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Old 12-06-2007, 02:39 PM  
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Default Re: Should contested Epics even be bothered with?

i have a full time job alot of members in myguild are married couples/familys IT proffesionals contesteds regularly pop at sociable hours also what is your excuse for not getting those ?

you keep talking about how you have to wash the car and stuff like that but basicly all it sounds like is WAH WAH i cant kill contesteds so no one else should

THE MOB IS THERE TO BE KILLED BY ANYONE U CANT GET FAIRER THAN THAT

and your comments about crafting leveling etc a lot of raiders hate crafting and to level to 80 in crafting takes absolutley no time at all it is so ridiculously easy the same goes for adventure leveling

oh and farming which in a lot of cases is killing a contested mob isnt it ?

theres one difference beetween people who kill contested and people who dont the people who do want it more i mean i could maybe have a smattering of sympathy for you if u were actively trying to kill them but i bet you dont even know there spawn timers ...

you get out what you put in stop whinning
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Old 12-06-2007, 02:46 PM  
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Default Re: Should contested Epics even be bothered with?

Alesis

Go play a console then, why come here and bitch about a game designed for immersion. The whole idea of MMORPG is to give people a chance to immerse into a different world. And it is slightly hard to do that with 15 minutes of play time. You will have a lot more fun loading up your PS3 and play a game of NHL08.

Personally I work 9-6 m-f and I don't find any issue raidind 3hours at night after dinner. So stop ruining the game for everyone that is enjoying and go find something that will fit your schedule.
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Old 12-06-2007, 02:46 PM  
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Default Re: Should contested Epics even be bothered with?

The game is cooler knowing that there are big ass mobs roaming around the world that take 24 people to kill. In my opinion the only mistake with the contested epics is that they are not front and center. Vision of Vox and CT Venekor are the right idea. They're the bosses of their domain, they give the zone some character. Recently the Big Bad Guys have been tucked away deep inside the furthest recesses of an instance instead of staring people in the face and I think it hurts the feel of the game.
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Old 12-06-2007, 03:00 PM  
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Default Re: Should contested Epics even be bothered with?

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Originally Posted by hearth View Post
Alesis

Go play a console then, why come here and bitch about a game designed for immersion. The whole idea of MMORPG is to give people a chance to immerse into a different world. And it is slightly hard to do that with 15 minutes of play time. You will have a lot more fun loading up your PS3 and play a game of NHL08.

Personally I work 9-6 m-f and I don't find any issue raidind 3hours at night after dinner. So stop ruining the game for everyone that is enjoying and go find something that will fit your schedule.
All the current design trends in MMOs contradict this.
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Old 12-06-2007, 03:14 PM  
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Default Re: Should contested Epics even be bothered with?

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Originally Posted by Caswydian View Post
All the current design trends in MMOs contradict this.
Agreed. Cry all you want, but MMOs are starting to move away from the dude who lives on the net, and towards the dude who has a casual playstyle. Take for instance, the entire RoK expansion. Leveling can now be done at your leisure, no more lfg for an hour to finally get one, travel 20 minutes to a zone and then get to kill something. Now groups arent needed. You CAN group if you want, and blow thru those questlines at a great rate of speed, but its not neccesary at all.

I wonder why it was that instead of putting a whole ton of new contested mobs in game this expansion, SOE decided to instead up the levels of old contested Avatar content? Hmmmmmm.... maybe 50 subscriptions a server isnt > 1000s of other paying customers with 10 hours a week to play....

This all boils down to the OPs original thread. Should these mobs be instanced so everyone gets a shot at them? Is it worth the developers time to build tweak and tune mobs that 1% of 1% of the playerbase well ever get a chance to see, let alone pull? Apparently not.

Like it or not, it doesnt look like SOE took a whole lot of time to give you any more when this expansion got released, does it? I guess well all be rubbing elbows in the same raid content in another 45-60 days now wont we? What will you have to brag about then? The fact you can still kill the Avatars youve been practicing on for the least year? Or maybe the fact that a few months ago you got thier first?

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Last edited by Alesis; 12-06-2007 at 03:16 PM.
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Old 12-06-2007, 03:15 PM  
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Default Re: Should contested Epics even be bothered with?

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Originally Posted by Alesis View Post
Cause were at work, asleep, out to dinner with the kids, at a meeting with a kids teacher, helping them do homework, mowing the lawn, washing the wifes car etc.

Why dont they get taken away from you? Time, pure and simple. Contesteds are for the dude who can be online, 7 days a week, 10 hours a day. (I know, I know, you can clear them all in 15 minutes a day, and most of you play on your lunch breaks or while driving to and from work.) Gotcha...

Heres 10 minutes worth of research I just did:

Revelations-Unrest
Raiding Schedule:

o Monday thru Friday raids start at 5:30PM PST, that doesn’t mean you are on the way, repairing, or buying potions. That means you are in place and ready to zone in at 5:30PM PST. Raids generally end by 9 or 10 PM PST, but there will be nights where we are done early and some where we might end a bit late.
o Sunday raids start at 3PM PST and the above applies to being on time and ready to go. Again they end at approximately the same time.

Second Dawn- Najena

Raid Times; Our current Official Raid times are Monday to Friday 8pm EST to approximatly 12/1am EST. Weekends are given off for summer fun and may return in the future. Contested Raids may happen at anytime outside of Official raid times.

Defiant- Runnyeye

Brief snipets from guild rules:
Recruits and memebers alike should maintain at least 75% raid attendance, raiding 6-7 days a week. If you fall below this time, you will not be allowed to bid on loot, and we might have to recruit another player to replace you.

If you attend less than 75% you will be given a warning. If your attendance does not approve, we will ask you to disband so that you can find a more casual guild.

