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12-05-2007, 01:40 PM
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Guinness /drool
Character: i came back to
Guild: EQ2 because
Server: i am daft
Posts: 480
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Re: Should contested Epics even be bothered with?
so you dont have the time so take the fun away from the people that do ?
why dont we just scrap the olympics as its not fair for the people who dont win, contested mobs are beyond any shadow of a doubt the most fun i have in this game and i know tons of peeps who are exactley the same why do u want to take that away from people ?
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12-05-2007, 01:54 PM
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Regular
Character: Pantheya
Server: LDL
Posts: 806
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Re: Should contested Epics even be bothered with?
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Originally Posted by Gaige
We killed every avatar that spawned on Kith in EoF and none of them died at 4am. So again, quit stereotyping the content.
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if you are able to kill all contested without raiding more than 4-5 set and scheduled hours on 5 or 6 set days a week, then I take back what I said.
I haven't been in a guild that kills contested since T5 and back then it was all about having callout lists and having a "morning crew" and a "night crew" who would be available to take down content whenever it spawns. there is also the matter of putting in massive playtime to figure out the mobs in the first place.
if your guild able to take down contested without requiring in a significantly higher (whether gameplay or availability) time commitment than the majority of players, then you have my full respect and a retracment of what I've said.
on my server, one guild has killed all contested for the past year or so. one of the requirements for joining that guild is that you are willing to get up in the middle of the night to kill contested if they spawn. and this is on a server where no one else even tries them. i'm not making this shit up just to spite you.
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12-05-2007, 01:57 PM
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<3 OMG Claire!! <3
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Re: Should contested Epics even be bothered with?
I'm aware guilds do that, but it isn't a requirement to be able to kill contested. In fact it even proves that there is a skillgap there imho.
PHH = easy contested = if he spawned very much outside our raid window we normally lost him to Fizzleblood or another guild, because he was crazy easy for a contested.
Avatar = hard = if they spawned very much outside our raid window it didn't matter, guilds would pull them a few times, wipe and call it or we'd show up and first pull it.
The point is just because some guilds like NPU/Strike require getting on at 4am to kill contested, other guilds don't.
It isn't a requirement of the content.
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Cleansing the internet of e-whores since 2003! Just saying!
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12-05-2007, 01:59 PM
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Administrator
Character: Retired
Guild: Onyx
Server: Nagafen
Posts: 9,139
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Re: Should contested Epics even be bothered with?
All you guys who don't feel like you are getting your share of contested should come try Nagafen.
On Nagafen, everything's contested, including the players. 
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12-05-2007, 02:03 PM
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Regular
Character: Darlock
Guild: Xanadu
Server: Runnyeye
Posts: 421
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Re: Should contested Epics even be bothered with?
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My whole point to this argument is so what if they instanced contested mobs? You still get your peens off by being first, but then the rest of us get a shot too.
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what the fuck is "instanced contested"?
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12-05-2007, 02:06 PM
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Visitor
Character: Drakhammor
Server: Everfrost
Posts: 61
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Re: Should contested Epics even be bothered with?
I don't know why you bother with such close-mindedness. I'd quit arguing, they're going to bitch because they're the "have-nots but want it for nothing" and nothing you can say will ever change that. Anything beyond this is the argument for the sake of argument.
I've never killed a contested while it was current tier. Don't care to, and it won't effect me either way, whether I do or not. I like reading about the guilds that do (and congratulate them on their efforts) and don't see it as flapping of epeens, or whatever. THEY are doing what THEY enjoy out of the game, collectively. It is simple as that, and a different level of competition and game play.
Now, bitching that it should be taken out because they 'choose' to do it, and I 'choose' not to, by my lack of that level of devotion/motivation to the game, is akin to saying muting should be removed because it's more expensive than regular tradeskilling. Yeah, I know, tradeskill vs. raiding, apples 'n oranges, but the analogy is, that to reach the apex of muting, a person has to have the same time/resource devotion that these high-end raiders do to reach the apex of killing contested. Most will agree, the challenge is NOT the kill itself, but to be organized and ready enough to be the FIRST to that challenge. Once you've killed any raid mob, it's simply a matter of applying the strategy repeatedly (same as any encounter).
As to 4am wakeup calls LoL. KK, I seriously ROFL at this. Has this EVER happened? Link me something with credibility. Until then, stop using it as an argument against contested. Dubious at best.
To those that DO raid contested, I applaud you. To those that are so adamant against it and want it removed: DIAF and let those that play this game how THEY want to enjoy it, same as YOU play how YOU want to. It doesn't effect you.
And LoL @ chapters in a book argument: in this case, the book respawns every once in awhile, and if you hang out long enough with enough people, you'll atleast be able to read chapter 15 before mr. hardcore reader 'tears the pages out' and slaps you with his epeen. Likewise, if you were REALLY that interested in the book and reading/getting through chapter 15, you would have already read it and took those chapters home with you long before mr. epeen. You get enough of the story without that chapter anyway, in this case, but if you want it bad enough, you can read chapter 15 every time it's up. You have the same access to it at the beginning that mr. hardcore does, and the publisher designed it so only afew people can read chapter 15 at a time. Working as intended(tm).
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12-05-2007, 02:08 PM
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Regular
Character: Pantheya
Server: LDL
Posts: 806
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Re: Should contested Epics even be bothered with?
Quote:
Originally Posted by Gaige
I'm aware guilds do that, but it isn't a requirement to be able to kill contested. In fact it even proves that there is a skillgap there imho.
PHH = easy contested = if he spawned very much outside our raid window we normally lost him to Fizzleblood or another guild, because he was crazy easy for a contested.
