Fundamental Change to EQ2

Fundamentally, a change would be good for the game.
Things at the top of my list ~
  • Tanks rely too much on dps and not enough on soaking and aggression.
  • Avoidance should be more properly calculated and applied in a regluar scale range, not where it currently makes 66% avoidance vs an 84 but vs an 85 it's now 16%. (This applies to all classes IMO, not just another 'pls make brawlers tank epics!' statement)
  • The combat skill system needs an overhaul. Plenty of +atk skill item out there, but again that lvl 85 thing occurs and even if you had 90 levels equivalent of atk skill, you might as well be a fly on the mob's backside.
I do not support a class consolidation, however. I think that particular system is not flawed in being obtuse, I think it's flawed in the fact that SoE can not produce class skillsets that permit classes to retain their uniqueness, but still be somewhat interchangable. And when they do, the playerbase gets into an uproar about people stepping on each other's toes.

To give an example, I will use Fighters because to me, this is the pinnacle of the issue ~ Guardians should not be tank numero uno by birthright, as they seem to be. Epic content (because we all know that with the few RoK exceptions, epic content is what most of us are talking about) should be tankable by all fighters IF the rest of the raid is creative enough. Does this mean that other players would need to adapt to a different style of play than the rutt they currently know all too well? Yes. And I know, soandso is a non-guardian-epic-tanking-monster. But, by show of hands, what guilds went into RoK with a Crusader or Berserker running point?

I'm rambling. But my point stands... the overhaul needed could be found with just a little push from SoE, and a little bit of players accepting some rather radical, by current standards, ideas. AND DAMNIT PLAYER SKILL SHOULD ACCOUNT FOR SOMETHING. This nerf to Drusella really pisses me off.
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Old 01-30-2008, 10:18 PM  
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Default Re: A Large-Scale Fundamental Change to EQ2

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Tanks rely too much on dps and not enough on soaking and aggression.
Err... Since MT's are parsing 1500ish while fully defensive in VP I sort of doubt that.
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Old 01-31-2008, 05:26 AM  
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Default Re: A Large-Scale Fundamental Change to EQ2

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Err... Since MT's are parsing 1500ish while fully defensive in VP I sort of doubt that.

Yeah that was my thought too, but what I want to know is what nerf is Scalebane referring to? I haven't done Maiden's in about a month so I'm not up to speed on recent changes to that zone. Please tell me they didn't kill her regen spell. She wasn't THAT hard to kill.
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Old 01-31-2008, 06:27 AM  
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Default Re: A Large-Scale Fundamental Change to EQ2

Mark me down as quitting this game if they did a major overhaul to the classes. I love playing a swashbuckler, I love playing a defiler, and I enjoy playing a warden when it's needed.

I enjoy the game.
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Old 01-31-2008, 03:43 PM  
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Default Re: A Large-Scale Fundamental Change to EQ2

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Originally Posted by Xavion View Post
Yeah that was my thought too, but what I want to know is what nerf is Scalebane referring to? I haven't done Maiden's in about a month so I'm not up to speed on recent changes to that zone. Please tell me they didn't kill her regen spell. She wasn't THAT hard to kill.
They changed Drusella such that when she puts up her bone shield, she immediately clears all debuffs, including DoT spells and abilities. So all you have to do now is stop attacking when she uses the shield. In one way it's nice so DoT classes have a lot more to do, but in another way it's just a silly nerf because now you can just spam your spells without a care in the world for the most part.
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Old 01-31-2008, 04:12 PM  
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Default Re: A Large-Scale Fundamental Change to EQ2

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Originally Posted by Shinzul View Post
They changed Drusella such that when she puts up her bone shield, she immediately clears all debuffs, including DoT spells and abilities. So all you have to do now is stop attacking when she uses the shield. In one way it's nice so DoT classes have a lot more to do, but in another way it's just a silly nerf because now you can just spam your spells without a care in the world for the most part.
Won't someone plz think of the casuals! I don't know how to clear my DoTs! Waaaaaaaa!

Not that it was that hard to begin with, but they took the only instance in the game where a little bit of skill and coordination is needed to clear the zone and turned it into just another 15 minute slash and grab.
Yay for ez mode!
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Old 01-31-2008, 06:19 PM  
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Default Re: A Large-Scale Fundamental Change to EQ2

They also are making her stop auto attacking when she puts up her shield, meaning no more compensating for repost.


Really, it's almost idiot proof now. I like mechanics that make people have to be responsible with their abilities instead of having every mob just fear or mez you and call it a mechanic.

As for guardians only parsing 1500 in VP, I'm sure it would improve if they fixed the issue with combat skills not making a difference after a cerain level range. That aside, I still maintain that at some point the idea of maximum damage soak = minimal dps was lost because of the failures of the agression system, and that taunts have never scaled properly as hate gain vs dps classes. I'm not implying they should be doing no dps, by the way, but they certainly should be competeting for the top10 on the parse like they were in EoF.
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