Saints of Norrath

Raid Times and Attendance
Our members are required to maintain a minimum of a 70% attendance (3/4 raids per week). Once reaching this mark, the member is no longer allowed to recieve any loot. And if no effort is seen to bring that attendance back up, the member will be kicked from the guild. However, we still expect our members to stay as close to the 100% mark as possible. But of course, we are pretty reasonable, and we do understand that sometimes people have RL issues to deal with, or want go on vacations to hawaii, or have to fly to NYC to watch Conan O'Brian cuz they won a free ticket off the radio. If this is the case with you, please inform an officer about it so that we may plan accordingly.

Our scheduled raid times are as follows (EST):
  • Tuesday: 9pm - 1am
  • Wednesday: 9pm - 1am
  • Thursday: 9pm - 1am
  • Sunday: 4pm - 12am
We may still call for raids on off-days and on off-times to take down contesteds or to make up for lost time if we can't raid on a scheduled day (like on holidays). Contesteds do not count towards attendance.

-----------------------------

Pretty hard to even get a chance to take them from you, when I cant live online isnt it?

This is just the set raiding schedules too, not the extra stuff, doesnt count towards the time online you do your own thing like leveling, farming, crafting etc.

If each one of these guilds requires 12-30 hours a week playtime or you get booted, and then you say, add in 10-15 hours playtime a week to handle your other buisness, well thats how much time a week I spend at my full time job, which pays me a salary.

With these raid times, I dont see how some of you claim to be HC raiders who only spend 3 hours a night 3 nights a week to do what takes the rest of us 40 hours a week to accomplish.

Maybe its not your play skills that make you uber, but your ability to manipulate the space/time continum to fit your 5 hour 4-7 day a week raids plus your crafting, leveling, farming and questing times into 3 4 hour sessions.

I wanna be like Hiro Nakamoto too, but every time I blink, the clocks still ticking, the wife still needs attention, and my boss still has another project to put on my desk that needs 4 hours of my life. Where do I sign up for that super powered shit, Im tired of this mortal bullshit, and its retarded insistance to be bound by logic and physics.
just look at it, 75% most of the time for HC guilds, which is like 15h a week for raiding, other ppl invest a lot more time for their hobby...

also then later when contesteds have been beaten, a simple sms, call whatever, 30mins later the mob is dead (gathering + killing) which is nothing.

Last edited by Tholar; 12-06-2007 at 03:17 PM.
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Old 12-06-2007, 03:18 PM  
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Default Re: Should contested Epics even be bothered with?

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just look at it, 75% most of the time for HC guilds, which is like 15h a week for raiding, other ppl invest a lot more time for their hobby...
Come on now, lets be honest. How many hours did it take to ge that shit on farm status, learn the encounters, grind the exp, grind the trash mobs, learn the bosses etc?

How many guilds full of lvl 80 toons did that in 15 hours?

Honestly?
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Old 12-06-2007, 03:22 PM  
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Default Re: Should contested Epics even be bothered with?

we raid 6 days a week, 5h a day (not more even now), that makes 30h, we require 70% which is 20ish hours a week. and that is easily doable.

the difference is, we learn the encounters faster, we execute things faster, we are more efficient than some lazy ass casual guilds.

also we are in VP atm, west wing cleared, north wing nearly cleared.

Last edited by Tholar; 12-06-2007 at 03:23 PM.
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Old 12-06-2007, 03:41 PM  
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Default Re: Should contested Epics even be bothered with?

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Originally Posted by Alesis View Post
Agreed. Cry all you want, but MMOs are starting to move away from the dude who lives on the net, and towards the dude who has a casual playstyle. Take for instance, the entire RoK expansion. Leveling can now be done at your leisure, no more lfg for an hour to finally get one, travel 20 minutes to a zone and then get to kill something. Now groups arent needed. You CAN group if you want, and blow thru those questlines at a great rate of speed, but its not neccesary at all.
Exactly right dumb fuck. Crybaby no talent pieces of shit like you whine so the game is full of solo content so that you can spend your 1 hour a week soloing for loot that is ridiculously good for the risk/reward factor. You remember when the game was released? It took a little bit of skill to go where you wanted to go because shit was heroic..now its a solofest for retarded players.


All your posts do is reinforce the fact your another shitty subpar player who would never be a talent to any raiding guild. Sorry you don't have the time to play more, so lets give you fabled loot for your minimal investment in playing on a daily basis. Go play Mario, I think thats up to your skill level.
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Old 12-06-2007, 04:14 PM  
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Default Re: Should contested Epics even be bothered with?

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Exactly right dumb fuck. Crybaby no talent pieces of shit like you whine so the game is full of solo content so that you can spend your 1 hour a week soloing for loot that is ridiculously good for the risk/reward factor. You remember when the game was released? It took a little bit of skill to go where you wanted to go because shit was heroic..now its a solofest for retarded players.
Getting around was just as easy when the game was released as it is now. I remember routinely training through all of Lavastorm solo to get to the entrance of Sol's Eye. Just run and don't stop.

Quote:
All your posts do is reinforce the fact your another shitty subpar player who would never be a talent to any raiding guild. Sorry you don't have the time to play more, so lets give you fabled loot for your minimal investment in playing on a daily basis. Go play Mario, I think thats up to your skill level.
Ah, the eternal myth that raiding somehow requires substantial talent. There was an interesting article on Terra Nova a few months back looking at this same argument. The author got herself invited to one of the premiere WoW raid guilds, and found that raiding was far more about memorizing a script and following instructions than adapting to new situations, and that most raiders really had little idea to handle any sort of emerging situation. In other words, raiders really had little idea how to play outside of the specific steps which needed to be followed for that raid.
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