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Old 01-18-2008, 01:42 AM  
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Default Re: WTB Content.

as long as casual players make most of the eq2 bottom line, i doubt raiders will every have a say. SoE works by keeping those to pay the most happy the rest can tag along for the ride.

Last edited by Manic; 01-18-2008 at 01:43 AM. Reason: spellzing is r good
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Old 01-18-2008, 01:43 AM  
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Default Re: WTB Content.

lame duck solution man fine lets ante up as the minority in eq2 to get what we want... Time to put the money where the mouth is..

Ill pay $49.99 a month IF I get acess to places and zones the casual crap player doesnt IE LOTS OF RAIDING.

Who is in?

1. Kadoer
2.
3.
4.
5.
6.
7.
8.
9.
10....

Last edited by Kadoer; 01-18-2008 at 01:45 AM.
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Old 01-18-2008, 01:47 AM  
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Default Re: WTB Content.

One of the big things i remember from eq1 that was great. There were three types of areas to hunt generally. Areas with Good Loot, Areas with Good Exp and then Areas with middle ground on both.

Eq1 also had a shit ton of aa to grind through but it wasn't like it was hard to get thru an aa. This allowed for sustained progression and a sense of constant accomplishment at the same time.

No I am not saying revamp achievements. What i AM saying is that if you added a LONG term thing like this. It will be something that casual and hardcore gamers can both appreciate as they did in eq1.
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Old 01-18-2008, 01:52 AM  
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Default Re: WTB Content.

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Originally Posted by Gilgame View Post
so most hardcore players of this game are level 80 already, you could do it all solo, and when you finally hit 80, then what? well you got 2 uncontested dungeons and 4 group instances. thats well and dandy, ive already run every single one of them at least 100 times except chelsith which ive probably done 30 times. i got all the gears and all of the goods that i need from those and now all i got to look forward too is raid content.

ok well raid content, we got what could be considered progression if we were playing in dof still. tier 1 is blown away by all of the top guilds in less than a week after they got a solid raid force. tier 2? probably the best tier, hard and raidworthy mobs, from here it all goes downhill, levithan seems like it exists to keep you from vp solely because of the lockout and VP itself is a tragegy, the loot and the encounters all suck ass and have no creativity.

its hard to be excited about raid content like this, ive been a player of MMOs since early eq1 and the raid content there was very impressive, although everyone quit over it being so hardcore that only 1% of the population enjoyed it, but in all honesty, where do we go from here?

when you get all of the raids down except the content that is either impossible or not available, you feel like your job is over. the expansion is done, and less than 3 months after the expansion was released, thats where we stand.

unless you play this game for 2 hours a week, you get bored of everything fairly quickly. the least the devs could have done was make progression slower and make individual encounters harder (or more creative preferably) so they took longer to bang out, instead the only thing that is between you and a chest full of bad loot is a mob who hits so hard that you need to be creative in how you heal for it. after that? challenge over, expansion over, we'll see you in a year when we do the exact same thing and leave you in a state of boredom limbo killing the same shit you've been killing since a month and a half into the expansion.

i understand what sony wants, they want to put out a game that is easy to play and keeps everyone happy, the majority of their customerbase isnt raiders and i understand that, but you cant have a game that you expect us to pay for that has a foreseeable end before more content is released to keep us interested. i mean even the name of this game betrays itself, 'everquest', now that the game is over and the only thing left to do is wait til devs make more content available, you might as well rename the game to 'quest'.

i had high expectations for ROK especially when i heard there was going to be progression, if i wasent such a dumb optimist all of the time i would have left this game during EoF, because frankly, EoF is the worst expansion i have ever seen for an MMO.

but here i am, phara dar is dead and were waiting for sony to make the content that is even tangible to start being killable as well.

not only did you drop the ball on raiding, you fucking knocked over the whole goddamn ball basket on raiding. now theres fucking balls everywhere and people are so confused about why they are playing everquest 2 instead of picking up a ball and throwing it against a wall for 5 hours a day.

not alot of fun, but it sure as shit is funner and requires more thought than the raiding we got now.

fuck.
Here is an idea, chess is great game that requires more thought than raiding and it is dam cheap too, so there is less chance that you will bitch about how quick you beat it.
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Old 01-18-2008, 01:53 AM  
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Default Re: WTB Content.

Quote:
Originally Posted by Kampfer View Post
Here is an idea, chess is great game that requires more thought than raiding and it is dam cheap too, so there is less chance that you will bitch about how quick you beat it.
Fail.
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Old 01-18-2008, 02:17 AM  
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Default Re: WTB Content.

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Originally Posted by LFG View Post
It is URGENT for SOE to fix the loot in VP to bring back risk vs. reward to EQ2.

Enough said.
Seconded.


I've been saying ROK sucks from the start. People didn't believe me. Now more are starting to realize it.

It's just horrible. Even one of the big selling points "Better zone design/bigger zones" was fucking untrue. Every zone in ROK fucking blows ass. Jarsath Wastes is my favorite of the bunch, as it has the least retarded and obnoxious unreachable places you have to go way the fuck around.

Flaw with zone design...

BOULDERS
ROCKS
CLIFFS
MOUNTAINS
OBSTACLES,
OBSTACLES,
OBSTACLES.

Anyway, sorta sidetracked. I was just knocking on one of the bigger selling points of ROK.

The expansion as a whole sucks. I love the epic storyline, and no I haven't cleared the raid content, but when I have, I'm thinking, what then? Nothing to do.

