6 Man config
A group of us are new to EQ2 but not MMO's, we'd like to come up with a good self-sufficient 6 man group for levelling up, able to run just about any one group content. Any feedback from experienced players would be greatly appreciated, this is what we're currently considering:
Guardian
Templar
Illusionist
Troubadour
Wizard
Conjuror
Based on initial research, it seems wizards and conjurors would have a lot of synergy and both would be buffed by the illusionist and troubadour. Enchanter has CC capabilities which could also come in handy, with Guard and Temp highly capable tanks and healers respectively. Like I said though, we're new to EQ2 so this is based off research as opposed to actual experience. I'd like some feedback from experienced players on how well this would work for one group content and levelling up as a group efficiently.
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