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Old 12-20-2007, 02:38 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

And lots of people bitch about Xbox games where you have to pay money to unlock something that's already programed in the game, that's bleeding players. LON's different, some people can pay and play if they want, but I'm not going to and I don't really lose anything by doing it, and other characters don't gain anything other than fluf rewards.

You can call it the way of the future, lots of things are toted as that and are unliked by a majority of players. Throw it on kithicor, but I don't want it anywhere near my server,
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Old 12-20-2007, 02:43 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by Jalathan View Post
you'd be wrong in my case. Oh well.

I do not accept RMT and I do not participate in Lon (never spent a penny on it and while I DID attempt the tutorials, I didn't even get out of them before I gave up on it). If I wanted to play a card game, I'd break out my M:TG stuff and play against my IRL friends, it is more fun anyways. I do not participate on the SE server nor would I sell a toon on it for any price (nor would I buy one).

Do I know people who have? Yah, and I lost a bit of respect for them when I found out.
Every post so far by you has been about you.

Awesome, you wont use RMT. We get it.

Did you have a point on why this is a bad thing besides you personaly don't like it, refuse to use it, and will quit if it happens?
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Old 12-20-2007, 02:50 PM  
 
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by TANGARTH View Post
And lots of people bitch about Xbox games where you have to pay money to unlock something that's already programed in the game, that's bleeding players.

You can call it the way of the future, lots of things are toted as that and are unliked by a majority of players. Throw it on kithicor, but I don't want it anywhere near my server,
Most popular Xbox Live games feature DLC and the DLC content is clamored for.

Forza 2's new tracks sold faster than anything released on Live to date.

Guitar Hero song packs sell crazy fast as well.

Sure some people bitch, but there are always people who bitch about anything. The point is via Xbox Live games are generating more revenue than they would've back before DLC existed.

You guys keep saying "unliked by the majority of players". I'm sorry but the BILLION dollar industry that is RMT doesn't support your arguements.

If the majority of EQ2 players didn't buy gold then the farmers wouldn't be here selling it. They do so because players want to buy it and players are buying it.

Look at LON. As soon as the expansion was released yesterday people were offering plat for booster boxes, or plat for loot cards. You had other gamers buying booster boxes and trading them in game for plat.

That is RMT. Here let me take my $100 bucks and buy something and trade that something in game to you for your 200 plat. Its effectively like paypal'ing someone $100 bucks and getting 200 plat in return.

Lots of players were foaming at the mouth wanting to spend their money on ingame items/coin.

I think a lot of you are just in denial /shrug.
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Old 12-20-2007, 03:00 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by Rinion View Post
Every post so far by you has been about you.

Awesome, you wont use RMT. We get it.

Did you have a point on why this is a bad thing besides you personaly don't like it, refuse to use it, and will quit if it happens?
1) it is easily abused, especially if more and more power things are provided via RMT. Look at some of the posts talking about people buying 3,000$ worth of cards for LoN and you can see the potential of this 'hobby' becoming excessive if this mentality of gaming is allowed to continue.

2) It allows the combining of IRL and a fantasy world that I (and many others) use to escape the IRL stresses of every day life. If I wanted to stress about who has what and how much, trust me, I'd just stay at work.

3) The tax and legal conquences that are bound to come about (and the tax stuff IS in debate with governmental agencies NOW). Anyone who doesn't beleive that this will eventually effect them is delusional.

RMT may be the future of MMOs, but that future will not be a pleasant or accessable one. So you better damn well believe I'm going to speak out about it in any avenue I can, because I honestly believe it is the wrong direction for MMOs.
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Old 12-20-2007, 03:13 PM  
 
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by Jalathan View Post
1) it is easily abused, especially if more and more power things are provided via RMT. Look at some of the posts talking about people buying 3,000$ worth of cards for LoN and you can see the potential of this 'hobby' becoming excessive if this mentality of gaming is allowed to continue.

Wait... are you stating that you feel SOE should be responsible for how people spend their money? What other hobbies do you know of that limit how much a person can spend on them? I'm not aware of any, so please enlighten me.

2) It allows the combining of IRL and a fantasy world that I (and many others) use to escape the IRL stresses of every day life. If I wanted to stress about who has what and how much, trust me, I'd just stay at work.

IRL influencing EQ2 already exists. There is no getting around it. All including RMT as a sanctioned device utilized by SOE would do is shatter your self-imposed ignorance. It wouldn't dynamically change the landscape of the game. Players with more disposable income than you are already benefiting from it in game, whether you choose to be obtuse about it or not.

3) The tax and legal conquences that are bound to come about (and the tax stuff IS in debate with governmental agencies NOW). Anyone who doesn't beleive that this will eventually effect them is delusional.

Who cares? They're going to tax it regardless.

RMT may be the future of MMOs, but that future will not be a pleasant or accessable one. So you better damn well believe I'm going to speak out about it in any avenue I can, because I honestly believe it is the wrong direction for MMOs.

You only think that because you're naive and you want to live in some fantasy world where someone having more money than you IRL doesn't matter or affect you. The point is RMT is a good thing for the games industry, period. It helps developers to generate more revenue which they can then turn around and invest back into their game.

Plenty of games feature RMT already and are doing fine. Like this one (via LON and SE).

Its not the wrong direction for MMOs. Its the logical direction for them. Players right now are divided in game by the amount of time they have to invest into the hobby. As they say, time IS money. By allowing players with a lot of money but not so much freetime to use a resource they have in abundance (where I'd have time, they have money) its only going to attract an even wider audience to MMOs in general, which is good for all MMO players.
O_o

I win.
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Old 12-20-2007, 03:16 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

Quote:
Originally Posted by Jalathan View Post
1) it is easily abused, especially if more and more power things are provided via RMT. Look at some of the posts talking about people buying 3,000$ worth of cards for LoN and you can see the potential of this 'hobby' becoming excessive if this mentality of gaming is allowed to continue.

