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Old 12-06-2007, 05:22 PM  
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Default Re: Should contested Epics even be bothered with?

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2) Only 1-2 guilds per server are actually good enough to beat it. /cry

Just incase you were not aware, generally there is only 1-2 decent to good guilds on a server. All the other ones are generally complete shit. There is also usually a few months where contested mobs are not killed... Get out there and learn them before the other raid forces and quit whining that you are not getting a shot at it because they figure it out before you. Plus there still is an opportunity for you to learn contested mobs... Just have to get lucky with the spawn timers in order to get some pull time in on the mobs...
What makes a guild good, and are the qualities that make a good raid guild generally desirable qualities for an MMO population in general?
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Old 12-06-2007, 05:34 PM  
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Default Re: Should contested Epics even be bothered with?

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How is there any time constraints when the mob is up for multiple days the first time. If Guild B can't kill it before Guild A the very first time, then Guild B didn't put in enough effort to kill it, while Guild A did and took the kill. The first kill of the mob on a server is what makes them really contesteds.
What if your guild wasnt around when the mobs popped first? What if youve been grinding EoF content to get the gear for the attempt, but you started behind the other guys, and now that you feel youve farmed Mayong and Woushi enough to try it, you cant, because the dudes who been doing it for a year have it locked up?

What if, when you do gather in mass, and get your chance to pull (which ive personally been on a raid and watched happen) that guild who practiced it for the last year shows up during your second attempt and after your wipe, one shots it?

Now what? The guild who got 2 pulls then got the encounter swiped by the big boys just has to walk away with the "well I guess we suck" badge on thier chests? Cause for sure the guild who practiced it for a year, they of course, killed it on thier first attempt didnt they? And once they wacked it on the first try, it was just farm status for them from then on out huh?

-------------------------------------------------

Well its been a fun debate, but Im off now, and going home for the weekend. i wont have much time to debate all day like I can at work, so Ill leave you with this:
Remember, its just a debate, dont take it personal!

Have a great weekend, be safe, and good hunting!
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Old 12-06-2007, 05:35 PM  
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Default Re: Should contested Epics even be bothered with?

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What makes a guild good, and are the qualities that make a good raid guild generally desirable qualities for an MMO population in general?
If being able to hit the buttons make a good raid guild, then I'm amazed that the general MMO population can't do that.
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Old 12-06-2007, 05:40 PM  
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Default Re: Should contested Epics even be bothered with?

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If being able to hit the buttons make a good raid guild, then I'm amazed that the general MMO population can't do that.
You're asking a lot of folks.
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Old 12-06-2007, 05:42 PM  
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Default Re: Should contested Epics even be bothered with?

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If being able to hit the buttons make a good raid guild, then I'm amazed that the general MMO population can't do that.
What does make a good raid guild? Obviously there's something more to it, so let's hear what the uber raiders here have to say.
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Old 12-06-2007, 05:52 PM  
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Default Re: Should contested Epics even be bothered with?

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What does make a good raid guild? Obviously there's something more to it, so let's hear what the uber raiders here have to say.
Click the buttons, have somebody who understands the game, and listen to what to do!
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Old 12-06-2007, 06:01 PM  
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Default Re: Should contested Epics even be bothered with?

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Click the buttons, have somebody who understands the game, and listen to what to do!
So a good raid guild is one leader and 23 drones?
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Old 12-06-2007, 06:03 PM  
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Default Re: Should contested Epics even be bothered with?

A fallacy that keeps being mentioned, is that the norm is that there is only one or two guilds on a server that set up to kill the top contested quickly and at will.

That is a fallacy, because there is *nothing* in the design of the game to stop a coalition of mid-level guilds pooling their best talent to compete. I think one server does that in fact.

Without significant contested content (we need MUCH MORE imo) the game turns childish. It runs into not a mmo, but a semi-mmo, meaning, everyone gets their own instances to piddle around in.

What needs to be cultivated are different mechanisms to allow for more competition and unpredictability. (a server in e-z lockdown is a boring server, imho. Does anyone disagree with that??).

But if the player base does not take advantage of the tools available to them to unseat dominant guilds from locking down contested, it is their own fault, and they just need to live with that.

I guarantee you, on every server a coalition of mid-level guilds could put together a elite raid force, and take back contested from top guild #21365799/

It's not friggin rocket science.

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Old 12-06-2007, 06:03 PM  
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Default Re: Should contested Epics even be bothered with?

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So a good raid guild is one leader and 23 drones?
It can be, yes.
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Old 12-06-2007, 06:05 PM  
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Default Re: Should contested Epics even be bothered with?

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What does make a good raid guild? Obviously there's something more to it, so let's hear what the uber raiders here have to say.
24-30 people and no whiny bitches
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