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Old 12-18-2007, 02:20 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

If you're in a raid guild that dominates all top-end content on the server with virtually no competition, you'd be silly to be against the implementation of RMT.
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Old 12-18-2007, 02:22 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

Cant say I am for or against the idea. The market will adjust, my stuff will be "worth" more so its a zero loss prospect in my mind. I think though as was mentioned by someone earlier in passing, Second Life is where you need to look for this environment. Industry is investing millions of dollars there, storefronts are open all over the place with people running a virtual business for real money, colleges teach online classes, Dell has a place you can "talk" to salesmen and build a system.. Newt Gingritch did a simulcast of a recent speech in Second Life.. And you pay no fees to play it. Sure its not my cup of tea, but you should look into it to see the direction of gaming maybe.

Will I quit over this? Probably not, I can see the issues with it, but like others, its the direction of the industry. Hell look at the banner ads here? Are those RMT games? If so, well LFG you may have been promoting it all along..


(Edited out a plethora of typos)
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Last edited by Madrix; 12-18-2007 at 02:23 PM.
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Old 12-18-2007, 02:24 PM  
Just found out I could do this and fuck if I know what to put here.
 
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by RadarX View Post
When I see Maple Story and other games with 10's of millions...they win just by straight numbers.
Then you might want to do the currency conversion and compare WoWs financial success with Maplestory's success. Are you actually trying to say that Nexon is making more money off Maplestory than Blizzardis off WoW?
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Old 12-18-2007, 02:26 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Then you might want to do the currency conversion and compare WoWs financial success with Maplestory's success. Are you actually trying to say that Nexon is making more money off Maplestory than Blizzardis off WoW?
Good question, considering the cost of servers and bandwidth is substantially higher in the US, as are salaries for developers, designers, CSRs and all the rest involved in running the game.
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Old 12-18-2007, 02:29 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

If SOE brings RMT to live servers, they should also put an equipment vendor outside every raid instance. Then, you can decide whether to go through the trouble of assembling a group of 24 to go inside and kill the mobs and get fully equipped one piece at a time over a period of months, or instead to just buy everything from the vendor in one visit.

They could also put the LON payment interface on these raid zone vendors, so you can pay using your cc if you didn't bring enough plat.
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Old 12-18-2007, 02:33 PM  
Just found out I could do this and fuck if I know what to put here.
 
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Good question, considering the cost of servers and bandwidth is substantially higher in the US, as are salaries for developers, designers, CSRs and all the rest involved in running the game.
You probably don't have to consider any of that looking at the reported numbers for 03-06 for Maplestory. Blizzard outpaces that total from a single year of NA sub revenue only if I am doing the math right.
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Old 12-18-2007, 02:33 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Hell look at the banner ads here? Are those RMT games? If so, well LFG you may have been promoting it all along..
I don't have a problem with advertising web based games that permit RMT and have nothing to do with EQ2. My problem is with people who do RMT on live servers within EQ2. Those are the ads we don't allow.
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Old 12-18-2007, 02:35 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by LFG View Post
If SOE brings RMT to live servers, they should also put an equipment vendor outside every raid instance. Then, you can decide whether to go through the trouble of assembling a group of 24 to go inside and kill the mobs and get fully equipped one piece at a time over a period of months, or instead to just buy everything from the vendor in one visit.

They could also put the LON payment interface on these raid zone vendors, so you can pay using your cc if you didn't bring enough plat.
Be. More. Dramatic.
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Old 12-18-2007, 02:40 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

Article on CNet where RMTs are making less money cause of the Chinese competitors..

Ex-IGE chief: Margins are shrinking | Tech news blog - CNET News.com
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Old 12-18-2007, 02:41 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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People buy plat and toons on every server. You are ignorant if you think otherwise. The plat spammers spam for a fucking reason.

Personally I would welcome this change, and it's not because I have tons of cash to spend on a game. For the people spouting the shit about old-schoolers I have played mmo's since eq1 beta. And guess what? Eq1 was fucking rampant with plat and toon selling. But people got scammed endlessly. Which is why they implemented the SE servers in eq2.

All it does is make buying in game coin/items easier. You can't buy clearing raid zones or killing contested. Worst thing is you can buy masters but they shouldn't come from heroic shit imo anyways..

And for the people who will quit over it at least you will be able to sell your plat lol.
Sure you can buy progression. Your guild has made a mint selling attuneable loot and redundant masters to people that (at least some) resorted to buying that plat from RMT. Station Exchange was just SOE saying they want a slice of the pie. They can have that. There are measures that could have been taken on the other servers to eliminate the big ticket items that drive casuals to buy plat, but why do that when they can make them all SE-ish at some point? That is the goal. Smed was pretty clear about that. Just because the sale of those items hasn't produced a competitor guild on your server, doesn't remove the fact someone purchased something that is not fluff with plat purchased through RMT. SOE has chosen to make it easier to buy the coin rather than maintain the atmosphere of gaming fairness, i.e. go raid for your own shit. How this affects you and how you feel is acknowledged, but you are hardly representative of the majority of people that play this game.
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