Quote:
Originally Posted by Caswydian
Of the 9 million players in WoW, how many of them raid? How many have raided in multiple games, and can actually make a comparison between them?
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A lot of people raid in WoW, few get to the top as is probably intended because raiding the hardest zones are very difficult for the average player. I raided in EQ1, WoW and saw a friend raiding EQ2 up till KoS. WoW raiding is serious business and requires a lot of commitment once you get past the entry level zones.
Before the xpac, the hardest zone required a substantial amount of time for farming money and consumables required every raid night, say like 15-20 plat a night in EQ2 terms for the most hardcore guilds.
Wowjutsu is a site that tracks raiding progression in guilds using equipment data from the Armory. It’s the same site that caused a little stir a while back when people were complaining that hardly anyone had seen the inside of the Black Temple. The current numbers reflect the progress of about 2 million players over 81,000 guilds. Here are the percentages of those guilds in the completion of various WoW raid targets:
Karazhan (99.45%) <--- 10 players
Zul’Aman (32.00%) <--- this is a new zone - 10 players
Gruul’s Lair (70.98%) <--- 25 players
Magtheridon’s Lair (30.63%) <--- 25 players
Serpentshrine Cavern (33.81%) <--- 25 players
The Eye (33.22%) <--- 25 players
Hyjal Summit (5.37%) <--- very hard 25 players
The Black Temple (4.59%) <--- very hard 25 players
Source and further links can be found
How Raiding Hurts WoW More Than It Helps | Random Battle
along with some number correction etc. and it's an interesting discussion in itself.
Don't be mistaken about WoW easy-mode bullshit you read on every non-wow boards, no game can hold a candle to that raiding game, both in terms of complexity and difficulty.
EDIT: it lacks in other aspects tho.