There's more content, coming, sure, but that seriously should have come out with the damn expansion. DELAY the expansion if you need to.

It doesn't help that they ganked every goddamned avatar out of the game, and they are STILL yet to come back. So there's only one legitimate contested atm, and he's impossible from what I hear.

Naturally there's bound to be somebody saying "but Leithe, you're only looking at raid content!"

Well what else is there? Solo questing to 78 with some mixed in collections/occassional groups in between to get you to 80? It's nice if people wanna play MMOs to solo...Occassionally I like soloing because it makes me feel uber, but having it shoved down your throat is a little much.

Then there's group content. Karnor's castle rules for one reason: Trains. Sebilis is tedious and annoying and this named I've been camping for fabled chain pants is rarely up when I want him to be, and never drops what I want...Like pretty much every goddamned non epic named in ROK.

So basically, raid content is the best part. But eventually...it's done with. And you have nothing else to do. I love the story, but...heh.

Group content? Sucks.

Solo? Boring.


So basically EQ2 ATM is like...This game rules! Until you hit tier 8. Then it sucks. That really how it should be?

It's not really even about being hardcore. It's basically like...Great. I was 70. I got to solo all the way through tier 8, then I have some boring group content. Now what? Raiding. That's about it. I love raiding. But what I don't love is that when that's kinda all I do in a game.

I'd have something to do if I could make a copy of my character and stick it on a PVP server though, but ohhh no Sony would lose so much money for that. Also people would probably whine.
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Last edited by Leithe; 01-18-2008 at 02:19 AM.
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Old 01-18-2008, 02:27 AM  
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Default Re: WTB Content.

You're on a PvP server and you're complaining about not enough PvE content, Gilgame.
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Old 01-18-2008, 02:37 AM  
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Default Re: WTB Content.

Quote:
Here is an idea, chess is great game that requires more thought than raiding and it is dam cheap too, so there is less chance that you will bitch about how quick you beat it.
in chess you get what your paying for, a chess set and a board. you dont pay a monthly fee to play chess, you buy the base game and thats all you get.

alot of games are like that, which is why the content ends, mmos like world of warcraft and everquest have subscriptions because the content is provided to maintain your interest, right now, eq2 is like a heavily patched game without a subscription, with a subscription.

what are you paying for exactly? the ability to play online with friends? sony maintaining your character? the idea is you continue to pay them and they continue to provide entertainment, at least thats what world of warcraft does, they have released several new group and raid instances for their game to keep their players interested.

if i wanted to play wow id play wow but i dont, im just saying sony too so many things from wow and put them in with RoK, and free and frequent content had better be one of them, or people are going to quit in a hurry.


unfortunately, its easier to maintain a small dev team and advertise well than it is to get a big dev team and put together a quality game for longtime players such as most of the people who post on these forums and raid, a level 10 noobies and a level 80 hardcore raider still pay the same amount per month, except the noobie who hasent experienced the same content yet will have much longer to go before he hits T8 and realizes there is nothing there so he can bitch about it too.

raiders are high maintenance, and in eq1 they tried to cater to raiders and raiders loved it, but they forgot about where the real cash comes from and its new players, after the 4th expansion, eq1 forgot about newbies altogether and the newbies forgot about eq1, nobody played in the expansions between everquest classic and the new current expansions, im sure pop, god and oow were wastelands and still are. if anyone plays eq1 at all their all mostly in the highest tier or the lowest tier trying to get to the highest tier.

balance is good, but really it comes down to whether you want to hold onto old dedicated players or try to entice the next generation.

RoK is 90% T8 centralized which is good to see, but look how casual it is.

is sony doing a decent job? sure, everyone had fun in rok when it first came out, but being that were ALREADY out of content is a bit disturbing and if i was sony, id be scrambling to find new ways to keep the community happy, especially since they screwed up so bad with progression.

what do we need?

raiders need good raids.

groupers need new group instances.

soloers need more solo content.

they had a year to work it all out and pace guilds and keep them happy, but they blew it instead and now you see posts like mine complaining about the weak content.
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Old 01-18-2008, 02:41 AM  
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Default Re: WTB Content.

Quote:
Originally Posted by Kadoer View Post
lame duck solution man fine lets ante up as the minority in eq2 to get what we want... Time to put the money where the mouth is..

Ill pay $49.99 a month IF I get acess to places and zones the casual crap player doesnt IE LOTS OF RAIDING.

Who is in?

1. Kadoer
2.
3.
4.
5.
6.
7.
8.
9.
10....
Too late bitch I'm already paying $60 a month to see raiding abolished. I'm just counting the days, and you can say whateeeever you want.
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Old 01-18-2008, 02:45 AM  
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Default Re: WTB Content.

Quote:
Originally Posted by Broncas View Post
You're on a PvP server and you're complaining about not enough PvE content, Gilgame.
pvp is a lost cause as far as im concerned, sony has bigger issues right now that effect their entire hardcore playerbase, not just a couple pvp servers.

i could also say there isnt enough pvp but that is an issue in its own. there is no reward for pvping as exiles and yes im one of those greedy shitheads who wants a tangible reward for pvp.

pvp would be great if everyone was equally rewarded, but exiles dont get pvp rewards and are therefore not interested enough in pvp. most of the t8 players are on exile and also see little reason to go out and pvp thats why there is a lack of pvp in t8 now, especially since the exile population has more than tripled in the past 6 months.
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