Avatar = hard = if they spawned very much outside our raid window it didn't matter, guilds would pull them a few times, wipe and call it or we'd show up and first pull it.
The point is just because some guilds like NPU/Strike require getting on at 4am to kill contested, other guilds don't.
It isn't a requirement of the content.
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but it is. You see, (and I don't mean this to sound a cliche "i have a job, i can't play" comment), but I do have a job. which requires 13 hours of my life every day. And 6-7 hours of sleep. That leaves about 4 hours for everything else. So i can happilly log in 7pm-11pm EST for maybe 5 days a week. That means my raids have to be scheduled for those times. So I have to schedule content so I can do it. Contested by their very nature cannot be scheduled.
Furthermore, those guilds that have more time to invest on pulls on launch will have an advantage: given equal skill, the guild that pulls 1000 times will be better at killing the mob that the guild that pulls 10 times and goes to work.
There is nothing wrong with saying that your guild is more comitted or more hardcore or whatever. But please don't say that you do all this shit without putting in more time than most people. That's insulting. People tell me "oh we just log in for 15 minutes to kill a contested, it takes no time at all!", but members of the same guild tell me that when the expansion comes out, it's 15-16 hour days to figure these out.
If you are saying that it's all about skill and not about the time requirement, why would you have an issue with the time requirement being removed? If you have the highest skill, there is nothing to worry about.
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12-05-2007, 02:09 PM
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[I cannot control my vocabulary]
Character: Uyaem
Guild: Xanadu
Server: Runnyeye
Posts: 881
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Re: Should contested Epics even be bothered with?
Your argument could as well be "I'm level 50 and can't get to 70 because i don't have enough time to level, and that doesn't give me access to all the content, I want my money back", it's equally stupid.
Will you demand your money back for any other game that you cannot "complete"? And sorry, no "idkfa" or similar cheats for EQ2 available...
Quote:
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4am is a metaphor for the "I can get it done anytime" mentality. So a contested pops at 7pm on a Wednesday. How many uber guilds would let you stay in it if you where like "Sorry, Wednesday is the wife and kids night, Ill be at Chuck E Cheese, good luck".
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Name one guild that requires 100% attendance.
You've just lost your right to complain about other people waving their epeens around.
Gear helps.
Funnily enough, our first contested mayong kill had the MT group templar in mostly treasured T6 gear, AoM kill had 3 out of 7 healer alts who were nowhere near avatar/EoF instance gear. Must've been the other 4 healers' uber gear making up for it then, right?
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12-05-2007, 02:10 PM
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Guinness /drool
Character: i came back to
Guild: EQ2 because
Server: i am daft
Posts: 480
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Re: Should contested Epics even be bothered with?
Quote:
Originally Posted by Drakhammor
I don't know why you bother with such close-mindedness. I'd quit arguing, they're going to bitch because they're the "have-nots but want it for nothing" and nothing you can say will ever change that. Anything beyond this is the argument for the sake of argument.
I've never killed a contested while it was current tier. Don't care to, and it won't effect me either way, whether I do or not. I like reading about the guilds that do (and congratulate them on their efforts) and don't see it as flapping of epeens, or whatever. THEY are doing what THEY enjoy out of the game, collectively. It is simple as that, and a different level of competition and game play.
Now, bitching that it should be taken out because they 'choose' to do it, and I 'choose' not to, by my lack of that level of devotion/motivation to the game, is akin to saying muting should be removed because it's more expensive than regular tradeskilling. Yeah, I know, tradeskill vs. raiding, apples 'n oranges, but the analogy is, that to reach the apex of muting, a person has to have the same time/resource devotion that these high-end raiders do to reach the apex of killing contested. Most will agree, the challenge is NOT the kill itself, but to be organized and ready enough to be the FIRST to that challenge. Once you've killed any raid mob, it's simply a matter of applying the strategy repeatedly (same as any encounter).
As to 4am wakeup calls LoL. KK, I seriously ROFL at this. Has this EVER happened? Link me something with credibility. Until then, stop using it as an argument against contested. Dubious at best.
To those that DO raid contested, I applaud you. To those that are so adamant against it and want it removed: DIAF and let those that play this game how THEY want to enjoy it, same as YOU play how YOU want to. It doesn't effect you.
And LoL @ chapters in a book argument: in this case, the book respawns every once in awhile, and if you hang out long enough with enough people, you'll atleast be able to read chapter 15 before mr. hardcore reader 'tears the pages out' and slaps you with his epeen. Likewise, if you were REALLY that interested in the book and reading/getting through chapter 15, you would have already read it and took those chapters home with you long before mr. epeen. You get enough of the story without that chapter anyway, in this case, but if you want it bad enough, you can read chapter 15 every time it's up. You have the same access to it at the beginning that mr. hardcore does, and the publisher designed it so only afew people can read chapter 15 at a time. Working as intended(tm).
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well said !
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12-05-2007, 02:11 PM
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Three Hole Penetrator
Character: Fuck You
Posts: 6,220
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Re: Should contested Epics even be bothered with?
Quote:
Originally Posted by Alesis
I agree.
So what if 6 guilds got a crack at them? So 144 (not hundreds) people got to see the mob die. That leaves out the other , o I dont know, lets say 3000 people on the server who where logged in and who never even got a chance.
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Looking at the small picture there.
Forgot 2 key things. 1) Sometimes they don't go down on the first pull leaving others to try. 2) Guilds don't consist of 24 in most cases although that is all you can have in a raid.
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Quote:
Originally Posted by Permanent
Miroh pwned your face in bitch.... 
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