2) It allows the combining of IRL and a fantasy world that I (and many others) use to escape the IRL stresses of every day life. If I wanted to stress about who has what and how much, trust me, I'd just stay at work.

3) The tax and legal conquences that are bound to come about (and the tax stuff IS in debate with governmental agencies NOW). Anyone who doesn't beleive that this will eventually effect them is delusional.

RMT may be the future of MMOs, but that future will not be a pleasant or accessable one. So you better damn well believe I'm going to speak out about it in any avenue I can, because I honestly believe it is the wrong direction for MMOs.
thank you. much better then 'hey guys, im gointo quit if this happens'

You mentioned playing M:tg ya? I know people that have spent thousands of dollars on that hobby to. In the case of MMOs as long as the RMT remains fluff It's hard to see what the problem would be. But yes, their could possibly be one because of taxes as you said. allthough I doubt it.

As for combing RL and fantasy... well this fantasy is a hobby of my Real life. Much like M:tg was.
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Old 12-20-2007, 03:31 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

I disagree with ya Gaige. But that is my opinion and that is yours.

I'm simply saying I disagree with it and when it becomes sanctioned (at this point I can still petition and request for violators to be banned) the game will no longer be one I wish to participate in due to those reasons. If that means I leave the MMO industry, then that will be the course I take. Until then, I will speak out against it because in my opinion, it is wrong. The problem with RMT is it is a short term fix. Yes, the developers will make more money and thus be able to put out a better product (I'm not debating that, I agree with that part) but who are they going to sell their better product to? All the trustfund babies will be broke and those who wouldn't participate in it before still won't. So again, i think it is the wrong direction for gaming. It is looking for short term profits over long term sustained profits.

Do I think SoE should be responsible for controlling how much people spend on EQ2? No, but then again, I don't think they should be putting in incentives to get people to spend more than they should either. If that is the direction SoE wishes to go, then so be it, I won't be part of it is all.

For the taxing, I care, and that is enough for me.

As for plenty of games using RMT and doing fine. You are right, for now. But that doesn't mean I want it supported and it doesn't mean that I won't walk away when it is supported by the game company, I'll find another game that doesn't support it and if I run out of games, then I'll walk away completely and find a different hobby.
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Old 12-20-2007, 03:34 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by Rinion View Post
thank you. much better then 'hey guys, im gointo quit if this happens'

You mentioned playing M:tg ya? I know people that have spent thousands of dollars on that hobby to. In the case of MMOs as long as the RMT remains fluff It's hard to see what the problem would be. But yes, their could possibly be one because of taxes as you said. allthough I doubt it.

As for combing RL and fantasy... well this fantasy is a hobby of my Real life. Much like M:tg was.
Yah, I know. Far too many spent far too much on it and eventually got burnt out and the game has all but gone away as has a large portion of that type of game (you don't see many of them around). I personally don't want to see that same type of behavior destroy MMOs either.

Business wise, if you milk your customers too much, there won't be any customers left for you to make a sustained profit from. Yah, you might make some great short term profit, but long term you'll be a flash in the pan.
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Old 12-20-2007, 03:46 PM  
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by Gaige View Post
Most popular Xbox Live games feature DLC and the DLC content is clamored for.

Forza 2's new tracks sold faster than anything released on Live to date.

Guitar Hero song packs sell crazy fast as well.

Sure some people bitch, but there are always people who bitch about anything. The point is via Xbox Live games are generating more revenue than they would've back before DLC existed.

You guys keep saying "unliked by the majority of players". I'm sorry but the BILLION dollar industry that is RMT doesn't support your arguements.

If the majority of EQ2 players didn't buy gold then the farmers wouldn't be here selling it. They do so because players want to buy it and players are buying it.

Look at LON. As soon as the expansion was released yesterday people were offering plat for booster boxes, or plat for loot cards. You had other gamers buying booster boxes and trading them in game for plat.

That is RMT. Here let me take my $100 bucks and buy something and trade that something in game to you for your 200 plat. Its effectively like paypal'ing someone $100 bucks and getting 200 plat in return.

Lots of players were foaming at the mouth wanting to spend their money on ingame items/coin.

I think a lot of you are just in denial /shrug.
You're comparing apples to oranges.

a) To the best of my knowledge, there are no MMOs currently playable on XBox or any other game console.

b) With XBox live, gamers are purchasing and downloading additional game content, not gear. This would be most like choosing to buy or not to buy an expansion or adventure pack for EQ2, and is not comparable to buying fabled gear.

So please, remove your head from your rectum. Or rather, remove your tongue from Smedley's rectum.
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Old 12-20-2007, 03:50 PM  
 
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Default Re: SOE Licenses 3rd Party RMT Company for In Game Virtual Property Sales

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Originally Posted by Flaming Homo View Post
You're comparing apples to oranges.

a) To the best of my knowledge, there are no MMOs currently playable on XBox or any other game console.

b) With XBox live, gamers are purchasing and downloading additional game content, not gear. This would be most like choosing to buy or not to buy an expansion or adventure pack for EQ2, and is not comparable to buying fabled gear.

So please, remove your head from your rectum. Or rather, remove your tongue from Smedley's rectum.
FFXI is playable on PS2. Age of Conan is coming out for Xbox360 as are the Marvel Comics MMO and a couple others. SOE currently has at least 3 MMOs in development for PS3 as well as EQOA already running on a previous console.

With Xbox Live you can buy additional cars for racing games, additional guns for FPS games, maps/tracks and various other sorts of cool in game items.

So whose head is where?
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